Erik Petrovich
@erikpetrovich.bsky.social
110 followers 450 following 170 posts
Specialist Guides Editor, Staff Writer @ Game Rant
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erikpetrovich.bsky.social
Had the chance to chat with Mårten Stockhaus, creative director of Into the Unwell and co-founder of She Was Such A Good Horse.

Check out my interview to learn about what influenced Into the Unwell, growing up in the Malmö game scene, and what the deal is with Pedro.

gamerant.com/into-the-unw...
"The Box Can Be Whatever We Want" Into the Unwell Dev Talks Influences, Dark Themes, & Studio Origins
In a Game Rant interview, She Was Such A Good Horse co-founder Mårten Stockhaus explains the studio's origins and Into the Unwell's inspirations.
gamerant.com
erikpetrovich.bsky.social
Sad to hear about layoffs at Heart Machine. I feel like Hyper Light Breaker had a lot of potential but just never found the player base or gameplay loop it needed to pop off.
erikpetrovich.bsky.social
Just finished the true ending of Hades 2, after finishing Silksong's Act 3 and what's available for Deltarune rn. Rarely does a gamer get to experience three of their favorite pieces of media for the first time back to back like this, my gaming dopamine receptors are *fried* lmao.
erikpetrovich.bsky.social
Did not have Virtual Boy on NSO with required separate peripherals on my Nintendo Direct bingo card - what a world
Reposted by Erik Petrovich
whstancil.bsky.social
These are calls for mass political violence, against all Democrats. They openly call for the bombing of "Democrat" cities and for the jailing or killing of Democratic politicians. They are from some of the most influential voices in right-wing politics. Will anyone say anything?
Reposted by Erik Petrovich
Reposted by Erik Petrovich
ironpineapple.bsky.social
they should make silksong harder
erikpetrovich.bsky.social
Also, I'm gonna say it: the Last Judge runback isn't that bad.
erikpetrovich.bsky.social
After playing Expedition 33 and Deltarune this year, I didn't think Silksong would be able to break into my GOTY list. I knew it would be good, but I didn't think it could capture the magic of Hollow Knight again. BOY was I wrong. Unless something crazy happens, Silksong is my personal GOTY so far.
Reposted by Erik Petrovich
sylviefluff.bsky.social
referring to metroidvanias as "hollowslop" to simultaneously piss off people who like metroidvanias, people who like hollow knight, people who want a better genre name for "metroidvania", people who are sick of the word slop being misused, and gradius fans who want to see more checkpoint recoveries
erikpetrovich.bsky.social
Legitimately feels like we're at the end of an era. No more "SKONG" comment chains in every indie game showcase, no more "SILKSONG TOMORROW" memes – Silksong *today*, Silksong in 39 minutes, even.

...Half-Life 3 when?
Reposted by Erik Petrovich
teamcherry.bsky.social
Four days until release! Hollow Knight: Silksong will be available on 4th September.

Release times:
7AM PT | 10AM ET | 4PM CEST | 11PM JST

Game price:
USD $19.99 | EUR €19.99 | JPY ¥2300
Reposted by Erik Petrovich
alexjaffe.bsky.social
Everyone on Bluesky is poised like we're waiting for the DVD logo to hit the corner of the screen
erikpetrovich.bsky.social
Had the chance to chat with Mårten Stockhaus, creative director of Into the Unwell and co-founder of She Was Such A Good Horse.

Check out my interview to learn about what influenced Into the Unwell, growing up in the Malmö game scene, and what the deal is with Pedro.

gamerant.com/into-the-unw...
"The Box Can Be Whatever We Want" Into the Unwell Dev Talks Influences, Dark Themes, & Studio Origins
In a Game Rant interview, She Was Such A Good Horse co-founder Mårten Stockhaus explains the studio's origins and Into the Unwell's inspirations.
gamerant.com
Reposted by Erik Petrovich
jasonschreier.bsky.social
I write a lot about miserable game development stories, so it sure was a pleasure to hear that one of the reasons Silksong took so long was that Team Cherry is having too much fun making it and didn't want to stop
Reposted by Erik Petrovich
jasonschreier.bsky.social
BREAKING: Silksong will be out on September 4. Two weeks from today. Really.

Often, games that take 7+ years to make are plagued by mismanagement and painful burnout. But for Silksong? Team Cherry was having a blast. They still are.

This is their story: www.bloomberg.com/news/newslet...
Why ‘Silksong’ Took Seven Years to Make
The highly anticipated indie game has been in production for so long that it’s become an internet meme
www.bloomberg.com
Reposted by Erik Petrovich
duckvalentine.bsky.social
literally impossible to tell what's going on with this anymore, just release it lol
Reposted by Erik Petrovich
jasonschreier.bsky.social
Here we go. Silksong will have a "special announcement" on Thursday at 10:30am ET.

AND coming from me on Thursday, the story behind why Silksong took seven years to make...

Stay tuned! www.youtube.com/watch?v=6XGe...
Hollow Knight: Silksong - Special Announcement
YouTube video by Team Cherry
www.youtube.com
erikpetrovich.bsky.social
I was planning to wait to play Deltarune until it's done, but I couldn't wait any longer. This Toby Fox guy is a real jokester, huh?
Reposted by Erik Petrovich
wallacepolsom.bsky.social
Adolph Menzel (1815-1905), “Blind Man's Buff” (1867), gouache on paper, 22.7 x 29.4 cm.
Reposted by Erik Petrovich
amutepiggy.bsky.social
we built orc city
(we built orc city)
on rocks
and
bones
erikpetrovich.bsky.social
Just ghoulish and completely tone-deaf, in my humble opinion as a normal human being. Don't get me wrong, I think AI has its use cases, but there are countless better ways to seek emotional support than to turn to the soulless plagiarism machine.

gamerant.com/xbox-produce...
Xbox Producer Criticized For AI Comments After Mass Layoffs
A producer at Xbox Game Studios is criticized for comments that recommended AI tools to workers affected by recent layoffs across the gaming industry.
gamerant.com
Reposted by Erik Petrovich
ramiismail.com
There has to be a better way than this. There has to be a better games industry than this happening to so many people, over and over and over. This isn't good enough.
erikpetrovich.bsky.social
An idea for the Everdark Tricephalos in Nightreign

> Starts as one gigantic new-model boss with nine heads

> Splits into three normal three-headed Gladius bosses

>Splits into nine smaller single-headed Gladius bosses

>Splits into 27 dogs from the Capra Demon fight

FromSoft, you know what to do