Sidewinder
sidewinder91.bsky.social
Sidewinder
@sidewinder91.bsky.social
Wannabe 3D artist.
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I was aware AI plagiarism was prevalent, but didn't know it'd even kick in for regular questions (rather just when accidentally matching the start of some known citation too closely or such): lcamtuf.substack.com/p/large-lang... Seems to be even worse than I thought. #NoAI #AntiAI #AI #ScrewAI
LLMs and plagiarism: a case study
Large language models have approximate knowledge of everything. How much of it is just scraped verbatim?
lcamtuf.substack.com
December 18, 2025 at 3:43 PM
Modelled another spaceship, think it looks kinda cool? Open to any feedback.
November 30, 2025 at 12:06 AM
Mostly just experimental, at this point, but I got this scene working in Godot. Kind of a low poly PS1 space game.
July 8, 2025 at 7:53 PM
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June 29, 2025 at 2:19 PM
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I don't remember the last time I was this emotionally invested
April 15, 2025 at 3:46 AM
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She caves in Sluggo's head with a bottle and all she can say is "excuse me"?
March 16, 2025 at 3:21 PM
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More people need to talk about The Weathering Continent. It's like .hack//sign & Berserk combined into a D&D adventure. My only complaint is there just isn't enough of it. Should have had the whole series treatment like Record of Lodoss War. Very under rated movie.
November 7, 2024 at 6:15 AM
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colored in this old comic cuz i think its funy. credit @poofeline.bsky.social for the punchline
February 20, 2025 at 4:44 PM
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fish attack go
February 17, 2025 at 4:23 AM
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Today is 2 for the price of 0 tutorial day. First a text tutorial on how we perceive color & how that can affect your artwork. www.neilblevins.com/art_lessons/... Then a video tutorial discussing how to use the photoshop cutout filter to stylize for concept thumbnails www.youtube.com/watch?v=2VVM...
February 11, 2025 at 3:07 PM
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January 28, 2025 at 7:55 PM
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CURRENTLY UNEMPLOYED COMMISSIONS ARE OPEN!! For more information, examples, FAQ, go here harmfulplantcommissions.straw.page

If interested, DM me! Boosting is greatly appreciated as I have no other income right now.
January 22, 2025 at 3:35 PM
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Can you help a guy pay his bills?
January 18, 2025 at 12:54 AM
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An accessibility feature I’d like to see in games is the option to completely disable the parry system. I don’t want the tutorial
to even tell me parrying is possible in the game
December 25, 2024 at 10:17 PM
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I don't know what gamer bros need to hear this, but women and girls playing The Sims are not, and I say again, NOT, playing it like it's a dress up doll simulator. They're out there making Jigsaw look like a rolemodel. They make GTA Online players seem stable.

Stay in your lane, stay safe. IYKYK
December 24, 2024 at 5:06 AM
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Happy Holidays everyone! Here's my early present to all of you. A feature length retrospective on survival horror classic, SILENT HILL 2. Today we're sinking deep into the legendary horror story. As always RTs greatly appreciated! Enjoy 🌊

youtu.be/26e2T64pyAc
December 22, 2024 at 8:39 PM
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Bunch of old Metal Gear animation clips #mgs
November 26, 2024 at 3:21 AM
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#aseprite #pixelart
Cheese Cube
(Repost from September 2023)
October 27, 2024 at 9:31 PM
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I drew my oc on a 1990's Macintosh in the Macintosh Paint program (1987 ver) with a mouse!
October 20, 2024 at 3:29 PM
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You won't find it just by searching their website, this blog article shows where it is - you need to register an account and then download from the support page: www.mikeroysoft.com/post/downloa...

OR... you simply use this link from the Wayback Machine web.archive.org/web/20240216...
Downloading VMware Fusion and Workstation Free for Personal Use
How to download VMware Fusion in 2024
www.mikeroysoft.com
September 20, 2024 at 1:07 AM
Made an anime style spaceship in Blender. I think I'm getting better at panel lines.
July 28, 2024 at 2:43 PM
Modelled a spaceship thing in Blender. I dunno, I think it turned out pretty well.
December 23, 2023 at 2:31 AM
Did a bit of screwing around in Blender. I'm not really, y'know, good at texture painting, but I think I'm getting the general workflow down a bit better now.

This'll be a background prop for an RPGmaker game, I think. I'll probably revise it at some point, tho.
November 11, 2023 at 11:52 PM