* large_futures
* large_stack_frames
* large_types_passed_by_value
rust-lang.github.io/rust-clippy/...
All of them have default config values too big for embedded (but can be changed!), it's very cool they exist!
* large_futures
* large_stack_frames
* large_types_passed_by_value
rust-lang.github.io/rust-clippy/...
All of them have default config values too big for embedded (but can be changed!), it's very cool they exist!
@francois.mock.rs shares practical strategies to speed up iteration — from faster linkers to sccache and shared targets.
⚡ Strategies to Speed Up Build Iteration (or Dynamic Hot Reloading?)
#rustlang #rustlab2025
@francois.mock.rs shares practical strategies to speed up iteration — from faster linkers to sccache and shared targets.
⚡ Strategies to Speed Up Build Iteration (or Dynamic Hot Reloading?)
#rustlang #rustlab2025
In my tests, I can now have 500+ different particle *systems*, each with many particles, on screen at once and still hit 120 FPS.
In my tests, I can now have 500+ different particle *systems*, each with many particles, on screen at once and still hit 120 FPS.
Host your own custom server now at startthegamealready.com/games/7d2d/p...
#gaming #7DaysToDie #survivalgaming
Host your own custom server now at startthegamealready.com/games/7d2d/p...
#gaming #7DaysToDie #survivalgaming
🎸 Tuitar — a tiny guitar tuner.
🦀 Powered by embedded Rust & Ratatui (running on ESP32)
🚧 Work-in-progress, building it live: www.youtube.com/@orhundev
⭐ GitHub: github.com/orhun/tuitar
#rustlang #ratatui #tui #embedded #esp32 #guitar
🎸 Tuitar — a tiny guitar tuner.
🦀 Powered by embedded Rust & Ratatui (running on ESP32)
🚧 Work-in-progress, building it live: www.youtube.com/@orhundev
⭐ GitHub: github.com/orhun/tuitar
#rustlang #ratatui #tui #embedded #esp32 #guitar
I guess maybe it takes a crew of 80 engineers 4 years?
oh what's that? you already have this feature in power toys?
okay mb it's an integration or localization issue? must be a very difficult change. near imposs-
I guess maybe it takes a crew of 80 engineers 4 years?
oh what's that? you already have this feature in power toys?
okay mb it's an integration or localization issue? must be a very difficult change. near imposs-
I'm very excited that this is finally happening!
github.com/bevyengine/b...
I'm very excited that this is finally happening!
github.com/bevyengine/b...
bevyengine.org/news/bevy-0-...
bevyengine.org/news/bevy-0-...