Umbasa
In the modern era, that can feel like a half-formed hook. Mastery is fun, but we expect more structure—progression and variation."
In the modern era, that can feel like a half-formed hook. Mastery is fun, but we expect more structure—progression and variation."
Haven't played such a bad game in a long while. No level design and no encounter design just hordes of enemies on flat terrain, spongey bosses, terrible writing and ton of systems tha boil down to "number go up". The game is cookie clicker with extra steps.
Haven't played such a bad game in a long while. No level design and no encounter design just hordes of enemies on flat terrain, spongey bosses, terrible writing and ton of systems tha boil down to "number go up". The game is cookie clicker with extra steps.
The RPG system are good but chapter 1 makes a terrible first impression. No level design or encounter design to speak of, just mobs to mow down on flat terrain and the first boss was absolutely terrible just a boring wall of hp.
The RPG system are good but chapter 1 makes a terrible first impression. No level design or encounter design to speak of, just mobs to mow down on flat terrain and the first boss was absolutely terrible just a boring wall of hp.
So I think I'm done for now. Maybe I'll just go back in Inferno and explore a bit more.
So I think I'm done for now. Maybe I'll just go back in Inferno and explore a bit more.
Fans will defend anything, so of course AI will be adopted on mass.
Fans will defend anything, so of course AI will be adopted on mass.
I will unlock the secret cake-less ending by staying in this room forever.
I will unlock the secret cake-less ending by staying in this room forever.