Adana K. Washington
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adanawtn.itch.io
Adana K. Washington
@adanawtn.itch.io
Solo Game Developer at Neon Noods Games. Makes weird little card games to amuse herself. Would live solely on ramen and Mountain Dew if left to her own devices. Returns to Hell in the winter.

https://bio.link/adanakwashington
I am so tired, but I really wanted to implement at least one of the ideas that made me go on an arting frenzy today.

It's just a background for the game (with another version for shell menus), but it came out just the way I wanted, and that makes me happy.

#gamedev #solodev #indiedev
December 18, 2025 at 8:13 AM
Okay, I'm having a lot of fun with this one now that I've added a couple more mechanics and started to iron out the kinks. Makes me wonder how much better it would be with better visuals and some juice.

Something to work on after a sleep.

#gamedev #solodev #indiedev #indiegames
December 17, 2025 at 7:37 AM
A good sign that I'm on the right track with a game project is if I'm yelling, laughing and cursing all at once while playtesting.

I think I'm getting somewhere with this one.

#gamedev #solodev #indiedev
December 17, 2025 at 2:49 AM
Finally figured it out and I am very proud of myself right now. (Just ignore the terrible art -- I needed it for visualizing).

I'm also excited, because this means I can move on to the other part of the game.

You know the part. Who do you think I am?

#gamedev #solodev #indiedev
December 15, 2025 at 3:46 AM
And now we have music and sounds. Still haven't figured out what to put on the loading screen, but I'm working on it.

It seems that I can do a lot in 24 hours.

#gamedev #solodev #indiedev #ScreenshotSaturday #indiegames
December 13, 2025 at 6:49 PM
I remembered a suggestion that was made about Castle Solitaire, and tried my hand as an in-game tutorial.

Fortunately, it's a simple game, but I'm still quite proud of myself. And also quite sleepy.

#gamedev #solodev #indiedev #indiegames
December 13, 2025 at 9:27 AM
I accidentally made an entire game today...

There are few things that I still want to tweak and add and test, but the whole game is there.

Today's been a good day.

#gamedev #solodev #indiedev #indiegames
December 13, 2025 at 5:44 AM
Literally just wanted to make cards move around. I have no idea what's even happening right now.

Probably a good time to go the sleep.

#gamedev #solodev
December 12, 2025 at 9:45 AM
I have to figure out why the controls refuse to stay where they should, but this is all of the progress that I've managed to make today.

And sure, no one told me to design a game with two decks. But well, here we are.

Not sure if I'll be here tomorrow, though.

#gamedev #solodev #indiedev #Godot
December 12, 2025 at 5:49 AM
I've been sitting here mousing and clicking these cards for the last twenty minutes.

So fun.

But I should probably move on to all the other stuff that I need to do for this project. Whoops.

#gamedev #solodev #indiedev
December 11, 2025 at 6:23 AM
You know what else I like just as much as I like cards and grids?

Maps.

So why not combine all three?

#gamedev #solodev #indiedev
December 11, 2025 at 5:30 AM
Today's prototype: another version of this idea that I can't seem to let go of.

Really wish I could figure out why I'm so obsessed with moving cards around a grid...

#gamedev #solodev #indiedev #indiegames
December 10, 2025 at 5:05 AM
Yeah... Doesn't look like I'll be getting the full loop implemented tonight. There's way too much to do -- and I keep stopping to throw art together for it.

I wonder how far I can get with this before I lose my will to li--look at it.

#gamedev #solodev #indiedev
December 9, 2025 at 5:41 AM