Starspawn: A Miskatonic Mystery
@starspawngame.com
510 followers 50 following 230 posts
Your scholarship is in danger, your friends aren't human, and something ancient awakens in the dreamlands. As reality becomes uncertain, questions of identity and transformation become matters of survival. Just another finals week at Miskatonic U.
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starspawngame.com
Thanks so much to everyone who contributed to the kickstarter, we’re gonna have so much extra art now! Well above the bare bones we need to produce a satisfactory result—this is gonna be great
starspawngame.com
Fair. We do have some timed decision menus, which only work as a gameplay element at all if they block rollback, but of course we could get rid of those too I guess, but I like it as a jump scare
starspawngame.com
I am told that people expect the ability to rewind visual novels, so we wouldn’t really need them at all in that scenario, but I also hate that and think choices should have consequences
starspawngame.com
Ok question for the #gamedev crew. I think it would be neat to have an indicator by menu choices that shows dialogue tree flows like “this moves you forward” vs “opens a sub-menu of questions” or “exits a sub-menu”. These placeholder emoji are terrible of course. Thoughts? Good/bad idea?
Reposted by Starspawn: A Miskatonic Mystery
gundroog.bsky.social
Sun Tzu in his Art of War once said "those who save consumables will be buried with them."
starspawngame.com
who up finally making it to water polo practice
visual novel screen, a vertical text box to the left reads "Brody: Yo, Hunter! You made it!" In the background is a very strange and dilapidated gym. oh, and Brody, who's in the middle, is huge and green and has tentacles for hair and webbed hands
starspawngame.com
Made a screen that’ll let us set really granular game states and jump around the story
Ugly checkbox screens showing lists of game state keys and inventory items like

C1_DONE_INTRO

cl_seen_beach

cl_seen_stealth

cl_seen_shrine

cl_seen_fortress_exterior

cl_seen_fortress_entrance

cl_seen_bas_relief_room

cl_seen_sculpture_room
cl_seen_control_room
starspawngame.com
Seems like a nice chill spot to hunker down and finish the game, and not at all like a setting in the game
steventdennis.bsky.social
This Chesapeake treasure is ours for $450K. The lighthouse at the mouth of the Potomac comes with 4BRs, hurricane-rated windows, and more than a little romance. Crab pots convey! #FridayNightZillow www.zillow.com/homedetails/...?
starspawngame.com
Thanks so much to everyone who contributed to the kickstarter, we’re gonna have so much extra art now! Well above the bare bones we need to produce a satisfactory result—this is gonna be great
starspawngame.com
Somebody just wrote on Kickstarter to make sure you can romance the boys. Yes! This game is gay as hell!
Reposted by Starspawn: A Miskatonic Mystery
huwupy.kawaii.social
Definitely the sort of thing you say to your lord every time he comes up to you!
Jrpg dialogue

Citizen
I'm always splurging on women, so I never have any money for myself! Gahaha!
starspawngame.com
Seven days left 😱 we’re already funded but can we make it to a nice round number?? $20 gets you the game (when it’s done) and a Kickstarter exclusive story collection—and the exclusives only get better from there

Click through to read all about our gay little game!
Starspawn - Lovecraft Mythos Visual Novel/Dating Sim
Your scholarship is in danger, your friends aren't human, and something ancient awakens in the dreamlands. Welcome to Miskatonic U.
www.kickstarter.com
starspawngame.com
Very excited to see the character designs our top backers come up with for some of the big remaining NPCs. We got [spoilers], we got a helpful elder thing, we got a forest witch, we got a deathly ill magical librarian, we got a talkative ghoul,
Reposted by Starspawn: A Miskatonic Mystery
huwupy.kawaii.social
If you’d like to help bring a mad AI character to life you should give us money for the character art and also get lots of exclusive goodies www.kickstarter.com/projects/485...
starspawngame.com
I was worried this was going to take days ngl
starspawngame.com
Got dynamic nighttime + lighting rendering working, that was quite an ordeal. Just gotta add variable dimensions which should be a cinch
A top down pixel map of a dorm common area showing a roaring fire and TV, at night, the room is dark but the darkness fades in a gradient from the light sources