Molleindustria - Wishlist FUTURE? NO THANKS!
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Molleindustria - Wishlist FUTURE? NO THANKS!
@molleindustria.org
Game maker, professor at Carnegie Mellon University. My employer has many, often contradicting, views. Currently making Future? No Thanks!
he/him
I just want to go back to a simpler time when I could grab my keyboard like a book and connect to a simpler internet and watch my stocks go up in my beautiful white room next to my beautiful white Billy thus commencing foreplay with my beautiful white wife.
January 14, 2026 at 3:45 PM
I finally played Peak! One of the best gaming experiences I’ve had in years, even if slightly traumatizing.

Brilliant design and great "procedural" slapstick comedy.

Games are finally figuring out that not everyone wants to shoot strangers online.
January 12, 2026 at 5:46 PM
I wonder if Maduro could have avoided being kidnapped by setting alerts for these kinds of bets on Polymarket.

There’s no "wisdom of the crowds" at work here.
These trades are basically anonymized, financially incentivized national security leaks.
January 5, 2026 at 6:57 PM
Where Next was inspired by an actual DARPA proposal called Policy Analysis Market, an online exchange to forecast political events in the Middle East.

It was based on the neoliberal idea that markets are better at collecting information than any intelligence agency

en.wikipedia.org/wiki/Policy_...
January 5, 2026 at 6:37 PM
Keep in mind that after 9/11, London, and Madrid, Italy was thought to be the next likely target of Islamic terrorism.

If anything, the project mapped a very Western-centric paranoia.

In reality, most subsequent attacks happened in the Global South, in places like Bali.
January 5, 2026 at 6:26 PM
In Where Next, you basically placed a marker on a map (Google Maps had just opened its APIs). You could choose the type of attack and add a comment.

There was no money involved, but when a real attack happened, the user with the closest guess would win a T-shirt.
January 5, 2026 at 6:18 PM
It was a collaboration with guerrigliamarketing (mainly Andrea Natella) which later gained worldwide notoriety with the “This Man” project.

We wanted it to look crass and commercial so we parodied a popular online betting company.

We quickly received a cease-and-desist letter and changed the logo.
January 5, 2026 at 6:10 PM
🧵 A sad case of reality catching up with satire:
back in 2005 I built a website that let people "bet" on where the next terrorist attack would take place.

It was basically a proto-Polymarket.

Mainstream media HATED IT, even as they engaged in the same kind of terror-mongering predictions…
January 5, 2026 at 6:07 PM
sorry i couldn't resist
January 5, 2026 at 4:22 PM
I finally played Viewfinder! Lovely reality-bending puzzle with outstanding tech and art. Highly recommended!

~4h | PC, PS4/5
thunderfulgames.com/games/viewfi...
January 5, 2026 at 4:00 PM
LOL this right-winger who spent years begging the US to overthrow her country's government is being sidelined by Trump out of sheer pettiness.

It's easier to hold the current regime at gunpoint and keep the oil flowing.

Latin American friends, this fascist empire isn’t going to gift you dEmOcRaCy
January 5, 2026 at 3:52 PM
Me in 2007: I’ll make a game that exposes the secret links between Big Oil and U.S. covert interventions in Venezuela. Gamers will finally see through smoke and mirrors!

Trump in 2026: We kidnapped Maduro, we’ll run Venezuela, and steal its oil.
January 4, 2026 at 4:24 PM
Most of the billionaires who own superyachts are converging on the small island of St. Barts for NYE, and Maduro has the chance to put on the funniest fireworks display ever.
December 31, 2025 at 2:17 PM
Maybe it's the relationship games have with time & effort.

I’ve spent a comparable amount of time playing games.

I enjoyed a few, but more often than not I’m overwhelmed by dread when I realize they are setting up some elaborate modular system to keep me busy for dozens of hours, and I just quit.
December 30, 2025 at 3:43 PM
Is it because, under "games" there is a much more varied assortment of experiences, and finding the right one is more challenging if you’re picky?

Is it because I spend a lot of time *making* games, and that scratches my itch for more problem solving / system-oriented experiences?
December 30, 2025 at 3:37 PM
Is it because my taste generally aligns with the film critics’ consensus but is often at odds with whatever is acclaimed in games?

Is it because the entire history of cinema is readily accessible, while old games are not, and typically haven’t aged as well due to technological and cultural reasons?
December 30, 2025 at 3:35 PM
I have watched about a hundred movies this year and they were all very good / interesting / memorable. Definitely worth my time.

I can't say the same for video games, and I'm trying to figure out why...

letterboxd.com/molleindustr...
December 30, 2025 at 3:33 PM
The Shape of Time by Zitao YE is a beautiful interactive meditation on how we perceive time.

Ideal for this limbo between Christmas and the end of the year.

Browser - 15min
yezi.itch.io/time
December 28, 2025 at 3:42 PM
Finally a card game with no metaphors and frou-frou symbolism! Just a good, simple game about a man who hates an animal!
December 27, 2025 at 4:07 PM
I enjoyed The Cabin Inspector, a short “anomaly detection” game in which you determine whether mass-produced cabins are haunted or not.
Funny, scary, with a story cleverly woven into its loop.

Games can't rely on many traditional horror devices, it’s exciting to see new genres native to the medium.
December 24, 2025 at 4:37 PM
Jmail is incredible! A great way to browse Jeffrey Epstein’s emails, photos, flights, files, and properties via a neat, Google-like interface.

www.jmail.world
December 24, 2025 at 4:24 PM
I have made that one
December 20, 2025 at 12:34 PM
The genre itself works as an engagement tactic, inspiring sympathy and good parasocial vibes, but I'm afraid we'll all have to make weirder art.
December 17, 2025 at 5:54 PM
Interesting phenomenon of visual artists online being accused of using AI and having to post videos of their process in response.

Having to perform as artists 24/7 isn’t new, but now art-making content becomes evidence.

What do we call it?
The Professorification of the Viewer?
Audience as CAPTCHA?
December 17, 2025 at 5:44 PM
Mario 65 - You have to respect how Nintendo keeps reinventing its franchises

henold.itch.io/mario-65
December 17, 2025 at 5:35 PM