The @hf.co Research team is excited to share their new e-book that covers the full pipeline:
· pre-training,
· post-training,
· infra.
200+ pages of what worked and what didn’t. ⤵️
The @hf.co Research team is excited to share their new e-book that covers the full pipeline:
· pre-training,
· post-training,
· infra.
200+ pages of what worked and what didn’t. ⤵️
TRELLISWorld: Training-Free World Generation from Object Generators
https://arxiv.org/abs/2510.23880
TRELLISWorld: Training-Free World Generation from Object Generators
https://arxiv.org/abs/2510.23880
Curious about the real-time perfs on consumer hardware, also curious about the vid2vid feature.
The HF model card is here: huggingface.co/krea/krea-re...
Curious about the real-time perfs on consumer hardware, also curious about the vid2vid feature.
The HF model card is here: huggingface.co/krea/krea-re...
the author shares mostly on X ( > @imadr_ )
the author shares mostly on X ( > @imadr_ )
bleuje.com/physarum-exp...
bleuje.com/physarum-exp...
FINALLY!!
FINALLY!!
Learn more about
- the installation concept
- tech behind the generative plants and simulation
- UI/UX design
- and more...
variable.io/expo-2025-sp...
Learn more about
- the installation concept
- tech behind the generative plants and simulation
- UI/UX design
- and more...
variable.io/expo-2025-sp...
not sure about the GPU requirements, probably high...
not sure about the GPU requirements, probably high...
it has the quirks of StyleGAN (asymmetrical / melty features) only renders half the model but it's precise (hairs & thin features) & provides a solid latent inversion and some tricks to improve the GS model.
project: fraunhoferhhi.github.io/cgs-gan/
it has the quirks of StyleGAN (asymmetrical / melty features) only renders half the model but it's precise (hairs & thin features) & provides a solid latent inversion and some tricks to improve the GS model.
project: fraunhoferhhi.github.io/cgs-gan/
📃Read online: simonschreibt.de?na=view&id=34
✋Subscribe: simonschreibt.de/newsletter/
#gamedev #realtimevfx #vfx #techart
Inspect and tweak any @threejs.org website with ThreeTools Chrome extension.
Registrations for the beta open at 5:00PM (CET)
three.tools
Inspect and tweak any @threejs.org website with ThreeTools Chrome extension.
Registrations for the beta open at 5:00PM (CET)
three.tools
available now for creative development work –
In 2025 I would love to work on beautiful interfaces, storytelling & micro-interactions among other things :)
📮[email protected]
🛖 florianmorel.com
(Remote from Taipei, UTC+8)
available now for creative development work –
In 2025 I would love to work on beautiful interfaces, storytelling & micro-interactions among other things :)
📮[email protected]
🛖 florianmorel.com
(Remote from Taipei, UTC+8)
hello, if you happen to live near Paris, I'd really like to meet you (professionally). I don't come back often to Paris and there's a "gathering" on the 19, 20 & 21st of may, this would be a good opportunity.
hello, if you happen to live near Paris, I'd really like to meet you (professionally). I don't come back often to Paris and there's a "gathering" on the 19, 20 & 21st of may, this would be a good opportunity.
PartField
github.com/nv-tlabs/Par...
SAMPart3D
github.com/Pointcept/SA...
Primitive Anything
github.com/PrimitiveAny...
PartField
github.com/nv-tlabs/Par...
SAMPart3D
github.com/Pointcept/SA...
Primitive Anything
github.com/PrimitiveAny...
alexhang212.github.io/3D-MuPPET/
alexhang212.github.io/3D-MuPPET/
The EPFL Geometry Computing Laboratory is launching its third call for an Artist / Designer Residency for the fall of 2025!
More information on how to apply here:
www.epfl.ch/labs/gcm/ope...
#design #art #residency #research
The EPFL Geometry Computing Laboratory is launching its third call for an Artist / Designer Residency for the fall of 2025!
More information on how to apply here:
www.epfl.ch/labs/gcm/ope...
#design #art #residency #research
madebyoll.in/posts/world_...
madebyoll.in/posts/world_...
need to explore further but it's a keeper for now
need to explore further but it's a keeper for now
en.wikipedia.org/wiki/Mr._Mee...
en.wikipedia.org/wiki/Mr._Mee...