Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more!
godot-rust.github.io/dev/septembe...
Export groups, match_class, easy callables, run_deferred, generic PackedArray and much more!
godot-rust.github.io/dev/septembe...
#indiegames #indiedev #gamedev
#indiegames #indiedev #gamedev
📱 Follow our socials for dev logs & clips:
- bsky.app/profile/clem...
- x.com/AllyonBattle...
- www.tiktok.com/@allyonbattl...
- www.instagram.com/allyonbattle...
- clementine.games
7/7
📱 Follow our socials for dev logs & clips:
- bsky.app/profile/clem...
- x.com/AllyonBattle...
- www.tiktok.com/@allyonbattl...
- www.instagram.com/allyonbattle...
- clementine.games
7/7
6/7
6/7
4/7
4/7
3/7
3/7
Allyon is basically the game I always wanted to see from Pokemon. The appeal of monster trainer fantasy: 1) battles decided by preparation, improvisation and mutual trust, and 2) smart, magic pets you can nurture. These are core to our game.
2/7
Allyon is basically the game I always wanted to see from Pokemon. The appeal of monster trainer fantasy: 1) battles decided by preparation, improvisation and mutual trust, and 2) smart, magic pets you can nurture. These are core to our game.
2/7
🎥 Video version of this thread on YT: youtu.be/ThOCM9TK_yo
❤️ Wishlist on Steam: store.steampowered.com/app/3987700/...
💬 Join our Discord to chat and snag playtests: discord.gg/AvyYjTER
🎥 Video version of this thread on YT: youtu.be/ThOCM9TK_yo
❤️ Wishlist on Steam: store.steampowered.com/app/3987700/...
💬 Join our Discord to chat and snag playtests: discord.gg/AvyYjTER
1/7
1/7
If you want to see more of our new upcoming game, Allyon, check us out below at our new website or our youtube handle where we post frequent new changes and improvements!
www.youtube.com/shorts/u69Nd...
#gamedev
If you want to see more of our new upcoming game, Allyon, check us out below at our new website or our youtube handle where we post frequent new changes and improvements!
www.youtube.com/shorts/u69Nd...
#gamedev
Otto Söderlund, AI lead at Supercell, discusses his journey. We talk Supercell's AI initiatives. Otto also describes the AI Innovation Lab, which aims to explore radical ideas and support both external and internal projects.
Otto Söderlund, AI lead at Supercell, discusses his journey. We talk Supercell's AI initiatives. Otto also describes the AI Innovation Lab, which aims to explore radical ideas and support both external and internal projects.
A peak into the combat system in our new game, Allyon.
#gamedev #monstertamer
A peak into the combat system in our new game, Allyon.
#gamedev #monstertamer
If you want to see more of our new upcoming game, Allyon, check us out below at our new website or our youtube handle where we post frequent new changes and improvements!
clementine.games
www.youtube.com/@clementine-...
#gamedev
If you want to see more of our new upcoming game, Allyon, check us out below at our new website or our youtube handle where we post frequent new changes and improvements!
clementine.games
www.youtube.com/@clementine-...
#gamedev
We follow-up last week's episode on definitions with some examples we've seen in the market and what we're looking forward to, or might see, in the near future.
We follow-up last week's episode on definitions with some examples we've seen in the market and what we're looking forward to, or might see, in the near future.
Self-check: Am I being too pedantic? Nah—if someone asks for impossible things, it’s better to gently correct than make fake art that could confuse them.
Self-check: Am I being too pedantic? Nah—if someone asks for impossible things, it’s better to gently correct than make fake art that could confuse them.
In this episode, we explore of what constitutes an AI native game, discuss the boundaries, debate between ML-enhanced systems vs procgen. We talk narrative control, and the what AI brings to the table.
Lots here and would love to hear your definitions!
In this episode, we explore of what constitutes an AI native game, discuss the boundaries, debate between ML-enhanced systems vs procgen. We talk narrative control, and the what AI brings to the table.
Lots here and would love to hear your definitions!