Justo Delgado Baudí
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jdbaudi.bsky.social
Justo Delgado Baudí
@jdbaudi.bsky.social
Game developer.

Loves Haxe and Godot

@[email protected]
Reposted by Justo Delgado Baudí
🔊🎛️ I have nothing on Audacity, but my little sound effect library manager now has a simple audio mixer where I can trim, fade, and layer effects directly from the library!

The tool will be FOSS, releasing in a few days 👀
December 3, 2025 at 7:20 PM
Reposted by Justo Delgado Baudí
I can't provide further details due to NDAs, but have just been given the green light to confirm Godot runs on Steam Frame. There will be a PR soon to address controller support, hopefully in time for 4.6, but in the mean time Frame works with the touch profile.
December 4, 2025 at 12:06 AM
Reposted by Justo Delgado Baudí
for real though godot is one of the few projects out there that actually democratizes gamedev instead of talking about democratizing it
This has been a great year for the engine, but there are still a lot of things we would love to do.

If each person visiting our website donated €5, we could hire 5 more developers to work on Godot full-time.

👉 fund.godotengine.org
December 2, 2025 at 7:44 PM
Reposted by Justo Delgado Baudí
Wanna own all current and future KayKit assets for only 99 dollars?

Last day to buy the Complete KayKit on sale :)

kaylousberg.itch.io/kaykit-compl...

#gamedev
December 3, 2025 at 4:54 PM
Reposted by Justo Delgado Baudí
𝗦𝗖𝗥𝗔𝗕𝗗𝗔𝗖𝗞𝗟𝗘 is 𝗢𝗨𝗧ⵑⵑ

5.5 years in development!! Try it NOW! It would mean so much I AM NOT JOKING this day is TRULY THE BEST KIND OF SURREAL! 😭💙

store.steampowered.com/app/1578720/...
A bunch of bundles on the store page too!

#indiedev #indiegames #gamedev #animation
December 2, 2025 at 5:17 PM
Reposted by Justo Delgado Baudí
Reposted by Justo Delgado Baudí
This has been a great year for the engine, but there are still a lot of things we would love to do.

If each person visiting our website donated €5, we could hire 5 more developers to work on Godot full-time.

👉 fund.godotengine.org
December 2, 2025 at 5:17 PM
Reposted by Justo Delgado Baudí
Reminder that Godot is an amazing FREE and OPEN SOURCE 2D and 3D game engine!

It has changed my life and I'm so grateful for the amazing work the core team and contributors are doing.

If you have a few bucks to spare, consider making a donation 🤑
fund.godotengine.org?ref=december...
December 2, 2025 at 10:52 AM
Reposted by Justo Delgado Baudí
All the shaders I've created so far while writing the Godot Shaders Bible! Want to learn shaders? If you're interested in this book, use this code TT5USD at checkout 🙂 jettelly.com/store/the-go...

#godotengine #indiedev #gamedev
December 1, 2025 at 11:06 PM
Reposted by Justo Delgado Baudí
A chill rises… Feature freeze is imminent 🧊

Consequently, #GodotEngine 4.6-dev5 comes jam-packed with new features and enhancements! Read all about them in our latest blog post:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 5 – Godot Engine
A chill rises… Feature freeze is imminent
godotengine.org
December 2, 2025 at 1:18 AM
Reposted by Justo Delgado Baudí
5 euros for godot is insane value, these cyber monday deals are getting out of hand 🤯
December 1, 2025 at 3:11 PM
TIL that the Godot editor has an easter egg in its About window.

I'll give you a hint, you have to double-click somewhere... 😉

#godotengine
December 1, 2025 at 11:31 AM
Reposted by Justo Delgado Baudí
new video is out now! it's my birthday so you have to watch it and also agree with everything thanks

www.youtube.com/@Acerola_t
November 30, 2025 at 2:15 PM
Reposted by Justo Delgado Baudí
I'm very happy the Direct3D 12 driver that I originally wrote has become mature enough (thanks to other contributors, such as @dariosamo.bsky.social) to be now the default on Windows for #GodotEngine.

github.com/godotengine/...
Windows: Make Direct3D 12 the default RD driver for new projects by akien-mga · Pull Request #113213 · godotengine/godot
Implements and closes Use Direct3D 12 rendering driver by default on Windows godot-proposals#12234 Direct3D 12 support was added for the Windows platform in Godot 4.3 by @RandomShaper and further ...
github.com
November 30, 2025 at 5:20 PM
Reposted by Justo Delgado Baudí
Did you ever want to develop a game with #GodotEngine 1.0?

Its binaries were lost to time, but earlier this year I fixed compilation with modern toolchains, so I could rebuild it for desktop platforms.

That's now merged: github.com/godotengine/...

Downloads: github.com/godotengine/...
[1.0] Build fixes for modern toolchains + new official `1.0-stable` binaries by akien-mga · Pull Request #101105 · godotengine/godot
After #101040, I had to give a go at making a new set of official builds for 1.0-stable, which is the only release we don't have builds for yet. So here we go, a set of fixes that make it possi...
github.com
November 21, 2025 at 9:50 PM
Reposted by Justo Delgado Baudí
Please welcome Arm, our newest Corporate Gold Sponsor! Thank you for your investment in the future of open-source gaming and graphics 💙

www.arm.com
Powering the Future of AI Compute
From cloud to edge, Arm provides the compute platforms behind today’s most advanced AI, trusted by innovators worldwide.
www.arm.com
November 17, 2025 at 8:47 PM
Reposted by Justo Delgado Baudí
#GodotEngine before and after new sponsor
November 18, 2025 at 7:57 AM
Reposted by Justo Delgado Baudí
With the release of Samsung Galaxy XR, the first headset using the new Android XR operating system, we are pleased to announce that Godot supports this new ecosystem. Read more about it in our announcement:

godotengine.org/article/anno...
Godot and W4 Games support Android XR from day One – Godot Engine
Announcing support for the Android XR ecosystem by the Godot Foundation and W4 Games
godotengine.org
November 15, 2025 at 9:41 PM
Reposted by Justo Delgado Baudí
We've been working on something special for you, GDLibrary: a completely free library for Godot devs

Think of it as your go-to place whenever you need help: tutorials, guides, a glossary to look up terms, and open source demos and assets to use in your games!

Here's a quick peek at what's coming.
November 15, 2025 at 9:52 AM
Reposted by Justo Delgado Baudí
The Godot patch notes made me laugh, so I added sound effects to it
November 15, 2025 at 8:57 AM
Reposted by Justo Delgado Baudí
GodotFest is now behind us, leaving a Godot-sized void in our hearts

Let's rectify that with a development snapshot: #GodotEngine 4.6-dev4 is now live! 🎉

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 4 – Godot Engine
Powering through the post-GodotFest blues
godotengine.org
November 14, 2025 at 6:54 PM
Reposted by Justo Delgado Baudí
Although the vast majority of contributors are busily working on Godot 4, a small problematic group refuse to stop improving Godot 3

They've been working hard on the newest (oldest?) feature branch: #GodotEngine 3.7. Read all about it in our latest blog post:

godotengine.org/article/dev-...
Dev snapshot: Godot 3.7 dev 1 – Godot Engine
Since Godot 3.6's release in September 2024, we have been working hard on the new feature branch: 3.7.
godotengine.org
November 13, 2025 at 5:50 PM
Reposted by Justo Delgado Baudí
For the past year Godot has been funded by Khronos to add support for the latest OpenXR APIs to the engine.

With the Godot Integration Project now rounded off, read all about these changes:
Godot OpenXR Integration Project Update: Major OpenXR Features Now Production-Ready
Earlier this year, we shared how the Godot OpenXR Integration Project, developed in close collaboration with The Khronos® Group, was advancing OpenXR™ development through real-world testing and implem...
www.khronos.org
November 12, 2025 at 9:11 AM
Reposted by Justo Delgado Baudí
Good news! Even if you couldn’t make it to #GodotFest this year, all the recorded talks are now gradually being uploaded to our YouTube channel.
If you’d like to support the speakers (and us!) in reaching a wider audience, a like and sub would be awesome!

youtube.com/@GodotFest
November 11, 2025 at 5:41 PM