Xan
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xansworkshop.com
Xan
@xansworkshop.com
Not to be confused with Xanax. 16+ recommended.
25M; en, tok; pan/poly/open.

I am developing a 3D narrative sandbox called The Conservatory. You might like it, check it out: https://xansworkshop.com
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I'm developing an #IndieGame - The Conservatory. Think Starbound if it was 3D.

I'm blogging my progress:
xansworkshop.com/conservatory...
The Conservatory Development Blog
xansworkshop.com
guard: "got someone for illegally importing skooma, they wont be getting out of jail any time soon"
me, with like 8 bottles in my inventory:
November 30, 2025 at 11:11 AM
i found a no mans sky pic from like 2020 and i peaked here honestly
November 29, 2025 at 6:51 PM
currently losing my shit over youtube's auto skip feature, which offered to skip the vault tec guy in the intro of fallout 4 because it thought he was a sponsorship segment
November 28, 2025 at 12:16 PM
me today:
November 27, 2025 at 7:16 PM
(eldermer clip)
November 27, 2025 at 5:03 PM
Reimplementing godot engine code at the C# level for some unconventional use cases has me glad I ported some of my really specific library code into my game lol

First image is godot's C++ source and second is mine
November 27, 2025 at 1:14 PM
looking at some dude's baby photos and saying "damn were you born like that or did you decide later"
November 27, 2025 at 11:02 AM
doing my part
November 26, 2025 at 9:19 PM
Reposted by Xan
November 25, 2025 at 4:02 PM
November 26, 2025 at 1:40 PM
The programming gods have cursed me once more. This time they made debugging harder.
November 26, 2025 at 12:44 PM
Reposted by Xan
turns out laser raptor found the bug a long time ago. we'd appreciate an upvote on this feedback.vrchat.com/bug-reports/...
Avatar root jitter in 3-point tracking | Bug Reports | VRChat
After the latest avatar SDK update, the root of the avatar jitters in 3-point tracking. This is affecting all the objects outside the humanoid armature.
feedback.vrchat.com
November 26, 2025 at 8:40 AM
the past 5 hours of my life:
November 26, 2025 at 12:26 AM
oops :3
November 25, 2025 at 2:18 PM
Build time of the entire webpage went from 5 minutes, to 10 seconds. So that's a win in my book.
November 24, 2025 at 6:17 PM
November 24, 2025 at 6:14 PM
I made a custom documentation webpage generator for my game's (hypothetical) modding community.

It looks great. My only peeve is an issue with mkdocs, the system I use. I can build the game itself fresh faster than it generates the webpage for my docs, and I already pre-build most of the html.
November 24, 2025 at 12:51 PM
Reposted by Xan
We've waited soo long to see this episode for the moment.
November 22, 2025 at 12:24 PM
"i wanna make a game" -me, 2009
What’s the lore behind choosing your career path ?
November 23, 2025 at 10:50 AM
Reposted by Xan
🎉PlanetSide 2 is 13 Years Old Today!🎉
🔸To celebrate, we are hosting 4 community events. Read up on how you can get your codes here: https://loom.ly/kDGosQU
🔸The first code is on the house, use 13THANNIVFORALL and unlock the 13th Year Veteran title! #PlanetSide2
November 21, 2025 at 12:46 AM
New blog post for #TheConservatory #IndieDev

Today's topic: Inventory stuff, character stuff, and how I am restructuring the game's universe to solve the "wide as an ocean, deep as a puddle" problem.

Read: xansworkshop.com/conservatory...
19 November 2025 - Tools, Gameplay, and Universe Generation - The Conservatory Development Blog
xansworkshop.com
November 19, 2025 at 10:27 PM
November 18, 2025 at 11:06 PM
November 18, 2025 at 10:55 PM
Reopened my personal R18+ acc and followed some familiar folks. Just saying it here so you know it's me.
November 17, 2025 at 11:38 PM
wtf did i find lmfao
November 15, 2025 at 4:18 PM