Timothé Lapetite
banner
nebukam.bsky.social
Timothé Lapetite
@nebukam.bsky.social
I make things that make more things : https://github.com/Nebukam
Support PCGEx on Patreon : https://www.patreon.com/pcgex !
Somehow
November 2, 2025 at 4:10 PM
Just two points won't give you nice results; but I'd recommend looking at the verlet relax examples in the example project ;)
September 12, 2025 at 2:08 AM
The above is just pure debug btw, probably won't make of lot of assumption about what use will try to do with it; might add some utils to #PCGEx to facilitate some thing and a few subgraphs for the most obvious boilerplates
August 23, 2025 at 10:21 PM
Some progress on importing @watabou.bsky.social' JSON exports using #PCGEx <3 #unreal #pcg #watabou
August 23, 2025 at 10:16 PM
#PCGEx Discord hit the 600 members milestone(?) today, and yet there is still no proper documentation for the plugin. :D
July 11, 2025 at 5:17 PM
July 9, 2025 at 2:43 PM
Weeee #PCGEx 0.66 is officially out on FAB!
- Decent changelog : pcgex.gitbook.io/pcgex/infos/...
- New Cool™ Examples in the example project : github.com/Nebukam/PCGE...

#unreal #techart #ue5 #pcg #opensource
July 9, 2025 at 2:31 PM
July 8, 2025 at 2:11 AM
Fun stuff coming to #PCGEx example project tomorrow (or earlier, or later, depending on when FAB push goes through) 👀
July 8, 2025 at 2:10 AM
In other news : boing.
June 28, 2025 at 1:12 AM
Just pushed version 0.65 of PCGEx for Unreal 5.6! 🚀
This release comes after a nerve-wracking refactor to align with the new data architecture; painful, but worth it.

Big thanks to the always-growing community, you keep this alive ❤️

#pcg #unreal #pcgex
June 28, 2025 at 12:51 AM
May 11, 2025 at 4:32 AM
More PCGEx tensor goodies because I can’t get enough of them apparently
January 9, 2025 at 7:19 AM
Very easy to set-up too, will be able to leverage those for various use since it seamlessly integrate with the exiting PCGEx ecosystems :3
January 6, 2025 at 6:52 AM
From an angle...
January 6, 2025 at 6:49 AM
Started working on tensor flows for PCGEx, and it's beautiful. #PCGEx #PCG #Unreal #TechArt
January 6, 2025 at 6:48 AM