ふむふむ。つまり X が Grok を使ってやってるようなことを Web 全体でできるわけか。ホンマ、蓋を開けてしまったねぇ
ふむふむ。つまり X が Grok を使ってやってるようなことを Web 全体でできるわけか。ホンマ、蓋を開けてしまったねぇ
godotengine.org/releases/4.6/
I had the pleasure of working on the Godot 4.6 release page. It was a very enjoyable experience, and I hope people will like it.
#godotengine #webdev #threejs
We’re happy to announce Cairn will launch day one on @gog.com alongside PS5 and Steam.
The adventure begins on January 29th!
#gamedevelopment
#gamedevelopment
Start with a place that's visually interesting, and actually write down everything that happens.
For Big Catch I conceived a simple 2 cylinders and connecting geo, and drew up simple progression.
Start with a place that's visually interesting, and actually write down everything that happens.
For Big Catch I conceived a simple 2 cylinders and connecting geo, and drew up simple progression.
Finally, I can draw multiple blocks in my game.
The next goal is to make collisions real and stable.
#gamedev #Indiegame
Finally, I can draw multiple blocks in my game.
The next goal is to make collisions real and stable.
#gamedev #Indiegame