Nicolas Barradeau
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nicoptere.bsky.social
Nicolas Barradeau
@nicoptere.bsky.social
Reposted by Nicolas Barradeau
Training LLMs end to end is hard. But way more people should, and will, be doing it in the future.

The @hf.co Research team is excited to share their new e-book that covers the full pipeline:
· pre-training,
· post-training,
· infra.

200+ pages of what worked and what didn’t. ⤵️
November 2, 2025 at 3:17 PM
Reposted by Nicolas Barradeau
Hanke Chen, Yuan Liu, Minchen Li
TRELLISWorld: Training-Free World Generation from Object Generators
https://arxiv.org/abs/2510.23880
October 29, 2025 at 8:32 AM
Krea released the weights of their real-time video model www.krea.ai/blog/krea-re...
Curious about the real-time perfs on consumer hardware, also curious about the vid2vid feature.

The HF model card is here: huggingface.co/krea/krea-re...
krea/krea-realtime-video · Hugging Face
We’re on a journey to advance and democratize artificial intelligence through open source and open science.
huggingface.co
October 22, 2025 at 7:33 AM
super cool & in-depth interactive intro/explainer about Physically Based Rendering imadr.me/pbr/
the author shares mostly on X ( > @imadr_ )
Physically based rendering from first principles
imadr.me
September 4, 2025 at 8:37 AM
Reposted by Nicolas Barradeau
Well this was a delightful read.

www.makingsoftware.com/chapters/col...
Making Software: What is a color space?
In which we answer every question you've ever had about digital color, and some you haven't.
www.makingsoftware.com
August 25, 2025 at 3:40 PM
Reposted by Nicolas Barradeau
The Notebooks 2.0 gallery now has a dedicated page! observablehq.com/notebook-kit...
Observable Notebooks 2.0 Gallery | Observable
observablehq.com
August 26, 2025 at 4:03 AM
Reposted by Nicolas Barradeau
I wrote this article explaining algorithms for physarum-style simulations
bleuje.com/physarum-exp...
Algorithms for making interesting organic simulations
Article explaining simulation algorithms that produce complex organic behaviours, starting with the classic physarum algorithm from Jeff Jones.
bleuje.com
July 13, 2025 at 9:14 PM
Reposted by Nicolas Barradeau
Full case study of Spirit Plant - our biggest project to date - is finally live! 🖼️🌱🌷
Learn more about
- the installation concept
- tech behind the generative plants and simulation
- UI/UX design
- and more...
variable.io/expo-2025-sp...
June 20, 2025 at 10:32 AM
another image to 3D model, excellent NV Synth, more faithful to the source image than TRELLIS, max 1536^3 resolution and it creates watertight meshes (=3D print ready)! lizhihao6.github.io/Sparc3D/ hf demo: huggingface.co/spaces/ilcve...
not sure about the GPU requirements, probably high...
June 13, 2025 at 8:04 AM
Reposted by Nicolas Barradeau
May 30, 2025 at 2:43 PM
like MetaHuman but StyleGAN + Gaussian Splatting.
it has the quirks of StyleGAN (asymmetrical / melty features) only renders half the model but it's precise (hairs & thin features) & provides a solid latent inversion and some tricks to improve the GS model.
project: fraunhoferhhi.github.io/cgs-gan/
CGS-GAN
fraunhoferhhi.github.io
May 26, 2025 at 1:34 PM
instant subscription :)
May 26, 2025 at 12:35 PM
Reposted by Nicolas Barradeau
Today is the day!

Inspect and tweak any @threejs.org website with ThreeTools Chrome extension.

Registrations for the beta open at 5:00PM (CET)

three.tools
ThreeTools – Three.js Chrome Extension
Inspect and tweak any Three.js website.
three.tools
May 13, 2025 at 7:57 AM
Reposted by Nicolas Barradeau
After a hiatus, I am freelancing again !
available now for creative development work –
In 2025 I would love to work on beautiful interfaces, storytelling & micro-interactions among other things :)

📮[email protected]
🛖 florianmorel.com

(Remote from Taipei, UTC+8)
March 13, 2025 at 2:29 AM
@froyok.fr this will sound like a bold move but since I can't use DMs, I'll give it a shot:
hello, if you happen to live near Paris, I'd really like to meet you (professionally). I don't come back often to Paris and there's a "gathering" on the 19, 20 & 21st of may, this would be a good opportunity.
May 9, 2025 at 7:43 PM
3D model generation often produces monolithic models with no semantics. here are some efforts in trying to make sense of the a 3D model to make them more usable (untested)
PartField
github.com/nv-tlabs/Par...
SAMPart3D
github.com/Pointcept/SA...
Primitive Anything
github.com/PrimitiveAny...
May 8, 2025 at 11:42 AM
that's for when you need to estimate the pose of multiple pigeons in 3D =>
alexhang212.github.io/3D-MuPPET/
3D-MuPPET: 3D Multi-Pigeon Pose Estimation and Tracking
Project page for '3D-MuPPET: 3D Multi-Pigeon Pose Estimation and Tracking'
alexhang212.github.io
May 7, 2025 at 5:45 AM
Reposted by Nicolas Barradeau
Please share widely:
The EPFL Geometry Computing Laboratory is launching its third call for an Artist / Designer Residency for the fall of 2025!
More information on how to apply here:
www.epfl.ch/labs/gcm/ope...

#design #art #residency #research
May 2, 2025 at 4:10 PM
Not sure how long it has been around but it’s a really great ML resource huggingface.co/learn by @hf.co
Hugging Face - Learn
We’re on a journey to advance and democratize artificial intelligence through open source and open science.
huggingface.co
May 4, 2025 at 8:45 AM
very cool (live!) demo of what every major company is after these days : world emulation
madebyoll.in/posts/world_...
World Emulation via Neural Network
madebyoll.in
May 2, 2025 at 11:05 AM
trying out FramePack, I really like the "atlas" based approach, the exceptionally low GPU requirements, the consistency and how it handles the scene continuation in video generation lllyasviel.github.io/frame_pack_g...
need to explore further but it's a keeper for now
FramePack
lllyasviel.github.io
April 17, 2025 at 1:00 PM
working with genAI is literally like summoning a Mr. Meeseeks. from wikipedia: "[they] typically live for no more than a few hours in a constant state of pain [...] the longer an individual Meeseeks remains alive, the more insane and unhinged they become."
en.wikipedia.org/wiki/Mr._Mee...
Mr. Meeseeks - Wikipedia
en.wikipedia.org
April 11, 2025 at 11:35 AM
cool demo to test different strategies to find Nearest Neighbours latent.domains/midjourney-n... details on the methods in the about section (bottom left)
Latent Domains
latent.domains
April 8, 2025 at 7:44 AM
Reposted by Nicolas Barradeau
My new game is an open-ended programming toy about generating 3D objects from code. A free demo is available now on Steam! s.team/a/3401490
February 24, 2025 at 6:29 PM