Frédéric Hein
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frederic-hein.bsky.social
Frédéric Hein
@frederic-hein.bsky.social
3D Artist & Game Designer. Lead 3D Artist & Project Lead @ Blindflug Studios.

Working on Ground of Aces & behind the scenes

Worked on Airheart, First Strike, Stellar Commanders, (re)format Z: and more.
I might be biased but always looking forward to see all the awesome games coming from Switzerland; the Swiss Game Awards will be on the 18th of December!
🏆 The Swiss Game Awards are upon us! 🏆

A total of 40 games were submitted this year among these 4 categories:
🚀 Best Entertainment
📖 Best Student
👔 Best Serious
📅 Most Anticipated

Join the online ceremony on December 18th at 19:00 CET on our Youtube Channel!
November 27, 2025 at 9:05 AM
Reposted by Frédéric Hein
Petition to honor Michael Shannon every Jan. 6
January 6, 2024 at 3:44 PM
Reposted by Frédéric Hein
November 8, 2025 at 12:00 PM
This week I went through the Ground of Aces animations and fixed the most bothering issues through better aligning them to our rig.
Left is old, right is new.
The goal is to have less disappearing body parts no matter the body type.

#gamedev #unity #blender #3dart
@blindflugstudios.bsky.social
November 6, 2025 at 8:00 PM
Just saw that Blender will drop Intel Mac support with Blender 5 (which will release in the next weeks), so if you're on a Mac with Intel processor keep in mind: 4.5 will be the last version for you.
October 29, 2025 at 7:38 AM
Reposted by Frédéric Hein
A valuable life lesson in case you were unaware of this fact
October 26, 2025 at 7:13 PM
Reposted by Frédéric Hein
October 25, 2025 at 12:00 AM
Reposted by Frédéric Hein
more level blockouts! #blocktober
October 5, 2025 at 7:11 PM
Reminder that Apple, Google, Microsoft, Meta are financially supporting the Trump government. If you pay for - or even just use - their services, it‘s your money they use. I‘d suggest moving elswhere.
October 23, 2025 at 7:15 PM
Reposted by Frédéric Hein
www.apple.com/feedback/

Pick a product and tell them how disappointed you are in Apple.
Product Feedback
We would love to hear your comments about any of our hardware and software products. Send us your thoughts.
www.apple.com
October 22, 2025 at 9:33 PM
Another nice looking bug: open eyes during sleep. But here it appears as if they're just chatting a bit.
October 22, 2025 at 11:33 AM
Sometimes, QA takes real art from us. 😭
#gamedev #indiedev #unity3d
October 22, 2025 at 9:51 AM
Reposted by Frédéric Hein
Some WIP images from my recent work on female characters for Ground of Aces. @blindflugstudios.bsky.social

Two of them doing some leisure activities (was testing if the animations work).

#unity3d #indiegamedev #steam #ww2 #gameart #blender
October 10, 2025 at 6:55 PM
Some WIP images from my recent work on female characters for Ground of Aces. @blindflugstudios.bsky.social

Two of them doing some leisure activities (was testing if the animations work).

#unity3d #indiegamedev #steam #ww2 #gameart #blender
October 10, 2025 at 6:55 PM
Reposted by Frédéric Hein
A or B? Context:
Its an exploration game, where you can slip in the role of an early 20th century explorer, going on daring expeditions, searching the arctic ocean for a lost city. During thst you make journals to found your next expedition.
#IndieDev #IndieGameDev #gamedev #swissgames #Unity
October 2, 2025 at 4:40 PM
Reposted by Frédéric Hein
Halo art director leaves studio after 17 years with ominous message alluding to discontent

www.eurogamer.net/halo-art-dir...
October 10, 2025 at 9:40 AM
Stumbled over an old bookmark I saved of the Jumpship (Somerville) Development Blog. Worth a look!!

@olsen.bsky.social shared some nice BTS showing animation, particle effects, visual development.

blog.jumpship.co.uk

#gameart #animation
October 9, 2025 at 8:48 PM
Reposted by Frédéric Hein
Installed Navidrome on my NAS & ultrasonic on the phone, canceled & deleted spotify!

Started the journey of re-claiming ownership of digital content!
October 4, 2025 at 5:57 PM
Reposted by Frédéric Hein
Doing some UI/UX work for the end battle screen, and for now it is just a concept.
I don't have the skills to implement it (yet) and it is so frustrating!!! 😅😱😭

#indiegamedev
#ui #uidesigner
#ThePush
#tactics #RPG
September 29, 2025 at 1:11 PM
Reposted by Frédéric Hein
It’s official: EA is going private.

The leveraged buyout will be financed by a staggering $20 billion of debt, which likely means some *aggressive* cost cutting is ahead for EA in the coming months and years.

www.businesswire.com/news/home/20...
www.businesswire.com
September 29, 2025 at 12:35 PM
Reposted by Frédéric Hein
It's pretty wild to me that investigators have uncovered that anti-trans campaigns are largely funded by the fossil fuel industry, and that the presumed motivations are pretty directly to redirect the public conversation away from climate change... and that this isn't bigger news.
September 27, 2025 at 1:42 AM
Reposted by Frédéric Hein
Been on a 3D kick to take a break from painting after work. Really have enjoyed exploring the world of blenders shaders. Made a old wooden man to start
September 18, 2025 at 5:40 PM
Reposted by Frédéric Hein
👁️Henry Halfhead👁️
OUT NOW
👃

🍎 Play as 250+ everyday objects
💌 Experience a wholesome life story
🧑‍🤝‍🧑 Join a friend in the local co-op mode!

Get it on Steam, EGS, PS5 and Switch!

Tell your friends, family and help us share this post!
September 16, 2025 at 1:09 PM
Reposted by Frédéric Hein
i created a physics based animation system. you pretty much keyframe the target rotations of the joints and then save each pose one by one. Then just play them in a sequence
August 26, 2025 at 6:42 PM
„AI“ tech is raising electricity prices in the USA, so you pay for it if you use it or not. It’s important to block similar developments in Switzerland as soon as possible - hoping that the SP and Grüne are active in this regard. @cedricwermuth.bsky.social

open.substack.com/pub/paulkrug...
AI Is Power-Hungry
And consumers are paying the price
open.substack.com
August 19, 2025 at 6:51 AM