SiscoLink (TheWildChallenger101)
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siscolink.bsky.social
SiscoLink (TheWildChallenger101)
@siscolink.bsky.social
🕊️ SSBU Pit Main || Paisley-Tay W. || Demisexual Demiboy || Known as Sisco, Felix, or Vamméno.
Can go either by "He/She/They" or "She/He/They" 👍
Just a 28 year old jack-of-all-trades black artist trying to find their place in the world like any other.
Reposted by SiscoLink (TheWildChallenger101)
That smile at the end is the smile of not merely approval but the relieved joy of a creator finding exactly the right thing that works.
Akihiro Miwa perfects Moro's laugh in the recording sessions for Princess Mononoke

From: How Princess Mononoke Was Born (1998), dir. Toshiro Uratani, Buena Vista Home Entertainment
December 30, 2025 at 3:13 AM
Reposted by SiscoLink (TheWildChallenger101)
A nice little turnaround commission for @iankeaton.bsky.social!
#SonicCommissions #Sonicart
December 28, 2025 at 11:54 PM
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Akihiro Miwa perfects Moro's laugh in the recording sessions for Princess Mononoke

From: How Princess Mononoke Was Born (1998), dir. Toshiro Uratani, Buena Vista Home Entertainment
December 30, 2025 at 2:11 AM
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December 29, 2025 at 1:42 PM
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some crystals studies, each took approximately 30 minutes

#art
December 29, 2025 at 3:07 PM
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Anyways, i love drawing dragons too, they're fun, but most of them are for NDA work so this is the only one i can share #splashart #creaturedesign
December 29, 2025 at 4:23 AM
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Welcome back artist! 🖌️🎨✨
Quote Post with an old piece that you still like!

** ehem, it's a step-by-step video but it's still freaking funny after all these years lol I HAVE to share it here 🤣
#art #coralisland #meme
December 29, 2025 at 5:12 AM
Reposted by SiscoLink (TheWildChallenger101)
aaand if anyone is curious, here is Lutheren's vampire boyfriend Sohl~ I was blasting Twilight / esque music the entire time while drawing Luthe's new refs hehe 🦇🖤
December 29, 2025 at 9:29 AM
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🧡 New Reference Material for my husband's cute Werewolf OC Lutheren! A bit overdue of a Christmas Present~ Been awhile since I've drawn this boy, but I needed new examples for my Shop and this was the perfect opportunity. 🐺💜

[ #oc | #ocart | #werewolf | #wolf | #human | #goth | #scene ]
December 29, 2025 at 9:29 AM
Reposted by SiscoLink (TheWildChallenger101)
You need to give yourself the permission that it's okay to make utterly god awful art.

Till your last breath you will still make awful pieces here and there, regardless if your a hobbyst or seasoned pro.

Start now, have fun and see what ya can make vs sitting on the sidelines of "what if"
December 29, 2025 at 3:58 AM
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First time animating a scene with Moho, it's based one one of the comic pages from #deadlockedsyndrome 😂 but yeah, fun. I'll definitely do better next time.
(Ace is voiced by ‪@elfarqo.bsky.social‬ )
#art #mohoanimation #ratchetandclank
June 14, 2025 at 8:39 AM
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You've seen "Holy shit! Two cakes!" so now take this energy with you into the new year and be whatever you wanna do #art
December 29, 2025 at 12:09 AM
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December 29, 2025 at 12:28 AM
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likes frankly do not matter on twitter because even when my art would get 5k+ likes, no one commented, no one interacted no matter my following. yes i get less likes here sometimes but people actually see the art, they comment, they interact, they build community. twitter is a hellscape
Oh my god bruh you only have 300 followers here, of course you’re not getting as much engagement
December 28, 2025 at 4:37 PM
Reposted by SiscoLink (TheWildChallenger101)
Also to be very clear, critique is still important! Changing, morphing, growing comes alongside making bad work. I think many also fear critique and need to embrace it. Listening to others and deciding what is a useful critique and what is not for you is a skill that will also change everything!
December 28, 2025 at 7:24 PM
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I'm always surprised when I tell stories of rejection as an artist, people often say "well that's never happened to me" or "that would kill me" and so on. Rejection happens! Whether you view art as just a job or a part of your being, you HAVE to learn how to accept your work not being liked
December 28, 2025 at 4:14 PM
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"Bad" art often comes with large breakthroughs (and bad as a concept is something is a whole other topic). If you try to only make art people will like you are probably flattening what you could make. If you never apply to anything for fear of rejection you automatically will never be considered
December 28, 2025 at 4:11 PM
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December 28, 2025 at 4:47 PM
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This is just going to always be my go-to response to this kind of thing anthonymoser.github.io/writing/ai/h...
December 28, 2025 at 4:39 PM
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December 27, 2025 at 8:55 PM
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This is Tabby McWhiskers, defence attorney. This character was originally from a small Phoenix Wright homage I made for my wife. What crimes has your pet been charged with that he could defend in court? #pixelart #aceattorney
December 24, 2025 at 7:56 PM
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GOOD NEWS! Researchers have shown Alzheimer’s disease can be REVERSED- not just prevented. Using a potent neuroprotective compound called P7C3-A20, they found RESTORING balance to a central cellular energy molecule (NAD+) not only PREVENTED disease features but REVERSED them, EVEN at late stages.
December 28, 2025 at 5:00 PM
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Bsky pushed me to become an OC artist and made me enjoy drawing ocs again after constantly drawing fan art of countless fandoms I joined with at most mild success

And i started from scratch like the rest
For those who have just left twitter/X and are afraid for their financial security as they try to rebuild, I want to share my experience as it will hopefully provide a bit of comfort.

Earlier this year I ran a Kickstarter. Bsky outperformed Twitter for backers by more than 3x.
December 28, 2025 at 1:15 AM
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Today is my 24th birthday!
Thank you all so much for the support over the past year 💙

As a tradition I started last year, I draw a birthday illustration for myself to reflect on my work from the past year — so here’s this year’s piece.

I think I’ll keep creating more fantasy creatures ✨
December 28, 2025 at 4:38 AM
Reposted by SiscoLink (TheWildChallenger101)
I helped to make this game. This was before rigging and skinning. Instead, I emailed the XYZ of each pivot point for each body part to the lead programmer. The model had like 200 polys and we were pushing it. Then we ported it to N64, which was much more limited.
Game: Indiana Jones and the Infernal Machine (1999, N64)
TAS Author: Bovice
Source: tasvideos.org/6900M
December 24, 2025 at 2:16 PM