Creator of Goliath Depot, available on Steam and Nintendo Switch.
GD > store.steampowered.com/app/2479030
Links > https://linktr.ee/vidvadgames
It's been an exhausting week, but I was able to add the hat change mechanics into Godot.
I have 2 different AnimatedSprites that mirror each others.
One has a spritesheet of the character with no hat.
Another one with only the hat.
Then I swap the texture.
#godot #indiegame
It's been an exhausting week, but I was able to add the hat change mechanics into Godot.
I have 2 different AnimatedSprites that mirror each others.
One has a spritesheet of the character with no hat.
Another one with only the hat.
Then I swap the texture.
#godot #indiegame
Working on hat designs. Classic designs and funny ones!
When you change your hat (your special power) it's also reflected in the HUD.
#indiegame #gamedev #godot #pixelart
Working on hat designs. Classic designs and funny ones!
When you change your hat (your special power) it's also reflected in the HUD.
#indiegame #gamedev #godot #pixelart
I LOVE the hat throw mechanics! I have so many ideas
The green hat. It's a decade-old used hat (and very smelly) that leaves a poison trail when thrown.
Poison effect and hat design pending™️!
#godotengine #indiegame #pixelart
I LOVE the hat throw mechanics! I have so many ideas
The green hat. It's a decade-old used hat (and very smelly) that leaves a poison trail when thrown.
Poison effect and hat design pending™️!
#godotengine #indiegame #pixelart
The attack loop ⬇️
1. Scream to stun the enemy
2. Punch stunned enemy to spawn triangles
3. Collect the small triangles
4. Build up the rage meter
5. Use rage to throw your hat for a special attack
6. Buy new hats with new powers at the shop!
#godotengine #indiegame #pixelart
The attack loop ⬇️
1. Scream to stun the enemy
2. Punch stunned enemy to spawn triangles
3. Collect the small triangles
4. Build up the rage meter
5. Use rage to throw your hat for a special attack
6. Buy new hats with new powers at the shop!
#godotengine #indiegame #pixelart
Messing around with a risk-reward attack system inspired by Doom 16.
You scream at people to stun them.
Then, you can punch them to get orbs that you pick up to build a special meter, but if you continue screaming at them, they explode and nothing drops.
#indiegame #godot
Messing around with a risk-reward attack system inspired by Doom 16.
You scream at people to stun them.
Then, you can punch them to get orbs that you pick up to build a special meter, but if you continue screaming at them, they explode and nothing drops.
#indiegame #godot
Started the Godot implementation of the level selector with the little receipt popping when you select a store. It will give details on the gifts to buy (aka the level objectives).
#godotengine #indiegame
Started the Godot implementation of the level selector with the little receipt popping when you select a store. It will give details on the gifts to buy (aka the level objectives).
#godotengine #indiegame
Added an ending to the intro cutscene.
It's also a preview of the player attacks (sort of like a hidden tutorial?)!
I just need to add the correct sprites now!
#godotengine #pixelart #solodev #indiegame
Added an ending to the intro cutscene.
It's also a preview of the player attacks (sort of like a hidden tutorial?)!
I just need to add the correct sprites now!
#godotengine #pixelart #solodev #indiegame
Woke up early, so I coded the dialogue system in Godot using the portraits I drew during the last few days!
Still missing a few components, but it's shaping up nicely!
#pixelart #godotengine
Woke up early, so I coded the dialogue system in Godot using the portraits I drew during the last few days!
Still missing a few components, but it's shaping up nicely!
#pixelart #godotengine
I didn't think I'd like decorating the levels so much. Started adding signs, lights, variety in shelves. I feel like I'm actually building a store!!
Next would be to make products and holiday decorations!
#PixelArt #GodotEngine
I didn't think I'd like decorating the levels so much. Started adding signs, lights, variety in shelves. I feel like I'm actually building a store!!
Next would be to make products and holiday decorations!
#PixelArt #GodotEngine
Mario Kart-style boost pads for the autoscroller section!
Mario Kart-style boost pads for the autoscroller section!