Snoutbreakers
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snoutbreakers.bsky.social
Snoutbreakers
@snoutbreakers.bsky.social
A game development blog for Snoutbreakers, a game about punching furries!
Also did narrative, system design, and QA for Settlemoon and some small misc things in Dreams of Aether.
discord.gg/akzEsuX
Personal posts over at @dumbanteater.bsky.social
Pinned
SAGE2025 has begun and the Snoutbreakers alpha demo is now out! Go download and play it, we put a lot of work into it!
sonicfangameshq.com/forums/showc...
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spent two hours making this particle shader for rein physycs. can't believe it's just a bunch of cubes
November 25, 2025 at 7:58 PM
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surely you would agree that (flips hair) hit game Dreams of Aether (flips hair) has (flips hair) some of the (flips hair) best (flips hair) visual (flips) art you've seen out of any other steam game of the (hair) year, right~?

🎊🎈(flips mare)🎉🐴<-pretend thats a donkey
November 24, 2025 at 9:48 PM
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This man was my icon on discord for a year or two.

I love placeholder art so much
November 18, 2025 at 5:37 PM
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Absolutely agree.

Man-made placeholder art is one of the silliest parts of gamedev!
November 18, 2025 at 4:43 PM
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For a fraction of the cost, I can make placeholders for you that are guaranteed to slip through to final build and far beyond.
#indiedev #gamedev #GodotEngine
November 17, 2025 at 8:55 PM
I keep seeing a lot of talk and discussion about placeholders in my feed today, so have an actual placeholder from the fighter we're working on right now. Seeing stuff about devs claiming AI-generated garbage in their final games were supposed to be placeholder is a horrible excuse.
November 17, 2025 at 8:39 PM
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Never forget the all-time greatest placeholder asset, from Doom 64
November 17, 2025 at 6:12 PM
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November 7, 2025 at 4:11 PM
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August 25, 2025 at 4:06 AM
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bosses (three of them (just three of them))
#bhopart #kilaflow
November 13, 2025 at 8:15 PM
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🦊being a game dev is tough because you can't talk about what you're working on so all you can really give your followers is shitposts or just like "so how about that previous game right?"

(some people don't even have the "previous game" thing, that's the only thing that's tougher)
November 13, 2025 at 6:11 PM
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Kila Machine
November 12, 2025 at 8:42 PM
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HEADS UP I got my first PERSONAL SINGLE RELEASE coming up in just over a week! at midnight in YOUR TIME ZONE, you'll be able to hear IBUPROFEN AND WEED on your favorite platform! I'm proud of this one, so here's a teaser to get everyone hyped for it 💚 #newmusic

PRESAVE distrokid.com/hyperfollow/...
November 12, 2025 at 7:44 PM
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Working on something...
November 12, 2025 at 4:26 PM
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Thank you for enjoying PlayBunn instead of being upset by the delay!

Here's PlayBunn's concept art so you don't hurt me!
November 11, 2025 at 11:02 PM
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KILAFLOW UPDATE!

Beta Version 8 is out for beta tier and higher kickstarter backers

Almost ALL the bosses are done, save for the final boss!

KilaFlow is now a "Around the Start of 2026" game, but no concrete release date for you till we go gold!

www.kickstarter.com/projects/cha...

Playbunn.
November 10, 2025 at 8:46 PM
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Anyone who disrespects QA should get out of the industry, tbh. QA is so much more than finding bugs or typos, it's your first exposure to consumer feedback. It's a crucial part of developing the user experience.

Without human QA, you don't deserve human players.
Square Enix wants 70% of its QA work to be handled by generative AI by the end of 2027, in partnership with the University of Tokyo's Matsuo-Iwasawa Laboratory. https://bit.ly/4qKdyQR
November 7, 2025 at 12:41 AM
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POV: you're at the ledge vs my Absa
November 4, 2025 at 6:54 PM
A very small preview. Working on the first Snoutbreakers enemy to have their own custom shader but right now the results aren't entirely photogenic.
November 3, 2025 at 9:04 PM
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your technique is no match for a true master #TenguRevenge
October 29, 2025 at 10:13 PM
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gamedev
October 29, 2025 at 8:03 PM
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If you’ve enjoyed an indie game please consider leaving a review on Steam. It does massively help and the devs and community teams love to read them. Especially around launch when everyone is knackered, a lovely review is such an energy boost.
October 28, 2025 at 8:24 AM
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miscellaneous 500 caliber contract stills. I been so hard at work on this game and broke af so consider donating if u want ty ly
October 27, 2025 at 5:20 PM
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this is what playing one minigame endlessly in Dreams of Aether feels like
October 23, 2025 at 1:13 AM
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Go bomb a man crew
October 24, 2025 at 3:38 PM