Marco Torres
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Marco Torres
@unrealmarco.dev
class unrealengineDev {
Int kittenFosters = "15";
string farmingGame = "Roots Home Bound";
string zeldaLike = "Fiber";
string company = "itDoes! Interactive";
};
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Well here it is. Our first dev log for Fiber, our hand crafted crochet Zelda like. Roots even makes an appearance!

#zeldalike #gamedev #unrealengine

youtu.be/wFzrEUh8pHA
Hand Made Crochet Zelda Like!
YouTube video by itDoes! Interactive
youtu.be
Reposted by Marco Torres
They let me put stuff in a game that's available on a console. Insane. What were they thinking?!
November 13, 2025 at 7:25 AM
Reposted by Marco Torres
The talk I co-delivered at #EverythingProcecduralConference earlier this year is up on YouTube, lots of neato details on the stuff we did for #procgen in #HyperLightBreaker at @heartmachine.bsky.social

youtu.be/AWzepoestQ4?...
EPC2025 | Building theWorld of Hyper Light Breaker in Houdini andUnreal|Len White & Christian Sparks
YouTube video by BUas Games
youtu.be
September 23, 2025 at 6:00 PM
Reposted by Marco Torres
Has anyone in my network used the new User Scene Texture workflow for multi-pass post process effects in #UE5 5.5+? In my first pass in my stack I'm trying to sample Scene Textures like BaseColor & WorldNormal but it's doing the dumb clamp+stretch thing regardless of which Blendable Location I use.
August 28, 2025 at 4:56 PM
Reposted by Marco Torres
I sometimes forget what I have shown and what I have not! Here is a video showcasing the ways in which you will take damage in the platforming segments. They include, stagger, knock forward and knock back! The health bar works too!
#indieDev #indieGame
August 26, 2025 at 12:34 AM
Reposted by Marco Torres
Not holding my breath but - does anyone know if it's possible to multithread updating dynamic meshes in #UE5? They have render & collision resources that get updated when calling like AppendBuffersToMesh() so I'm guessing the answer is no, but I'd LOVE to be wrong 👀
August 12, 2025 at 4:20 PM
Reposted by Marco Torres
#spirittracks art on #wplace finally done! Thanks to everyone who helped out, this took a while...
August 13, 2025 at 12:39 AM
Reposted by Marco Torres
Spent some time today looking into procedural cyclic dungeon generation, making some decent progress and I'd like to share my progress/thoughts! #gamedev #indiedev
July 20, 2025 at 8:59 AM
Reposted by Marco Torres
LETS GOOO

TUNE IN TUNE IN
It is THURSDAY yet again, which means it's time for another stream!! Come hang out while I work on Blood Crisis and play Chronostasis!!
July 10, 2025 at 11:05 PM
Reposted by Marco Torres
Hey #UE5 - if you're working on something #stylized and are looking for an integrated solution for cel shading that lets you ditch post-processing or bespoke unlit materials, my engine fork might be for you! 🧵

github.com/hippowombat/...
June 8, 2025 at 1:03 AM
Reposted by Marco Torres
WIDE LOAD coming soon to Steam! A frantic 18-wheeler parking speedrunner. Releases June 13th!
store.steampowered.com/app/910860/W...
Wide Load on Steam
PARK. THAT. THING.Welcome to WIDE LOAD, the precision parking chaos simulator you never asked for—but absolutely need. Take control of an 18-wheeler and try to wedge, slide, drift, or pray into parkin...
store.steampowered.com
May 7, 2025 at 2:44 PM
The favorites wheel works! Add your most used objects or the ones you’re trying to protect and you can use the wheel to switch to those items.

I wanted to find a way to keep those items on quick access so so that i'm not constantly scrolling up and down. And if i wanted to, i still could. #gamedev
April 16, 2025 at 1:51 AM
Campfire cooking? Yes please. #gamedev #farminggame #unrealengine
April 13, 2025 at 3:41 AM
You can cut logs, stumps, and use your scythe to cut grass.
The grass is made of different grass patches that you cut based on where your scythe hits. All of these are fake meshes before you get to them and then they become interactive.

Man, I love #unrealengine
April 9, 2025 at 5:16 AM
Roots Home Bound is playable and Free. Not an April fools 🙌🏼 well more line it’s free because it’s prototype testing. Get it on the discord! discord.gg/mUHszm5Ueb
Join the itDoes! Interactive Discord Server!
Check out the itDoes! Interactive community on Discord - hang out with 152 other members and enjoy free voice and text chat.
discord.gg
April 1, 2025 at 9:11 PM
Reposted by Marco Torres
March 26, 2025 at 1:36 PM
While I’m getting the dev log ready for roots, I’ve been working on the haunted aspect of the game, here’s some haunted soil!
March 23, 2025 at 4:05 PM
Reposted by Marco Torres
If you are all interested in following the development of my game City of Sound, consider joining the discord to keep updated and discuss the game with me!
discord.gg/gk9ZvWSU
#3dmodeling #3dart #IndieDev #GameDev #MadewithUnity #GameDevelopment
Join the City of Sound Discord Server!
Check out the City of Sound community on Discord - hang out with 80 other members and enjoy free voice and text chat.
discord.gg
March 15, 2025 at 10:13 PM
I found this beautiful vendor stand at the mall and it gave me so many ideas for Fiber!
March 14, 2025 at 2:36 AM
Reposted by Marco Torres
So stoked to get to finally share - I'm traveling to The Netherlands in April to deliver a joint talk on the procedural generation tech I co-developed with my supervisor during my time at @heartmachine.bsky.social, for EPC! @everythingproc.bsky.social
March 12, 2025 at 10:54 PM
Reposted by Marco Torres
Today was a tough day at PSVA. Myself a good amount of others were told we were being let go. It's sad for a lot of things, but mostly it's sad because he have to leave a team of such amazing people. If anyone is looking for Material or Environment art roles, preferably Senior, let me know!
March 4, 2025 at 1:36 AM
Here’s a quick short for the crochet Zelda like if you’re curious!

And here’s the link for the full thing!
youtu.be/wFzrEUh8pHA
February 18, 2025 at 4:50 PM
Reposted by Marco Torres
We just put out a demo for our game!

AHHHHHHHHHHHHHHHH
📢✨MASCOT HANDLERS!

‼️The Promise Mascot Agency DEMO is NOW AVAILABLE on Steam, PS5, Xbox Series and Epic!‼️

Explore a cursed Japanese town! Recruit mascot friends! Become the #1 Mascot Agency in an open-world crime drama!

Links to our free demo below!
🛻✨💗

Enjoy the videos and music that you love, upload original content and share it all with friends, family and the world on YouTube.
youtu.be
February 17, 2025 at 5:00 PM
For the top tier Fiber Patrons, they’ll each get a hand painted 3D printed Fiber like the one on the right!
February 16, 2025 at 5:53 PM
Well here it is. Our first dev log for Fiber, our hand crafted crochet Zelda like. Roots even makes an appearance!

#zeldalike #gamedev #unrealengine

youtu.be/wFzrEUh8pHA
Hand Made Crochet Zelda Like!
YouTube video by itDoes! Interactive
youtu.be
February 14, 2025 at 9:47 PM
Reposted by Marco Torres
A sad day in our house today. This fine feline fella has died. I never thought I’d be shedding tears over a cat but here I am. He was a fine cat indeed.
February 12, 2025 at 8:45 PM