Solved a recurring XR design problem using a unified input abstraction layer that adapts locomotion systems across:
•Meta Quest hand tracking
•VisionOS gesture input
•iOS touch
•PC / mouse / gamepad
Solved a recurring XR design problem using a unified input abstraction layer that adapts locomotion systems across:
•Meta Quest hand tracking
•VisionOS gesture input
•iOS touch
•PC / mouse / gamepad
Solved a recurring XR design problem using a unified input abstraction layer that adapts locomotion systems across:
•Meta Quest hand tracking
•VisionOS gesture input
•iOS touch
•PC / mouse / gamepad
Last day of Meta's XR Hackathon! 🚢
Last day of Meta's XR Hackathon! 🚢
One more sneak peek left for Meta's XR Hackathon 🫡
One more sneak peek left for Meta's XR Hackathon 🫡
Frame rate from VR optimizations should make this run well even on Deck. We'll see!
Frame rate from VR optimizations should make this run well even on Deck. We'll see!
I then have many beers and it never came off the keychain🍻
I then have many beers and it never came off the keychain🍻
But I also don't think people are realizing the memory shortage issue. Consoles / PCs might continually spike as AI eats all ram.
Like ongoing YoY adjustments 🫠
But I also don't think people are realizing the memory shortage issue. Consoles / PCs might continually spike as AI eats all ram.
Like ongoing YoY adjustments 🫠
Half Life was VR- you simply observed it through a FLAT window. Monitors had no parallex or depth.
But it was always VR!
What is it to peer through a window Frame?
What is traditional gaming in 3D? Not stereoscopic tricks, but with parallax?
Half Life was VR- you simply observed it through a FLAT window. Monitors had no parallex or depth.
But it was always VR!
What is it to peer through a window Frame?
What is traditional gaming in 3D? Not stereoscopic tricks, but with parallax?
Algorithm show Valve my Apple Vision Pro Hybrid XR pawn for Steam Frame port! 🙏
Algorithm show Valve my Apple Vision Pro Hybrid XR pawn for Steam Frame port! 🙏
🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏
Algorithm show Valve my Apple Vision Pro Hybrid XR pawn for Steam Frame port! 🙏
Algorithm show Valve my Apple Vision Pro Hybrid XR pawn for Steam Frame port! 🙏
🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏
May the Frame come!!! 🫡
May the Frame come!!! 🫡
Not today P4
Not today P4
Missed opportunity HBO-
it's getting surreal out here
Missed opportunity HBO-
it's getting surreal out here
youtu.be/dnpBhyoOzSo?...
youtu.be/dnpBhyoOzSo?...
We spend time as gamedevs making a decent UX bad after compliance forces a design.
I can't wait for even more rules!
We spend time as gamedevs making a decent UX bad after compliance forces a design.
I can't wait for even more rules!
No errors on PC
Puppet sort of works but needs platform specific rotation
Hand tracking is PERFECT
Enhanced input works exactly same as Dualsense controller 🥳
Also need to fix floor calibration
No errors on PC
Puppet sort of works but needs platform specific rotation
Hand tracking is PERFECT
Enhanced input works exactly same as Dualsense controller 🥳
Also need to fix floor calibration
A) does my Meta specific hand tracking pipeline still work
B) do motion controllers still interface properly with my enhanced input system.
Have some menu issues to work out for sure with pawn locked in place but not a bad start!
I will be testing Project Jump Scare with soon in Quest 3 with all my progress. This cuts out months of refactoring and I can use optimizations!!!
Thank you for supporting Unreal Developers Meta 🙏
A) does my Meta specific hand tracking pipeline still work
B) do motion controllers still interface properly with my enhanced input system.
Have some menu issues to work out for sure with pawn locked in place but not a bad start!
I will be testing Project Jump Scare with soon in Quest 3 with all my progress. This cuts out months of refactoring and I can use optimizations!!!
Thank you for supporting Unreal Developers Meta 🙏
I will be testing Project Jump Scare with soon in Quest 3 with all my progress. This cuts out months of refactoring and I can use optimizations!!!
Thank you for supporting Unreal Developers Meta 🙏