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stardustraccoon.bsky.social
@stardustraccoon.bsky.social
790 followers 3.6K following 1.8K posts
I'm 29, Bi and non-binary. Communist. Atheist. Spanish/English. 🔞🔞 NSFW account so beware 🔞🔞 If you don't like it just block me. Pro-fiction. Fuck yourself if you're an anti or a puritan.
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Steph Sterling talked hundreds of times about how execs who run modern gaming companies don't even have backgrounds in videogames, but in advertisement for other companies that simply come up with the most abusive techniques for exploiting consumers out of their money.
lol I made this exact point on another thread too!

bsky.app/profile/star...
If you remove the flat pricing model for games, you're simply not going to improve the conditions of the workers who make them, many of whom don't even get hired full time but instead are specifically hired as "contractors" so that they don't see a single cent of royalties from the games they make.
Expansions were huge too! they were closer to spin-off games than the DLC we know today.

Also there weren't so many games trying to keep your free time hostage with season passes, time-limited events and shit like checklists of dailies and weeklies you need to do.
The guy who started the current discourse is a zionist who mocks deaths of Palestinian, so the whole discussion was as bad-faith from the get go as it seemed.
>"I've been an avowed anti-fascist my entire life!!"
>ex-blackwater mercenary
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It feels like bsky is quieter about Palestine and I feel like that contributes to the general vibe that it’s very….white lol
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I think if you argue for video games being more expensive you just don't want poor people to be able to play them. There's no semantics-ing your way out of that. That is the material effect of making games more expensive, no matter what you say.
If you remove the flat pricing model for games, you're simply not going to improve the conditions of the workers who make them, many of whom don't even get hired full time but instead are specifically hired as "contractors" so that they don't see a single cent of royalties from the games they make.
The flat pricing model is a drop in an ocean of problems that plague the gaming industry. Remember that what hurts both devs and consumers is bad management and executives that give themselves raises, bonuses and golden parachutes whilst they lay off dozens of dev teams right after releasing a game.
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lol remember the guy from the Financial Times who got so mad at me over this?
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Mom @milph.mom · 1h
Without fail, main character of the day 🪃 Zionism
lol remember the guy from the Financial Times who got so mad at me over this?
If you see this, quote with a vampire that isn't Dracula.

Joachim, my beloved.. I love the Castlevania games on PS2
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I also tend to feel this way, every single person that advocates for more expensive games feels like they'd also hate indie games and consider them games for poors
I'm a bit cynical, so I wonder if the true intention of this "games should be 100 bucks" take has roots in an opinion more related to "I like the video game culture and I don't want devs to cater to poor people"
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video game prices going up is actually a psyop to slowly push every single gamer away from AAA games and towards Guilty Gear XX Accent Core +R
But because now we have so many games "as a service" being made to compete with one another, all trying to job-ify gaming with season passes, dailies and weeklies checklists, limited time events etc, people simply don't want or have time to try out new games.
During the GBA/DS/PSP era, companies would take risks making quirky little games like GTA Chinatown Wars, the Mystery Dungeon games or Half Minute Hero, or make fantastic ports/small-scale remakes of ancient games like Metroid Zero Mission, Resident Evil DS or Castlevania Dracula X Chronicles.
Suddenly remembered how the golden era for generalist gaming was during the 6th and 7th generations, when studios could survive making smaller games for handheld consoles like the GBA, DS or PSP and there would be large enough playerbases for those games to thrive.
the documented problem with the gaming audience is that they buy one AAA game, one live service game and a single indie game that goes viral every year. with the decimation of the press and the ballooning of game sizes the idea of a generalist gamer that tries new things is basically non-existent
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the documented problem with the gaming audience is that they buy one AAA game, one live service game and a single indie game that goes viral every year. with the decimation of the press and the ballooning of game sizes the idea of a generalist gamer that tries new things is basically non-existent
LMAOOO of course he's blocking anyone who even mildly challenges his position right after calling them "whiny babies" 💀