Unjazzly
@unjazzly.bsky.social
230 followers 1.1K following 180 posts
he/him, 24, attempting to be an artist, likes games and stuff
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unjazzly.bsky.social
Gonna try this #promosky thing out, maybe I could find some moots idk

Heya I'm Jasper I occasionally draw and I like games, generally arcade-adjacent ones and action stuff (but I'm tsundere towards RPGs)

some specifics:
- FF
- Guilty Gear, SF, Tekken
- Sonic
- DMC
- RE
- Nier

follow n stuff, thnx
unjazzly.bsky.social
Pinktober Day 13: Miyamoto Musashi
#fate #sketch
unjazzly.bsky.social
Pinktober Day 12: Bad Girl
#nomoreheroes #sketch
unjazzly.bsky.social
Pinktober Day 11: Juri Han
#streetfighter #sketch
unjazzly.bsky.social
Pinktober Day 10: Aerith Gainsborough
#ff7 #sketch
unjazzly.bsky.social
Pinktober Day 9: Poison
#finalfight #sketch
unjazzly.bsky.social
Pinktober Day 8: Yukari Takeba
#persona #sketch
unjazzly.bsky.social
Pinktober Day 7: Android 21
#dragonballfighterz #sketch
unjazzly.bsky.social
Pinktober Day 6: Ulala
#spacechannel5 #sketch
unjazzly.bsky.social
Pinktober Day 5: Princess Peach
#mario #sketch
unjazzly.bsky.social
Pinktober Day 4: Lilith
#darkstalkers #sketch
unjazzly.bsky.social
Pinktober Day 3: Elphelt Valentine
#guiltygear #sketch
unjazzly.bsky.social
Pinktober Day 2: Hilda Valentine Goneril
#fireemblem #sketch
unjazzly.bsky.social
Pinktober Day 1: Rouge the Bat
#sonic #sketch
Reposted by Unjazzly
Reposted by Unjazzly
keithstack.com
They should skip the whole award part of The Game Awards and just have the orchestra play music from games, interspersed with game reveals.
Reposted by Unjazzly
theswweet.blackskycomra.de
"You can see his pores. You can see blood in the lines between his teeth" is meant to be an exciting statement but genuinely after how much Spiderman 2 cost that honestly feels a bit deranged
Reposted by Unjazzly
Reposted by Unjazzly
headfallsoff.com
every single piece of footage of slient hill f is just this girl center frame with the same kinda bad run cycle running through fairly indistinct environments and i assume that's because its a quiet game with a lot of exploration which is fine but we have to bring back Fixed Camera Angles
Reposted by Unjazzly
headfallsoff.com
my number one game design rule is your slow paced exploration puzzle game probably needs its movement speed doubled or tripled
Reposted by Unjazzly
boghogstg.bsky.social
As tiresome as wading through modern games can be, they are generally so bloated & unfocused that if you're into any sorta game design analysis/crit, playing them is like christmas cuz you can find a way to talk about nearly any topic in nearly any way and have a lot of examples to point to.
Reposted by Unjazzly
3amsoda.bsky.social
#screenshotsaturday i am still working on this thing
Reposted by Unjazzly
Reposted by Unjazzly
unjazzly.bsky.social
another Zavrina 👽
#oc #sketch