Czepeku
@czepeku.bsky.social
4.6K followers 350 following 180 posts
We're Cze and Peku! We make maps (and scenes and tokens)! czepeku.com/
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Reposted by Czepeku
emmartian.bsky.social
Anzuelo opening (or teaser.)
It was fun to dream of it as an old anime.

Direction, animation and art by a blend of @suscrofo.bsky.social and yours truly.
Music by @fingerspit.bsky.social

Please find the clip on the @imagecomics.bsky.social yt channel🪸

www.youtube.com/watch?v=NiKD...
ANZUELO Trailer - Emma Rios
YouTube video by Image Comics
www.youtube.com
czepeku.bsky.social
This is one of those concepts that once you've seen it you're surprised more people aren't doing. Innovative, simple, fun.
themadnetwork.bsky.social
Just went live on our Kickstarter for #morkborg , printed, foldable, random monster generators for your favourite Borg ttrpgs! It's a fun and freaky visual table aid to bring more life to your table!

... if we do say so ourselves. Go check it out!
Reposted by Czepeku
loottheroom.bsky.social
This was a fun one because it's one of the ones where Johan drew something before I wrote anything and I got to go, "okay, what the fuck is this thing?" #mörktober
nohr.se
#MÖRKTOBER day 7: SHARD

THE SHARD
"The crater is a wound in the fields north of Maw, still warm and steaming after weeks. At its heart, a shard of blade still smoking from its descent from the skies."

Writing by @loottheroom.bsky.social
Art by me
MÖRKTOBER day 7: Shard
THE SHARD
The crater is a wound in the fields north of Maw, still warm and steaming after weeks. At its heart, a shard of blade still smoking from its descent from the skies. Twelve feet of twisted star-metal, wide as a cart wheel, jagged at both ends. What weapon it once belonged to must have been meant for gods. 
Those who touch it report the same sensation, something vast and patient turning its attention toward them. By morning, blind eyes begin to open in their flesh. First in soft places, armpits, inner thighs, the hollow of the throat. Then everywhere.
The local farmers have begun a cult. They sit around the crater’s edge at dusk, facing inward, letting the sickly light of the blade wash over them. They wait. 

Spend a night beside the shard
Test Presence DR14. Success: Your blind eyes gain sight. You can see the seams in reality, the places where this world was poorly stitched together. Failure: Your blind eyes gain sight. You see them looking back. Permanent −d2 Presence. 

Illustration: A broken shard of a wavy sword, in a field of darkness dotted with crying eyes.
czepeku.bsky.social
We can add this to the website for sure. There'll also be some good vistas coming soon connecting up several of our non-European maps. :)
Reposted by Czepeku
ginnydi.com
You get cool stuff, people in crisis get food… sounds pretty magic to me 🤷🏻‍♀️ Join me in casting POWER WORD MEAL!

bit.ly/PowerWordMeal
#PowerWordMeal #ShareTheMeal
Reposted by Czepeku
czepeku.bsky.social
We've joined forces with Power Word Meal—a charity initiative to raise money to help feed children and families in areas affected by war and famine.

100% of the money raised goes to saving lives, and every $0.80 donated is 1 meal delivered.

Donate here: sharethemeal.org/en-us/challe...
Power Word Meal: Save Lives with the TTRPG Community
No child should go hungry. Together, we can provide the support to save vulnerable lives and secure a future for each other and our planet. Everyone who donates to this campaign can receive a free PDF...
sharethemeal.org
Reposted by Czepeku
willsavino.bsky.social
The Maw knows only hunger.

Map by @czepeku.bsky.social, featuring my track “Crel-Vohr the Blight (Strike)”
Reposted by Czepeku
brenttoderian.bsky.social
According to the City of Paris, in the last 10 years 150K trees have been planted & 45ha of parks created in the already hot city, all intended to not only improve quality-of-life today, but also help the city adapt to & manage summer heatwaves of 50℃ (122F) by 2050.

Just the start.

Common sense.
Paris before and after street transformation New urban forest planted in front of Paris City Hall A Paris “School Street” where cars are removed and people space/tree planting are added
Reposted by Czepeku
ginnydi.com
Beatrix may have been my character, but Rupert was the real hero. 🐾

Shout out to @czepeku.bsky.social for sponsoring our Legends Society liveplay at GenCon! Their beautiful Scenes really helped immerse us all in the absolute chaotic madness that was @swoleinitiative.bsky.social's one-shot 😅
czepeku.bsky.social
Czepeku x Alchemy are matching donations up to $8,000.

We hope you'll join us in raising as much as possible to feed vulnerable children and families worldwide!
czepeku.bsky.social
As a thank you, you'll receive a treasure trove of TTRPG goodies provided by dozens of generous TTRPG creators, influencers, and orgs.

This campaign was organized by DND Shorts in partnership with ShareTheMeal, a UN World Food Programme project.
czepeku.bsky.social
We've joined forces with Power Word Meal—a charity initiative to raise money to help feed children and families in areas affected by war and famine.

100% of the money raised goes to saving lives, and every $0.80 donated is 1 meal delivered.

Donate here: sharethemeal.org/en-us/challe...
Power Word Meal: Save Lives with the TTRPG Community
No child should go hungry. Together, we can provide the support to save vulnerable lives and secure a future for each other and our planet. Everyone who donates to this campaign can receive a free PDF...
sharethemeal.org
Reposted by Czepeku
canray.bsky.social
The discouragement is real, let me tell you.

Even starting disability, I was both told that I would be kicked off for any mistake, yet also discouraged in every way from trying to get better or find a job I could do.
jbau.bsky.social
This whole section really.
Finally: AI cannot do your job, but an AI salesman can 100% convince your boss to fire you and replace you with an AI that can't do your job, and when the bubble bursts, the money-hemorrhaging "foundation models" will be shut off and we'll lose the AI that can't do your job, and you will be long gone, retrained or retired or "discouraged" and out of the labor market, and no one will do your job.
AI is the asbestos we are shoveling into the walls of our society and our descendants will be digging it out for generations:
Reposted by Czepeku
czepeku.bsky.social
Hey everyone!

If you haven't already seen Tom's 'Into The Wilds' books before. Be sure to check out his latest Kickstarter.

Every book is incredibly useful to keep near your gaming tables.

Enjoy! 🎲
tomcartos.bsky.social
⭐ Into the Wilds Battlemap Books Volume 4 - Extraplanar is LIVE NOW ON KICKSTARTER! ⭐

Explore the various worlds beyond the material. The raging Elemental Planes, the vast Astral Sea and the alluring Realms of Shadow and Fey.

Get yours here:
www.kickstarter.com/projects/int...
Into the Wilds Battlemap Books Volume 4: Extraplanar
A Collection of Fantasy TTRPG Battlemap Books
www.kickstarter.com
Reposted by Czepeku
whatdoyoudopods.bsky.social
Hey, y'all - @czepeku.bsky.social is running an adventure writing contest over on their Discord. If you aren't already checking out their maps and other art for your game, you definitely should! I've subscribed to their Sci-Fi maps since the start and they're amazing.
Reposted by Czepeku
thegingersaur.bsky.social
I adore @czepeku.bsky.social for this omg. LAUNCH THEM INTO THE SUN.
A screenshot that reads: Conditions 
-AI is forbidden. Those using AI will be fired out of a cannon into the sun. 
-The deadline is October 17th.
-One submission per person (if the contest is popular we will run more in future).
-You must be a CzePeku patron or website subscriber to take part.
Reposted by Czepeku
willsavino.bsky.social
It’s peaceful here in the courtyard… do you really want to press ahead?

Map by @czepeku.bsky.social, featuring “The Everlasting Garden,” a tune I wrote for @boroughbound.bsky.social
Reposted by Czepeku
st1ka.bsky.social
If you're an indie developer, you should hang this screenshot on your wall and use it as inspiration to never give up
Reposted by Czepeku
gshowitt.bsky.social
Writing a GM section is hard.

So instead I wrote down every role I could imagine that a GM might play and instructed the reader to kind of figure it out themselves as they go
WHAT DOES BEING A GAMESMASTER INVOLVE?
As Gamesmaster, you’ll have a lot of different roles to play. Here are some of them in no particular order; you’ll adopt all, some, more, or none of these during every single session. 

You don’t have to be all of these things all at once, nor do you have to do all of them yourself - when you’re starting out, as long as players are getting the chance to roll dice and mess around they’ll probably still have fun. As you play more, you’ll find which ones you enjoy and which ones you don’t, and you’ll find your style. 
FUN ADMINISTRATOR
If it wasn’t for you, this game would never happen. You arranged a time and date. You reserved the back room in the pub to play. You helped everyone make their characters. You’re the first person they talk to if they can’t make it to a game, and you’re the final judge as to whether a session goes ahead as planned or must be rescheduled. You’re taking responsibility for all the background details that let the foreground details - the game - work.

PETTY GOD
This is your world. We just described it in loose terms - it’s coming out of your mouth, and you’re making all the decisions. You can adjust numerical values up and down as you wish. You can wipe cities, countries, concepts off the map entirely if you don’t like them. You alone determine whether things are possible or impossible, and you can dictate how dangerous a given task is with ease. Nothing happens unless you want it to. The player characters are scrubbing about in this world of yours, and you graciously let them do so, because they’re having fun. And so are you; you call the shots, you set the boundaries, you show them the fantastic world you’ve dreamed into being. 

ORACLE
You are the sole focus of interaction that the players have with the game. In one direction, you are the source of all information about the fiction at the table: so if they want to know what colour a non-player character’s eyes are, they have to ask you and you’re beholden to tell them, or tell them how their characters could find out. In the other direction, you are the fuzzy authority that stands between every player and us, the designers of the game, and therefore the interpreter of the rules. All fictional and mechanical action goes through you.

A CAST OF THOUSANDS
You are everyone else in the world that isn’t a player character. You invent and then adopt their mannerisms, you spin together obvious motivations and secret desires, and you flip between your charges with ease. Sure: many of their voices might sound … TOUR GUIDE
We’ve written a guidebook for a world that doesn’t exist, and you’re the tour guide who’s leading slack-jawed holidaymakers around that world. You know everything there is to know about the game world - and if you don’t know, you can make it up, and that’s just as good. You’re relentlessly enthusiastic, you give evocative descriptions, and you clue the players into what’s interesting or important - and you know all the best places to take them, too, so they’ll experience the world as best they can.

WET COMPUTER
At the core of every roleplaying game is a set of rules that power the experience, and you are the fallible, non-silicate computer on which these rules run. You know the rules, you enforce them (or ignore them, as you see fit), and you remind players of how best to interact with them. Players might use some bits themselves - rolling to hit, for example, or keeping track of their character’s health - but you’re the ultimate authority on what rule to use when.

CON ARTIST
Players? Bunch of feckless rubes. Look at them, wide-eyed and open-mouthed: they think this is a living, breathing world. They think that you’ve got this all written down, like some kind of Tolkien; they couldn’t be more wrong. You’re just making it up on the fly. There’s nothing behind the curtain, no master plan, no wheels within wheels: just you, regurgitating some half-remembered details about Bloodborne and talking about bones breaking a lot because that makes them wince. They’ll buy anything you sell ‘em. 

WORKSHOP LEADER
You don’t have all the answers, but you know where to find them: inside the players’ heads. You ask them questions like  “Who are we meeting here?” “What’s the most dangerous thing that awaits you on your journey?” “Which one of you does this guy hate the most?” and then you listen to the answers and incorporate them into the story. You love it - it saves work, saves time, and means that the players are more involved and engaged than ever. Involved and enga… DRUMMER
The drummer sets the pace. In a band, they dictate the song’s tempo. In a regiment, they dictate the marching speed. (In a marching band they do both, presumably.) You’re in charge of saying when things begin and end, how long a scene takes to play out, how long a non-player character waffles on about their problems, how descriptive an average description is, and so on. You can cut away from situations and cut back later, you can put the pressure on players to make a decision, or you can leave them to chat to one another unobstructed as the hours roll by. 

ABSOLUTE BASTARD
You’re going to kill them. You’ve trapped them in your lair. They dared to step up and try to defeat your monsters, overthrow your villains, and now they’re on the back foot. Smash them to fucking bits. Throw ‘em through a window, rip off arms and legs, take grim pleasure when their luck turns against them. No-one gets anywhere by being nice all the time - and the players don’t want you to be nice all the time. They want their characters to get beaten up, humiliated, murdered, hung-drawn-and-quartered. You know that this is a masochistic endeavour and you are happy to indulge them.

TORTURED ARTIST
You always wanted to be creative, and this is your outlet. You’ve spun a world of torment and tragedy (or light-hearted slapstick, depending on the game) for your players to explore - or crafted a complex story within someone else’s, full of betrayals and comeuppances and juicy details. You’ve taken the time to make something clever and you can’t wait for your friends to admire it; what matters most is getting the artistic intent of your world across to the players so they can react appropriately.

OBSESSIVE FAN
Oh my god. You love the player characters so much. Like your favourite character in your favourite TV show, you’re fascinated to see what they’ll do next - and you can probably take a good guess at what it’ll be, because you know them so well. You get a bit sad when bad things happen to…
Reposted by Czepeku
Reposted by Czepeku
jogbrogzin.bsky.social
Huge congrats to @czepeku.bsky.social for winning Best Map Designer at the @critawards.bsky.social last night. Well deserved! 🎉

#critawards2025
Reposted by Czepeku
willsavino.bsky.social
You need to resupply anyway, so ya might as well make a stop at your favorite airborne cafe.

Map by @czepeku.bsky.social, featuring my track “Fest of the Alignment”
Reposted by Czepeku
wyrdscience.bsky.social
still selling magazines if you're interested

shop.wyrd.science
a mocked up photo of the cover of Wyrd Science issue 7 the covers of issues 3-6 of wyrd science
Reposted by Czepeku
iheartfargo.bsky.social
Recently reminded of this Kevin Crawford AMA, and it remains everything.