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nosebleed
@nosewillbleed.bsky.social
can't see dms 🤷‍♂️
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My love for NGB is endless. Every fight is full of unique possibilities.
It's rare for this many things to line up in this game. I guess that's the beauty of it.
January 4, 2026 at 12:33 PM
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You will not see a 2026 media thread from me. If you ever expect that level of organization or structure from me you must be a fool. My media thoughts are like whispers in the wind and often come at 4am when I'm sleep deprived, like God intended
January 1, 2026 at 1:38 PM
Very informative year of gaming! Reappraised some old familiars, unexperienced classics, some of each which would probably make my "top 10" now, if I had one.

Never been a better time to play old games!
December 30, 2025 at 5:13 PM
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PLEAAASE TRICK ME INTO PLAYING A STYLE OF GAMES I PRETEND TO LIKE WITH PROGRESSION PUHLEEAAAASE
December 30, 2025 at 8:14 AM
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"The core problem of the beat-'em-up genre in 2025 is content. ... You were expected to replay them over and over, mastering their nuances over time.

In the modern era, that can feel like a half-formed hook. Mastery is fun, but we expect more structure—progression and variation."
December 30, 2025 at 8:12 AM
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...so with all that said: there are many ppl asking for & deserving of support right now, and shmuplations is ofc just one small contributor among many to the video game history collective, but if you want to help facilitate more & more frequent translations, consider becoming a patron
shmuplations.com | creating japanese retro video game translations | Patreon
creating japanese retro video game translations
www.patreon.com
December 30, 2025 at 8:22 AM
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big fan of being able to register dante but not being able to summon him but instead of some default text the minister is just like man dont make me have to deal with him
December 29, 2025 at 6:01 PM
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since it's the end of the year i'll allow myself one repost of my most popular art of this year 😇
December 27, 2025 at 8:06 PM
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from a 2004 issue of Nintendo Dream comes this 12th-anniversary interview with Treasure director Masato Maegawa, in which they reflect on Treasure's history, working with Nintendo on games incl. the then-new Wario World, 2D vs. 3D, their house style and more https://shmuplations.com/treasure12th/
December 30, 2025 at 6:23 AM
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Games need less vestigial random mechanics, except for Star Ocean 2nd Story, the game where you can have individual party members write and publish books that are all unique to each character and receive royalties based on sales
December 29, 2025 at 6:26 PM
Real-time rpg menuing during action combat... is KH a Heretic-like? 🤔

Probably my last chance to make an inflammatory statement in 2025, so I will say yes, actually.
Enemies can tank hits and ammo is scarce. Map memorisation and effective use of the limited power-ups are the only way to navigate, even on normal.

Didn't have a Tome of Power to buff my weapons, but sure had a Morph Ovum to turn them into chickens!
December 28, 2025 at 1:52 PM
Something interesting about Heretic's expansions: you have to reclaim all your weapons in Map 1 ala DOOM, but the game will not gradually ramp up difficulty here, throwing every monster at you immediately. This is where routing and strafing are key. Make use of in-fighting and friendly fire too!
December 28, 2025 at 1:21 PM
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Getting dizzy in 'Christmas NiGHTS Into Dreams' on the SEGA Saturn, from the unlockable Sonic mode.
December 28, 2025 at 12:31 AM
soad_-_legend_of_zelda.mp3
December 28, 2025 at 1:14 PM
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December 27, 2025 at 7:12 AM
Heretic slaps so far. Big fan of enemy attacks being purely projectile-based; no hitscanners. Strafing feels a lot more focal as a result. Some interesting real-time menuing with accessories too.
December 27, 2025 at 9:18 AM
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Frustrated by the fact that nobody's making Elevator Action/Rolling Bird style games I spent the past week+ making a tiny game like this myself, the main bulk of it is done just gotta do some finishing touches & release
December 26, 2025 at 11:11 PM
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Shinobi (2002) by Sega for PlayStation 2. Art by Makoto Tsuchibayashi, also known for Devil May Cry and the Sengoku Basara series.
December 26, 2025 at 11:05 PM
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If you switch to bsky it will be vitally important to not use the Discover feed and instead pin this one
December 24, 2025 at 10:19 PM
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Neon Genesis Evangelion director Hideaki Anno doesn’t believe creating for the global market is the way to go. “I’m sorry, but the audience will have to be the one to adapt”

automaton-media.com/en/news/neon...
Neon Genesis Evangelion director Hideaki Anno doesn’t believe creating for the global market is the way to go. “I’m sorry, but the audience will have to be the one to adapt” - AUTOMATON WEST
In a recent interview, Neon Genesis Evangelion director Hideaki Anno shared his impressions of the Japanese content industry going global.
automaton-media.com
December 25, 2025 at 12:56 AM
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December 24, 2025 at 6:00 PM
Blood gave me the itch to revisit DOOM II, so I thought I'd knock out some of the Master Levels. Solid maps so far, but it's still the shifting priority order between these well-defined enemy types that has brought this game so close to my heart!
December 23, 2025 at 5:45 PM
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December 23 1998, Goemon's Great Adventure debuted on the N64 in Japan!

The Goemon series, known for excellent theatrics and music, removed the opening cinematic in the American and PAL release of the game. Shame.
But as an early Christmas present you can watch it here today! Yay!
December 23, 2025 at 4:58 PM
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December 22, 2025 at 5:06 AM
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Nowhere Patrol is 75% off on Steam. It's like $1.24 right now... Give it a try. store.steampowered.com/app/961660/N...
December 22, 2025 at 8:16 PM