Joseph Beacham
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sometimesjoseph.bsky.social
Joseph Beacham
@sometimesjoseph.bsky.social
Technical Artist and an artist (technically) //
Making games at @aurochdigital.bsky.social //

https://josephbeacham.artstation.com/
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Ahoy Bluesky. To kick off my feed here's some of the art I made for Warhammer 40,000: BOLTGUN.

It's been a few months since we've released but I'm still wowed by the reception.

I'm so proud of what we were able to make as a team and I've never been more excited to keep making cool stuff.
Warhammer 40,000: BOLTGUN | Environment Art
I worked as an artist on Boltgun for its entire production; from early visualisations and art prototypes through to setting up and implementing the final lighting and post-processing. The vast majorit...
josephbeacham.artstation.com
Hope to someday have the same belief in myself that an online grocery shop has when marking everything I've ordered only once as One of My Favourites.
November 23, 2025 at 4:41 PM
Reposted by Joseph Beacham
cherry pie #blender #b3d
October 25, 2025 at 12:13 PM
Reposted by Joseph Beacham
Hey everyone!

It has been a while! I wanted to show you all a tiny blueprint tool I made for randomly stacked books. I'll add nicer textures to the books next

#environmentart #ue5 #3d #wip
October 23, 2025 at 2:52 PM
Reposted by Joseph Beacham
And it's done! Another piece up; my blue, little food truck. Happy to sell you ocean side delicacies whenever the sun is out and about!

#3d #gameart #gamedev
October 21, 2025 at 10:06 PM
I've been getting a huge amount of use out of this add-on. Really recommend it.
August 11, 2025 at 3:55 PM
It's a few years old now so some parts definitely make me wince, but I'm still pretty happy with how this scene came together. A rare example of me finishing a project.
August 9, 2025 at 8:18 PM
oh no, i bricked my computer.

ha ha, just a little environment art humour
August 5, 2025 at 7:17 AM
Threw together some wood material variants for a portfolio piece, proving definitively that the life of a 3D artist is non-stop rock and roll.

josephbeacham.artstation.com/projects/DL8...
#SubstanceDesigner #UnrealEngine #GameArt #DigitalArt
Wood Materials
A wood material in Unreal Engine 5 with a number of variants. Created procedurally in Substance Designer with exposed masks and vertex paint parameters in UE5 to create material variations.
josephbeacham.artstation.com
August 4, 2025 at 6:08 PM
Reposted by Joseph Beacham
I recently announced Shutter Story but it went under the radar!

It's a horror game about revealing and categorizing signs of the paranormal in a family's photographs 📸

Steam link below, RTs appreciated 🖤

#screenshotsaturday
August 2, 2025 at 4:17 PM
hit em with the ol'

how it started // how it's going
July 28, 2025 at 8:16 PM
"The best pavement I've made so far" really isn't the sort of personal achievement I thought I'd be puffing my chest out over, but game development has a way of changing a man.
July 25, 2025 at 6:31 PM
better check the skies for airborne trotters because I think I might actually be making progress on a new scene
July 22, 2025 at 4:04 PM
There may come a day when I don't spend all my time making materials and forget to start an actual environment, but I fear that day is a long way off.
July 13, 2025 at 10:40 AM
I had a brilliant time at Develop once again but just realised that literally the only picture I took was at the train station on the way back because I thought it was a good texture reference.
July 11, 2025 at 11:22 AM
Reposted by Joseph Beacham
Hey everyone!

Happy #PortfolioDay! I'm a 3D environment artist looking for work in the video game industry.
Here I'm sharing my most recent works.

Feel free to check out my portfolio: www.artstation.com/gabmik
July 8, 2025 at 5:52 PM
Reposted by Joseph Beacham
I'm happy to finally share my new environment "Cinque Terre". Check out the full post on my ArtStation: artstation.com/artwork/JrVOAD
#environmentart #stylizedart #envartmastery #UnrealEngine #UE5 @unrealengine.bsky.social
June 25, 2025 at 5:21 AM
Reposted by Joseph Beacham
Jackie Hart: Headhunter Demo now live! Fully voiced and plays well with the Steam Deck. Please check it out!

RTs appreciated!

#steamnextfest #PointNClick

store.steampowered.com/app/3509730/...
Jackie Hart: Headhunter on Steam
An urban fantasy 2D point & click adventure set in Taipei, where the supernatural lurks beneath reality. You play as a paranormal investigator with abilities of her own. Unravel a brutal case of h...
store.steampowered.com
May 28, 2025 at 11:39 AM
Reposted by Joseph Beacham
We’re back, baby!
May 22, 2025 at 4:46 PM
wooden shenanigans

#substancedesigner #gameart
April 28, 2025 at 5:25 PM
Another tough day at the office, time to unwind with some gaming.

*closes Substance Designer on creative cloud, switches computers, opens Substance Designer on steam*
April 28, 2025 at 3:34 PM
April 21, 2025 at 3:54 PM
TILES. Need to start building a material library for a new personal project, and you gotta go with the classics.

Those who call this procrastination to avoid doing more gameplay scripting are haters.

#gamedev #gameart #substancedesigner #screenshotsaturday
April 19, 2025 at 8:27 PM
Some more hard-surface texture nonsense. Fully procedural... round, things.
April 13, 2025 at 5:53 PM
Back at it again ⚔️

@limitbreak.co.uk
April 11, 2025 at 3:57 PM
I really recommend this one. I've mentored with Limit Break for the last couple years and it's incredibly rewarding.
⚔️ APPLICATIONS ARE NOW OPEN ⚔️

💖 Are you a part of an underrepresented group in games looking for mentorship?
💖 Do you want to mentor & help level up the next genertation of talented game devs?

Applications for both mentors & mentees are open!
Apply now ⤵️
limitbreak.co.uk/apply
April 7, 2025 at 6:13 PM