Podcast with more nuance: www.gamedeveloper.com/design/are-t...
Thanks to everyone who checked it out. And get ready for the KS later this year.
Thanks to everyone who checked it out. And get ready for the KS later this year.
GTA 3
Megaman 2
The Legend of Zelda: BOTW
The Legend of Zelda
Star Control 2
Wolfenstein 3D
Metal Gear Solid
Lode Runner
Civilization
Shadow of the Colossus
Runner-up: "Naruto [...] on Skylander ability ideation."
GTA 3
Megaman 2
The Legend of Zelda: BOTW
The Legend of Zelda
Star Control 2
Wolfenstein 3D
Metal Gear Solid
Lode Runner
Civilization
Shadow of the Colossus
Runner-up: "Naruto [...] on Skylander ability ideation."
Adventure
Super Mario Brothers
Legend of Zelda
Oblivion
Counter-Strike
Assassin's Creed
Stardew Valley
Slay the Spire
Civilization
Satisfactory
Adventure
Super Mario Brothers
Legend of Zelda
Oblivion
Counter-Strike
Assassin's Creed
Stardew Valley
Slay the Spire
Civilization
Satisfactory
Little Inferno
Civilization
Baldur's Gate
Myth II: Soulblighter
Dragon's Dogma
Daggerfall
The Elder Scrolls III: Morrowind
Lego Star Wars II: The Original Trilogy
Card Hunter
Call of Duty
Honorable Mention: Tunnels and Trolls tabletop rpg
Little Inferno
Civilization
Baldur's Gate
Myth II: Soulblighter
Dragon's Dogma
Daggerfall
The Elder Scrolls III: Morrowind
Lego Star Wars II: The Original Trilogy
Card Hunter
Call of Duty
Honorable Mention: Tunnels and Trolls tabletop rpg
Kirby 64
Pokemon Crystal
Sonic Adventure 2
Super Smash Brothers: Melee
Super Mario Sunshine
Katamari Damacy
Legend of Zelda: Twilight Princess
Portal
Skyrim
Minecraft
Kirby 64
Pokemon Crystal
Sonic Adventure 2
Super Smash Brothers: Melee
Super Mario Sunshine
Katamari Damacy
Legend of Zelda: Twilight Princess
Portal
Skyrim
Minecraft
azhdarchid.com/a-design-gen...
azhdarchid.com/a-design-gen...
Dungeons & Dragons (1977)
Wizardry: Proving Grounds of the Mad Overlord
M.U.L.E.
Civilization
DOOM (1993)
Half-Life 2
Minecraft
The Beginner's Guide
That Dragon Cancer
What Remains of Edith Finch
Dungeons & Dragons (1977)
Wizardry: Proving Grounds of the Mad Overlord
M.U.L.E.
Civilization
DOOM (1993)
Half-Life 2
Minecraft
The Beginner's Guide
That Dragon Cancer
What Remains of Edith Finch
how can we make it more likely that players will share their stories with each other? here's some tips on how to seed higher "tellability" in your design!
or read the paper: polarisgamedesign.com/2022/a-toolk...
how can we make it more likely that players will share their stories with each other? here's some tips on how to seed higher "tellability" in your design!
or read the paper: polarisgamedesign.com/2022/a-toolk...
Everquest
Planescape: Torment
Diablo 2
Jedi Knight: Dark Forces 2(!)
Battlefield 1942
Rogue
King's Quest
Mass Effect 1
Star Wars: Galaxies(!)
Final Fantasy 4(!)
Non-videogame honorary mention: The artist Plastiboo
Everquest
Planescape: Torment
Diablo 2
Jedi Knight: Dark Forces 2(!)
Battlefield 1942
Rogue
King's Quest
Mass Effect 1
Star Wars: Galaxies(!)
Final Fantasy 4(!)
Non-videogame honorary mention: The artist Plastiboo
Podcast with more nuance: www.gamedeveloper.com/design/are-t...
Podcast with more nuance: www.gamedeveloper.com/design/are-t...
Aisle
Spider & Web
A Mind Forever Voyaging
Anchorhead
Slouching Towards Bedlam
Savoir-Faire
Eat Me
Aisle
Spider & Web
A Mind Forever Voyaging
Anchorhead
Slouching Towards Bedlam
Savoir-Faire
Eat Me
Final Fantasy VI
To The Moon(!)
Narbacular Drop(!)
Marble Madness (arcade)(!)
Killer Queen (arcade)(!)
Undertale
Pulsar (arcade)(!)
Star Control II
Archon(!)
Yars' Revenge(!)
Final Fantasy VI
To The Moon(!)
Narbacular Drop(!)
Marble Madness (arcade)(!)
Killer Queen (arcade)(!)
Undertale
Pulsar (arcade)(!)
Star Control II
Archon(!)
Yars' Revenge(!)
We'll try to remember to mark (!) on the ones that didn't show up in the top 100, but we'll probably forget sometimes too.
We'll try to remember to mark (!) on the ones that didn't show up in the top 100, but we'll probably forget sometimes too.
but it's interesting that a disproportionate number of designers have it lurking in their landscape, stewing, simmering, whether or not they work in shooters or in narrative design.
but it's interesting that a disproportionate number of designers have it lurking in their landscape, stewing, simmering, whether or not they work in shooters or in narrative design.
North Americans
over 30
who mostly worked in console or PC games
that is in fact the bias (the Polaris organizer network). Maybe in a few years we'll redo it more widely... could we get 300 designers.. 500?
North Americans
over 30
who mostly worked in console or PC games
that is in fact the bias (the Polaris organizer network). Maybe in a few years we'll redo it more widely... could we get 300 designers.. 500?
Podcast with more nuance: www.gamedeveloper.com/design/are-t...
Podcast with more nuance: www.gamedeveloper.com/design/are-t...
sound familiar?
sound familiar?
www.raphkoster.com/2025/11/03/g... by the enlightening @raphkoster.bsky.social
www.raphkoster.com/2025/11/03/g... by the enlightening @raphkoster.bsky.social
Do you find it helpful to discuss "player fantasies"? Does the term fill you with disgust? Do you have a good handle on what it means?
Do you find it helpful to discuss "player fantasies"? Does the term fill you with disgust? Do you have a good handle on what it means?
which individual title do you think will be at the top and why?
which individual title do you think will be at the top and why?
The Atrocity Exhibition - J. G. Ballard (x2)
The Simple Art of Murder
“Nudge” (2008)
Culture series - Iain M Banks
Force of Art - Krzysztof Ziarek
Artificial Hells - Claire Bishop
Nausicaä of the Valley of the Wind
Here - Richard McGuire
The Atrocity Exhibition - J. G. Ballard (x2)
The Simple Art of Murder
“Nudge” (2008)
Culture series - Iain M Banks
Force of Art - Krzysztof Ziarek
Artificial Hells - Claire Bishop
Nausicaä of the Valley of the Wind
Here - Richard McGuire