I absolutely adore her (from a very safe distance). Quite a challenge to draw, but a very enjoyable one.
Mr Pajama is likewise an excellent artist, and you should go see their work too!
I absolutely adore her (from a very safe distance). Quite a challenge to draw, but a very enjoyable one.
Mr Pajama is likewise an excellent artist, and you should go see their work too!
Now if you excuse me - I've got some post-celebration cleaning to do.
I will return as soon as I'm able.
Until then, happy holidays!
Now if you excuse me - I've got some post-celebration cleaning to do.
I will return as soon as I'm able.
Until then, happy holidays!
Well think again, I'm just getting started, and you ain't getting rid of me for at least 30 more years if I can help it!
Well think again, I'm just getting started, and you ain't getting rid of me for at least 30 more years if I can help it!
I've been terribly inconsistent with tease posting, but I have been quite consistent in making progress.
I expect this animation project will cross 70% completion before the end of this week, and you'll maybe finally see it completed relatively early next month!
I've been terribly inconsistent with tease posting, but I have been quite consistent in making progress.
I expect this animation project will cross 70% completion before the end of this week, and you'll maybe finally see it completed relatively early next month!
This is the last yet-to-be-finished piece of character animation for the project. Once this guy is done, all that will be left is backgrounds and the final composite. (I pray none of that is going to take another month...)
This is the last yet-to-be-finished piece of character animation for the project. Once this guy is done, all that will be left is backgrounds and the final composite. (I pray none of that is going to take another month...)
Dynamic wound masking. It was surprisingly trivial to set up.
Limiting it to one wound location as I'm using Primitive Mesh Data and it takes up 4 of my 32 total vars.
#CherubArt #UE5 #GameDev #Bunny
Dynamic wound masking. It was surprisingly trivial to set up.
Limiting it to one wound location as I'm using Primitive Mesh Data and it takes up 4 of my 32 total vars.
#CherubArt #UE5 #GameDev #Bunny
A: Yes.
Art by Pac
A: Yes.
Art by Pac
#CherubDev #UE5
#CherubDev #UE5
THE ANNUAL 'CHICHMAS RAFFLE!
The rules remain simple:
- Be follower,
- Comment SFW ref
- I pick winners on pure personal whim, no fairness or guarantees
THE ANNUAL 'CHICHMAS RAFFLE!
The rules remain simple:
- Be follower,
- Comment SFW ref
- I pick winners on pure personal whim, no fairness or guarantees