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snoutbreakers.bsky.social
Snoutbreakers
@snoutbreakers.bsky.social
A game development blog for Snoutbreakers, a game about punching furries!
Also did narrative, system design, and QA for Settlemoon and some small misc things in Dreams of Aether.
discord.gg/akzEsuX
Personal posts over at @dumbanteater.bsky.social
Pinned
SAGE2025 has begun and the Snoutbreakers alpha demo is now out! Go download and play it, we put a lot of work into it!
sonicfangameshq.com/forums/showc...
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day 9 - artblock
#rivalsofaether2
January 22, 2026 at 8:03 PM
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good afternoon have an Absa #rivalsofaether2
January 14, 2026 at 9:16 PM
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Come on furries, you know what to do.
January 13, 2026 at 9:06 PM
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WHY NOT JUST DRAW IT YOURSELVES THEN DUMB FUCK
Larian CEO says Divinity could have gen AI assets in it but only if the tools are trained on the studio's own data.

"If we use a GenAI model to create in-game assets, then it'll be trained on data we own."

https://kotaku.com/divinity-gen-ai-larian-bg3-reddit-ama-2000658429
January 9, 2026 at 5:52 PM
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i miss when this guy was the only LLM
a man in a suit is holding a pink object
ALT: a man in a suit is holding a pink object
media.tenor.com
January 7, 2026 at 3:32 AM
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January 6, 2026 at 6:31 PM
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December 31, 2025 at 7:28 PM
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Today is the last day that you can repost this image
December 31, 2025 at 7:48 AM
I just passed 1000 followers! Truly, this is a blessed boxing day indeed.
December 26, 2025 at 10:18 PM
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Merry Christmas, all, and a happy early boxing day!

To celebrate, have a small, very early sneak peak at the next enemy that we've been working on for Snoutbreakers. They're still very work-in-progress, but they've been very fun to use as a testing grounds for mechanics.
December 25, 2025 at 12:52 AM
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>jingle bell noises
>YOU'RE NOW LISTENING TO
>grandma run over by a reindeer noises
>125.12
>holy chanting
>REAL JOLLY FM
>christmas cookie oven ding
>WHERE WE PLAY NOTHIN BUT HOLIDAY CLASSICS
>santa claus going ho ho ho
>THIS AIN'T YOUR GRINCH'S STATION
>imagine dragons - radioactive starts playing
December 26, 2025 at 12:04 AM
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not quite #KilaFlow
December 25, 2025 at 5:32 PM
Merry Christmas, all, and a happy early boxing day!

To celebrate, have a small, very early sneak peak at the next enemy that we've been working on for Snoutbreakers. They're still very work-in-progress, but they've been very fun to use as a testing grounds for mechanics.
December 25, 2025 at 12:52 AM
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how it feels to show someone your oc
December 23, 2025 at 3:48 AM
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If you want to communicate your idea to an artist all you need is 30 seconds and the basic ability to grip a pen
December 18, 2025 at 5:57 PM
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So look man if we're just gonna be online here watching all these big studios come out and lay down on the tracks about Gen AI going "I have to do this for some reason." then I think it's more important than ever to celebrate games from based devs who are out here openly posting "Nuh uh, fuck that."
December 18, 2025 at 5:27 PM
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Hey, do you want to buy ALL THE COLORGRAVE GAMES?

What's that? You DO?

Well do I have the bundle for you, then! With all but our newest game on sale, you can pick them up for cheaper than DIRT!

... Oh, I misheard you? You don't know who we are? Ah, well...

store.steampowered.com/bundle/43168...
December 18, 2025 at 11:36 PM
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the moment when a painting or drawing i'm making goes from "this is dogshit and i'm a fraud" to "actually we're back" can be so transcendently beautiful, it's a shame that it's one of the many things people who use AI are denying themselves
December 18, 2025 at 7:58 PM
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"but what if they can't draw" here's hideo kojima making level blockouts for metal gear solid 1 and 2 with LEGO

I am begging AI bros to use their brains for two seconds
December 18, 2025 at 5:57 PM
I see a lotta discussion about placeholders and concept art and I'd like to remind everyone that you don't need AI to block stuff out. Even the scrunkliest placeholders work when it comes to building games and other kinds of art. Have a thread on the evolution of Snoutbreaker's main menu. 2018.
December 18, 2025 at 6:44 PM
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NEVER STOP GAME MAKING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
December 18, 2025 at 4:22 PM
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Hey! Looks like #KilaFlow is almost at 8000 wishlists on Steam!

It'd be really cool if you convinced 87 more people to wishlist it before the game released and I was forced to draw one more funny render of Kila in celebration of the milestone, right~?
December 17, 2025 at 4:06 PM
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We've announced our next game! Check out the teaser on Steam!

It's been a hard month getting things together for this, but I'm super excited to work on this, and I hope you all will be looking forward to it!
store.steampowered.com/app/4228390/...
Curse Chapter: Dawnthief on Steam
Plunder all the treasure worth taking from the exotic wilderness with your band of rogues. Jump, kick and sling your chain mace to smash and climb your way through any obstacle. Face off against beast...
store.steampowered.com
December 16, 2025 at 5:18 PM
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December 16, 2025 at 1:30 AM
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Bonus
December 14, 2025 at 12:18 AM