Koba
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kobadesu.itch.io
Koba
@kobadesu.itch.io
28 // #GameDev #IndieDev
https://kobadesu.itch.io/
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(。・∀・)ノ゙ Hi! Im Koba, a hobbyist game dev!
I primarily work with #Godot, #BlockBench, #Blender, and #Affinity to make my games!

Check me out on itch.io, I've published two games so far! Kata~Heartii (a Katamari Damacy clone) and Lazer Dodger!
kobadesu.itch.io
Koba
kobadesu.itch.io
Reposted by Koba
After some fiddling with rotations and coordinate transforms, camera-local input is in! This will feel more intuitive for a lot of players and gets us one step closer to NPC drivers!

The driving below was done by just holding 'W' and turning the camera.

#gamedev #indiegame #solodev #unity3d
December 23, 2025 at 3:41 AM
Reposted by Koba
I found out about a #GodotEngine add-on called Phantom Camera. It seems especially useful if you want to make a game with fixed camera angles, or an on-rails camera.
phantom-camera.dev
Phantom Camera
A dynamic 2D & 3D camera addon for Godot 4
phantom-camera.dev
December 23, 2025 at 9:03 PM
Not gon a lie, I forgot about this project. I think in the new year, I am going to try and finish this one up and publish it!
December 23, 2025 at 9:35 PM
It's not great by any means, but I did post one tiny game I made in GB Studio on my itch page 👀 Check it out, and give me a follow over there for whenever I post my new games! (Hopefully a couple in 2026!)
We did not do any of these this year! In fact, I basically stopped development on Roblox entirely. What did I do this year instead?

- Learned GB Studio
- Did practice a bit more with BlockBench, but not as much as I would have liked
- Rediscovered and relearned and fell back in love with Godot
1/
🎉 2025 Goals
- Publish at least 2 games
- Practice 3D Modelling a lot more (Blockbench? Blender?)
- If possible, make my first DevEx?

Keeping it simple and hopefully achievable this year!
December 23, 2025 at 9:28 PM
Reposted by Koba
Announcing the World Forge!

This is a teaser of a Sigil of Kings "play mode" I'll make available to you sooner rather than later...

Basically, instead of just creating worlds procedurally, well, you'll be able to modify them or make from scratch, & export!

#gamedev #godotengine #indiedev #games
December 23, 2025 at 3:58 PM
Reposted by Koba
Would it make sense if I told you this scene was inspired by Alberto Balsam? It's what I always pictured in my head, the drips and falls and crystalline structures... #AphexTwin
#gamedev #Crocotile3D #IndieDev #PixelArt #AFX #Godot
December 23, 2025 at 5:04 AM
Reposted by Koba
Here's another shot of the little freak

#godot #3d #lowpoly #solodev #gamedev #devlog #IndieDevs #indiedev #blender
December 22, 2025 at 2:36 AM
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using my time off to learn how glsl shaders work. still a long way to go but we're getting somewhere.
December 22, 2025 at 7:49 PM
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www.affinity.studio/blog/fcr

Attention older affinity users. That free font collection is now available for you. (You can get it from the welcome screen in v2 apparently)
A special type of thank you for Affinity V1/V2 users
The new Affinity app is free for everyone to download, but we’re also gifting something else to our early supporters...
www.affinity.studio
December 22, 2025 at 1:19 PM
Reposted by Koba
ngl this render goes hard
December 21, 2025 at 9:53 PM
Reposted by Koba
Expanded this #Crocotile3D scene quite a bit, check it out!
Also, if anyone wants some 3D environments I am open to commission just on Bluesky for now but soon also on Fiverr.

#gamedev #IndieGame #IndieDev #PixelArt #Horror #Godot
December 22, 2025 at 3:49 AM
Reposted by Koba
(I commissioned madu.straw.page to draw this)
December 21, 2025 at 9:42 PM
Reposted by Koba
December's Chibi Sketch Redeem was for @arcadiazer0.bsky.social

Thank you for watching and supporting me!

🔆 #vtuber #art #lumidraw #foxgirl 🔆
December 20, 2025 at 6:01 AM
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Indie Dev discovers the game they're making basically already exists, worried of being deemed a ripoff. Original dev responds.
December 18, 2025 at 4:49 PM
Reposted by Koba
gotchi gotchi #pixelart
December 17, 2025 at 5:30 PM
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Some work-in-progress on procedural dungeon generation

#godotengine #gamedev #indiedev
December 17, 2025 at 4:06 AM
Reposted by Koba
December 17, 2025 at 10:58 AM
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GRAN TURISMO
POLYPHONY DIGITAL 1998
PLAYSTATION
December 17, 2025 at 12:05 AM
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When you're messing with #godot to learn heightmap terrain and end up cobbling together a day/night cycle in there because I dunno, thought it'd be funny! #gamedev #indiedev
December 15, 2025 at 3:47 PM
Reposted by Koba
Testing some WIP features- offshore aerial barrage (later will hatch enemies), hand drawn cloud layers, and spooky door!
#Crocotile3D #Godot #gamedev #IndieGame #PixelArt #horror
December 14, 2025 at 4:12 AM
Reposted by Koba
(❔️feature request) (❌️ rejected)
December 15, 2025 at 10:59 AM
Reposted by Koba
Comparing some of my old work to now

In what ways do you think I've improved?

#pixelart
December 14, 2025 at 1:31 PM
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Damn grandpa is throwing punches 😭
Do you like the new skeletom?
#gamedev #godot #indiedev #screenshotsaturday
December 13, 2025 at 10:51 PM
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💯💯💯

I've been teaching myself both Japanese and GDScript/game development in my free time, and my only regret is I didn't buckle down and REALLY start trying sooner, because it was "too hard."
December 8, 2025 at 3:22 AM
Reposted by Koba
Just for a limited time, you can use the coupon HOLIDAYS2025 on any book or bundle and get $6 USD off 🌲 jettelly.com/store?click_...

#godot #indiedev #gamedev #b3d #unity3d
December 10, 2025 at 7:42 PM