SnapGamesStudios
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snapgamesstudio.bsky.social
SnapGamesStudios
@snapgamesstudio.bsky.social
👋 im a hobbyist gamedev
🕹 my games snapgamesstudios.itch.io
📱 website https://sites.google.com/view/snapgamesstudios
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Reposted by SnapGamesStudios
Top down RPGs often lack the feeling of depth, so today I spent all day sketching in random vistas on my map layouts.

#pixelart #godot #indiegamedev
November 30, 2025 at 2:46 PM
Most of the AI is now functional! It needs some polishing and a rework of hitbox spawning. I can also add weak points now.

#indiedev #indiegame #godot #dinosaur
November 30, 2025 at 4:23 AM
Checked out Godot’s Terrain 3D again performance is way better now. Realized Monster Hunter-style combat just doesn’t work well in 2D, especially weak points and scale. So I’m switching to a low-poly PS1-style 3D look I love, and I can reuse most of my code in 3D!

#indiegame #indiedev #godot #3D
Some wip gameplay still needs to improve combat.
unsure if I can get Monster Hunter's combat in 2d.
Do you have ideas for better combat?

#indiedev #indiegame #dinosaur #monsterhunter #godot
November 29, 2025 at 10:19 PM
Some wip gameplay still needs to improve combat.
unsure if I can get Monster Hunter's combat in 2d.
Do you have ideas for better combat?

#indiedev #indiegame #dinosaur #monsterhunter #godot
November 29, 2025 at 6:20 AM
Did some work on these animations!
#indiedev #indiegame #3d #blender #animation #dinosaur
November 28, 2025 at 9:10 PM
I've started working on animations, and I need to improve my skills. I think this could work for the game once it's pixelated, though.

#indiedev #indiegame #gamedev #blender #animation #3d #godot #dinosaur
November 26, 2025 at 8:04 AM
rig done for my raptor next will be animations 😜
#indiedev #gamedev #godot #indiedev #dinosaurs #dino #blender #3d #3dart
November 24, 2025 at 9:15 AM
I hate making rigs in Blender. I might need to learn some better methods because... I don't know why this is happening, since I have removed all the vertex groups related to the main body.

#indiegame #indiedev #godot #gamedev #blender
November 24, 2025 at 7:24 AM
I just modelled my own raptor because the one ive been using for testing is copyrighted. What do you think? ©️

I will next be animating it and then maybe some bigger dinosaurs. 🦴

What dinosaur would you like? 🤔

#indiegame #indiedev #godot #gamedev #blender #3d #dinosaur #dino #model
November 23, 2025 at 4:33 AM
ive just made a basic website about what this game will be. 👀 it's still WIP

sites.google.com/view/lost-ea...

#indiegame #indiedev #gamedev #godot
November 23, 2025 at 12:40 AM
I've done some work on 'Lost Earth', added a hot bar, did some juice, and planted some trees. Oh, as well as adding items and holdables.

#indiegame #indiedev #gamedev #godot #dino
November 22, 2025 at 7:59 AM
I've revised the slot system. It now appears more polished and functions more effectively.

#indiedev #indiegame #gamedev #godot #coding #ui #voxelgame
November 22, 2025 at 1:57 AM
trying to speed up the item downloader from the HTTP server. Currently, it takes 30 seconds to download a 2 KB zip file locally, which is too slow for our needs. This delay isn't acceptable for World Hoppers, as we don't want users waiting long to load into a world through a portal.
#godot #indiedev
a man in a suit and tie is making a funny face with the words whyyyy written in yellow
ALT: a man in a suit and tie is making a funny face with the words whyyyy written in yellow
media.tenor.com
November 18, 2025 at 7:22 AM
Reposted by SnapGamesStudios
GodotFest is now behind us, leaving a Godot-sized void in our hearts

Let's rectify that with a development snapshot: #GodotEngine 4.6-dev4 is now live! 🎉

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 4 – Godot Engine
Powering through the post-GodotFest blues
godotengine.org
November 14, 2025 at 6:54 PM
Reposted by SnapGamesStudios
With the release of Samsung Galaxy XR, the first headset using the new Android XR operating system, we are pleased to announce that Godot supports this new ecosystem. Read more about it in our announcement:

godotengine.org/article/anno...
Godot and W4 Games support Android XR from day One – Godot Engine
Announcing support for the Android XR ecosystem by the Godot Foundation and W4 Games
godotengine.org
November 15, 2025 at 9:41 PM
One thing that shocked me with godot is how easy it is to create a addon.

Its basically the same as making a normal ui and just put a tool in top of the script and some basic plugin txt and done.

#indiegame #indiedev #gamedev #godot
a close up of a blue stuffed animal with a face
ALT: a close up of a blue stuffed animal with a face
media.tenor.com
November 15, 2025 at 9:03 PM
I've made significant progress with the item transfer system. Unfortunately, my original approach wasn't possible, so I had to rely on a standard modding system. Additionally, I created an addon to generate the necessary item mod packs.

#modding #godot #indiedev #indiegame #gamedev #games
November 15, 2025 at 2:22 AM
I've been very burnt out on World Hoppers. The game currently has many bugs, and fixing them has been quite frustrating. However, I don't want to completely leave the project because I believe it has the potential to become something truly unique. #indiedev #indiegame #godot
November 8, 2025 at 7:33 AM
Continuing work on my side project prototype. I have modular hitbox components and fully implemented attacking. I also redid the behaviour tree using Beehave. Next, I'll develop the player attack system, add more enemy attacks, and conduct a playtest.

#indiedev #gamedev #godot #indiegame
November 8, 2025 at 4:31 AM
I little update on World Hoppers

I've found a very annoying bug that i cant replicate on my computer.

And the error is very unknown.

I am going to be stripping the multiplayer stuff out of the game and test if its still happening 😅

#indiegame #indiedev #godot #gamedev
🥳Update on the DevConsole🥳

1. Variable classes like String or ItemBase.
2. Methods with typed arguments.
3. Help command.
4. get_player() retrieves your player.
5. variables(node, true) shows contents.
6. Autoloads.

#indiedev #godot #indiegame #gamedev

Considering making this a separate addon 👀
I made a dev command console. The previous one we had wasn’t very good, so I decided to create my own.

What do you reckon?

#indiegame #indiedev #godot #gamedev
November 3, 2025 at 4:16 AM
🌟 Added the animations into Godot! 🌟

I will soon be adding more fighting 🛡️. I want it to be like Monster Hunter 👾, but 2d and maybe some story 👀

#indiegame #indiedev #gamedev #dinosaur
November 1, 2025 at 10:39 PM
🎨 checking out the art workflow for my side project! 🎨

It's very good! 🌟

The model is skfb.ly/psxNT

#indiegame #indiedev #godot #blender
November 1, 2025 at 7:28 AM
Reposted by SnapGamesStudios
Our stable branch for #Godot 3 users was due an update for new platform requirements, so here is 3.6.2-stable!

This is particularly relevant if you have games published on Android and iOS.
But we also recommended upgrading from earlier 3.5.x or 3.6.x releases for all other platforms. #GodotEngine
Maintenance release: Godot 3.6.2 – Godot Engine
Although we fixed many of the major 3.6 bugs in Godot 3.6.1 in June, we have decided to make a new 3.6 point release in order to keep up to date with platform requirements.
godotengine.org
October 23, 2025 at 11:51 AM
🥳Update on the DevConsole🥳

1. Variable classes like String or ItemBase.
2. Methods with typed arguments.
3. Help command.
4. get_player() retrieves your player.
5. variables(node, true) shows contents.
6. Autoloads.

#indiedev #godot #indiegame #gamedev

Considering making this a separate addon 👀
I made a dev command console. The previous one we had wasn’t very good, so I decided to create my own.

What do you reckon?

#indiegame #indiedev #godot #gamedev
October 23, 2025 at 7:19 AM
Reposted by SnapGamesStudios
I've been working on recreating Super Mario Galaxy from scratch in Godot 4.5 for the past few days for one of my classes! Really happy with how this is looking!
#godot #indiedev #mario #mariogalaxy #gamedev
October 21, 2025 at 7:27 PM