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The Khronos Group
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Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing.

🦋 Official account: https://www.khronos.org
The SYCL Working Group has announced the release of Revision 11 of the SYCL 2020 Specification, introducing eight powerful new extensions alongside numerous specification clarifications.

Learn more: www.khronos.org/blog/khronos...
#SYCL
November 17, 2025 at 3:51 PM
Reposted by The Khronos Group
Good morning from sunny St. Louis! Today is a great day for #SC25!

There are plenty of SYCL sessions to choose from today. Check our website to find the right session(s) for you:
www.khronos.org/events/super...
#HPC #SYCL
November 17, 2025 at 2:54 PM
Reposted by The Khronos Group
The Khronos ANARI Working Group recently wrapped up the ANARI Virtual Hackathon 2025, where developers, researchers, and visualization experts from around the world came together to explore what’s next for 3D rendering using the ANARI API.

See the results: www.khronos.org/blog/advanci...
#anari
November 12, 2025 at 8:51 PM
We are excited to announce the Shading Language Symposium's conference program is now available!

Conference Program: www.khronos.org/events/shadi...
#shading #language #glsl #hlsl #osl #slang #spirv #wgsl #gpu #programming
November 11, 2025 at 3:44 PM
Reposted by The Khronos Group
There are currently two Request for Proposals open for OpenXR on our website at: www.khronos.org/rfp. One is for specification support and the other is for CTS maintenance.

Closing date for both is November 30th
#openxr #RFP #CTS #Specification
November 11, 2025 at 3:07 PM
Reposted by The Khronos Group
Join us next week! Click through to see all the SYCL sessions at #SC25!
We are excited for this year's Supercomputing! Khronos will be well represented at the premier event for #HPC! Learn more about all the Khronos related sessions on our website: www.khronos.org/events/super...
#SC25 #SYCL #OpenCL
November 11, 2025 at 2:00 PM
Reposted by The Khronos Group
The Vulkanised 2026 program has been released!

The 2026 program includes keynote presentations & technical talks spanning a wide range of topics that matter to everyone using Vulkan

Explore the program and register today!
vulkan.org/events/vulka...
#vulkan #api #programming #gpu #raytracing
November 6, 2025 at 5:29 PM
Khronos Group President, Neil Trevett, delivers his keynote at 2025 UWA Summit in Shenzhen.
November 6, 2025 at 1:07 AM
Reposted by The Khronos Group
We need your input!

The Volumetric Media Interoperability Working Group has put together this survey to assess current awareness and applications in volumetric media. If you have a moment, we would appreciate your input!

Survey: docs.google.com/forms/d/e/1F...
#volumetric #media
November 5, 2025 at 5:30 PM
Reposted by The Khronos Group
New update for the @opencl.bsky.social #OpenCL Hardware Capability viewer released. Mostly a maintenance update to improve Android compatibility incl. support for reading OpenCL caps on newer handhelds (e.g. Pixel devices).
opencl.gpuinfo.org/download.php
OpenCL on gpuinfo.org
OpenCL hardware capability database.
opencl.gpuinfo.org
November 1, 2025 at 11:03 AM
We are excited for this year's Supercomputing! Khronos will be well represented at the premier event for #HPC! Learn more about all the Khronos related sessions on our website: www.khronos.org/events/super...
#SC25 #SYCL #OpenCL
October 28, 2025 at 3:18 PM
Reposted by The Khronos Group
New update for the @vulkan.org #Vulkan Hardware Capability Viewer released.

This adds in support for several new extensions and adds support for for non-portability implementations on Apple platforms like KosmicKrisp thanks to LunarG.

Download at: vulkan.gpuinfo.org/download.php
Download - Vulkan Hardware Database by Sascha Willems
vulkan.gpuinfo.org
October 26, 2025 at 9:48 AM
Khronos Group welcomes Snke as a Contributor Member

www.khronos.org/news/permali...
October 27, 2025 at 10:34 PM
Reposted by The Khronos Group
This informative use cases showcases how Google Chrome and Red Games Co. utilized WebGL to develop a web-based version of Crayola's Create and Play application.

www.khronos.org/blog/google-...
#webgl #graphics #webgames #developers #programming
October 24, 2025 at 2:48 PM
Reposted by The Khronos Group
Project Dogwalk is a Blender Studio R&D project to build a small game in 4 months using an all open source pipeline, with Blender as the Digital Content Creation hub, Godot as the game engine, and glTF as the exchange format at the center.

Learn more: www.khronos.org/blog/project...
#gamedev #gltf
October 20, 2025 at 1:29 PM
Khronos will be at GISC 2025!

Khronos President, Neil Trevett, will be giving a keynote address and a session on Khronos Group's current status regarding AI-related standardization. In addition, there will be a SYCL session on PIM utilization.

Learn more: www.khronos.org/events/gisc-...
#gisc
GISC 2025
Deploying and developing royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks, and Vision Processing
www.khronos.org
October 22, 2025 at 2:49 PM
Reposted by The Khronos Group
Join us next week!
Our Education Working Group has issued a call to action for those invested in the future of 3D creation for all! Join us to learn how you can get involved!

Learn more and register: metaverse-standards.org/event/skills...
#education #careers #3D #ContentCreation
October 14, 2025 at 5:46 PM
Reposted by The Khronos Group
All members are invited to next week's 3D Asset Interoperability Working Group meeting on GPU Compression & the Khronos Group's #KTX. Hear the latest innovations in compression.

Not a member? It's simple to become one. Learn how and get involved: metaverse-standards.org/members/
#GPU #compression
October 9, 2025 at 8:25 PM
Reposted by The Khronos Group
This Sunday is the deadline for submissions for the Shading Languages Symposium. Submit your title and short abstract today!

Shading Languages Symposium submissions: www.khronos.org/events/shadi...
#language #shading #programming
October 8, 2025 at 2:01 PM
Reposted by The Khronos Group
This Sunday is the deadline for submissions to Vulkanised 2026. Submit your title and short abstract today!

Vulkanised 2026 submissions: vulkan.org/events/vulka...
#vulkan #vulkanised #GPU #API
October 8, 2025 at 2:03 PM
Reposted by The Khronos Group
Join us in two weeks on October 21st for the next Getting Started with Slang meetup! This time we will tackle Automatic Differentiation. This session will distill the core concepts of autodiff.

Learn more and register: shader-slang.org/event/2025/1...
#slang #autodiff #graphics #rendering #GPU
Getting Started with Slang: Automatic Differentiation
shader-slang.org
October 7, 2025 at 5:43 PM
Khronos Group Welcomes Zeromatter Technologies as Associate Member!

zeromatter.com
Zeromatter - One platform to build, test and train anything
One platform to build, test and train anything
zeromatter.com
September 25, 2025 at 5:15 PM
Reposted by The Khronos Group
At SIGGRAPH last month, Bill Sherman offered insights into ANARI's capabilities, discussed best practices for ANARI applications, and showcased innovative use cases.

www.youtube.com/watch?v=MdPw...
#ANARI #Analytical #rendering #science
ANARI Rendering Engine API
YouTube video by The Khronos Group
www.youtube.com
September 23, 2025 at 3:00 PM
Reposted by The Khronos Group
At SIGGRAPH last month, OpenXR Working Group Vice Chair, Denny Rönngren gave an overview of OpenXR with all the latest updates from the group on the advancement of the specification.

Video is now available: www.youtube.com/watch?v=dMLf...
#openxr
Evolution of OpenXR: Core Specification Updates and Platform Interoperability
YouTube video by The Khronos Group
www.youtube.com
September 22, 2025 at 6:01 PM
Reposted by The Khronos Group
Wrote a small piece on the new @khronos.org OpenXR generic controller profile I'm excited for and an old story how I once wrote sexist motion controls.
#xr #openxr
claire-blackshaw.com/blog/2025/09...
OpenXR's New Controller and Why the People in the Room Matter
TLDROpenXR now has a sensible generic controller profileDigital buttons (menu, primary, secondary)Analogue trigger & gripJoystick axes & touchGrip/Aim pose trackingThis is a boring-but-huge deal: no m...
claire-blackshaw.com
September 20, 2025 at 5:59 PM