Finally doing one of these.
If you like my art, show some support!
Ko-fi: ko-fi.com/justmccallie
Note; NONE of these animations are final. Just remapped from Clover V2.
And I haven't even touched combat beyond the basics.
Note; NONE of these animations are final. Just remapped from Clover V2.
And I haven't even touched combat beyond the basics.
Finished refactoring ref calls throughout the project and HUD.
Can now cleanly possess and unpossess characters.
Can now make FAKE actors that will react to combat but do not share the logic.
Player currency now stored on the GM and can be shared between actors.
#CherubDev #UE5
Finished refactoring ref calls throughout the project and HUD.
Can now cleanly possess and unpossess characters.
Can now make FAKE actors that will react to combat but do not share the logic.
Player currency now stored on the GM and can be shared between actors.
#CherubDev #UE5
As a huge fan of Doc Ock/Alfred Molina for over 20 years Ive wanted to animate him for a long time! Its not often I animate humans as they can be a bit challenging, but for a rough practice clip Im happy with the turnout! :D
As a huge fan of Doc Ock/Alfred Molina for over 20 years Ive wanted to animate him for a long time! Its not often I animate humans as they can be a bit challenging, but for a rough practice clip Im happy with the turnout! :D