The original is by @jankaluza.bsky.social, and I've changed it to add a fixed radius and set it up as a Material Function on my end
Should work in any version of Unreal 4/5
The original is by @jankaluza.bsky.social, and I've changed it to add a fixed radius and set it up as a Material Function on my end
Should work in any version of Unreal 4/5
We’re celebrating with a sale! Everything in the shop is 20% off through tomorrow May 1st at 11:59 pm PST! (US and Canada only)
Stock is low on a few items so if you had your eye on anything, now would be the time to grab it!
We’re celebrating with a sale! Everything in the shop is 20% off through tomorrow May 1st at 11:59 pm PST! (US and Canada only)
Stock is low on a few items so if you had your eye on anything, now would be the time to grab it!
it's very very cheap as it doesn't result in multiple samples per texture *and* it's reusable due to the nature of how the projection is achieved, unlike traditional triplanar.
pros and cons in reply below:
it's very very cheap as it doesn't result in multiple samples per texture *and* it's reusable due to the nature of how the projection is achieved, unlike traditional triplanar.
pros and cons in reply below:
If you told child me how many different ways this game would influence my life over the years, I probably wouldn't have believed you.
If you told child me how many different ways this game would influence my life over the years, I probably wouldn't have believed you.
www.artstation.com/marketplace/...
#gameart #madewithSubstance #SubstanceDesigner
www.artstation.com/marketplace/...
#gameart #madewithSubstance #SubstanceDesigner
It centers and scales screen-space UVs on an object, letting you to do things like center a screen-space tiling pattern on an object
I use it constantly!
twitter.com/JKashaar/sta...
It centers and scales screen-space UVs on an object, letting you to do things like center a screen-space tiling pattern on an object
I use it constantly!
twitter.com/JKashaar/sta...