Rebecca McCarthy - Game Writer & Narrative Designer
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rebeccamwrites.bsky.social
Rebecca McCarthy - Game Writer & Narrative Designer
@rebeccamwrites.bsky.social
πŸ–Š Game Writer / Narrative Designer - Freelance Hire Me!
🌟 Portfolio: https://gameswriting.coffee
🌎 https://rebeccam.carrd.co
🌟 Previously: Dirty Bomb / Gears Tactics / Yooka-Replaylee
#narrativedesign #gamewriting #gamedev
Pinned
New year and new pinned post! Looking for game writing, world-building or narrative design for your project? Let's talk.

I have a bunch of samples right here!
gameswriting.coffee/portfoliowri...

Happy to chat perm & contract/freelance work. From consulting to bigger gigs.
Picked up the Steam Deck again and more e-mails. Going to lift that thing like I'm weight lifting next time I am waiting to hear back on something.
February 5, 2026 at 1:04 PM
Reposted by Rebecca McCarthy - Game Writer & Narrative Designer
Hey #PortfolioDay
I do concepts, assets, art direction and real-time look dev for games &animation.
July 8, 2025 at 6:11 PM
Reposted by Rebecca McCarthy - Game Writer & Narrative Designer
If Bilbo had Chat GPT
January 27, 2026 at 4:24 PM
I got a little piece in this. It's going to be awesome.
February 4, 2026 at 8:27 PM
This week's High Potential is called the Faust and the Furious.

Give the writers a raise, please.
February 4, 2026 at 12:06 PM
Reposted by Rebecca McCarthy - Game Writer & Narrative Designer
Beautiful animated trailer for "Terre ou Lune", the new comic book by Jade Khoo (published in France by Morgen).
>> www.catsuka.com/shopping/ind...
February 3, 2026 at 5:39 PM
You don't get victory points. You get vitamin c.
Try some "Goya Star Fruit" from Tidal Blades Banner festival. They glitter and squishy! (the deluxe first game had some nice oranges)
February 3, 2026 at 10:36 PM
If you spend the eggs you eat them.
February 3, 2026 at 10:21 PM
Mmmm forbidden strawberry.
Pre 2020 I’d have said the cubes from Pandemic (mmm cubes of jelly)
February 3, 2026 at 10:20 PM
Strong contender.
May I suggest: the gems in Diamant
February 3, 2026 at 10:20 PM
Flamecraft Duel
February 3, 2026 at 9:10 PM
It works so well. I like to curl up with it and my Oodie.
February 3, 2026 at 5:40 PM
Yes! I love it so much.
February 3, 2026 at 5:00 PM
I picked up my Steam Deck and got three e-mails. I didn't know I had this kind of power.
February 3, 2026 at 4:26 PM
A lot of great narrative design food for thought in these talks.

youtube.com/playlist?lis...
Dialogue and Agency in Games - YouTube
Interactive dialogue is a key video game mechanic for constructing characters, building game worlds and giving the player a sense of agency. How can we use i...
youtube.com
February 3, 2026 at 3:16 PM
Reposted by Rebecca McCarthy - Game Writer & Narrative Designer
Upset how accurate these prices are in 2026
February 3, 2026 at 8:05 AM
Dark Seed upset me so much as a kid that I wouldn't even let my dad leave it in my room where the CD32 was.
A new version of ScummVM has been released and it now supports (among others) The Adventures of Willy Beamish, Heart of China, Martian Memorandum, Another World, and Dark Seed!

Grab ScummVM here β–Ί www.scummvm.org
February 3, 2026 at 11:52 AM
Reposted by Rebecca McCarthy - Game Writer & Narrative Designer
Hey Gang! πŸ€– is on the hunt for a few skilled folks to join us. We are a US-Timezone Remote Studio.

⌨️ Narrative Designer
🎰 UI/UX Artist
πŸ”§ Tech Artist

Inquire below:
robotentertainment.com/careers

(note: i am not the hiring manager so dont reach out to me directly about these positions)
Careers β€” ROBOT ENTERTAINMENT
robotentertainment.com
February 2, 2026 at 8:02 PM
Thanks!
February 2, 2026 at 1:03 PM
Awesome thanks!
February 2, 2026 at 11:05 AM
Do any of my UK mutuals have recommendations where I can purchase a freelancer contract? Looking for something I can provide clients when hiring me for writing / narrative design and copywriting.
February 2, 2026 at 10:15 AM
Reposted by Rebecca McCarthy - Game Writer & Narrative Designer
I'm excited to share that Game Poems Issue 1 is now live at www.gamepoems.com/issue01

A new online literary magazine dedicated to exploring the artistic and poetic potential of short-form videogames by publishing new games directly in a playable format.

Thanks for playing and sharing!
Game Poems #1
An online literary magazine publishing short-form videogames directly in a playable format. Issue #1 features interactive works by international artists and game designers.
www.gamepoems.com
January 13, 2026 at 1:20 PM
Reposted by Rebecca McCarthy - Game Writer & Narrative Designer
Even on hugely popular games with 95%+ Steam user review scores, you will almost always see some interminable, essay-length negative rant flagged as the 'most useful' and put front and center on the store page.

Part of it is Steam's upvoting system being busted. Part is human nature being stupid.
One negative review killed Pendragon. It was posted within hours of release: a detailed "objective" explanation of why they didn't connect with it.

But it's ticked as helpful by passing people *who have not played the game*. This keeps it pinned to the top.

It's longer than our description text.
RE that RT.. it’s wild how steam reviews are still so damn important to getting visibility. If you play and like indie games, the most generous and helpful thing you can do is spend an hour popping positive reviews onto anything you like with <500 or so reviews.
January 31, 2026 at 12:57 PM
Reposted by Rebecca McCarthy - Game Writer & Narrative Designer
City builder
January 31, 2026 at 7:44 AM
Reposted by Rebecca McCarthy - Game Writer & Narrative Designer
My eternal battle with imposter syndrome?

A look at the many projects I'm part of?

Somewhat scatterbrained and manic shout-outs?

We've got them all πŸ‘€

I had the best time chatting with the ever-wonderful @samanthabeart.bsky.social for It Takes a Village Season 2! πŸ‘‡πŸΏ
www.youtube.com/watch?v=Umkm...
It Takes A Village - S02 E06 - Writer, Editor, and Narrative Designer Corey Brotherson
YouTube video by Samantha BΓ©art
www.youtube.com
January 30, 2026 at 8:42 AM