#Eikasia
🌟 Spotlight: @timgames.bsky.social

The number of systems in my game #Eikasia is starting to stack up!

#indiedev #solodev #gamedev #programming #gamemaker

#IndieSpotlight #SmallCommunities
December 24, 2025 at 1:46 PM
@timgames.bsky.social any chance of an Intel MacOS build of #Eikasia?
December 24, 2025 at 2:23 AM
You have every right to be proud! The way #Eikasia is evolving is just stunningly good. Please keep a little ASCII patch for us weirdos to enjoy ourselves too xD
December 23, 2025 at 11:55 PM
A simple working prototype of the character creation system in #Eikasia. It's heavily inspired by Path of Achra so full credit to @ulfsire.bsky.social for this groundbreaking framework, which I fell in love with so much that I wanted to try making games myself!

#indiedev #roguelikedev #gamedev
December 23, 2025 at 11:50 PM
You can now zap yourself to death with electricity while standing in water in #Eikasia. Good times!

(thx @conornally.bsky.social for the reminder that this needs to be implemented!)

#roguelikedev #indiedev #solodev
December 22, 2025 at 10:45 PM
Simple pixel art of Briareus, of ancient Greek mythology, defeater of the Titans, the ally of Zeus, and jail warden of Tartarus

#pixelart #Eikasia #experimental
December 22, 2025 at 9:23 PM
The number of systems in my game #Eikasia is starting to stack up!

#indiedev #solodev #gamedev #programming #gamemaker
December 22, 2025 at 10:02 AM
It's not a true roguelike without terrain interaction! Water now conducts electricity in #Eikasia woohoo. This was a hard one to implement but so much fun now it's working.

#roguelikedev #indiedev #gamedev #roguelikes
December 21, 2025 at 11:48 AM
Eikasia belongs to me.
(Yup. I ran out of characters for the post. lol.)
December 16, 2025 at 12:51 AM
Game over screen heavily inspired by Nethack, using simple vector art for that hometown feel

#screenshotsaturday #indiedev #solodev #roguelikedev #roguelike #indiegames #EIKASIA
December 13, 2025 at 11:42 PM
The beginnings of a game over screen. Dying over and over to try and get those positions right for the elements is quite the experience

#roguelikedev #indiedev #indiegame #eikasia #gameover
December 13, 2025 at 12:45 PM
Helmet that spawns a wisp on kill, combined with the ability to kill your own wisp... This was a fun one to discover

#eikasia #roguelikedev #indiegames #indiedev
December 13, 2025 at 9:09 AM
"anguish overtakes my heart, as I know my agonized screams will never reach God"
Eros is our yearning for restoring knowledge to explicit consciousness... The psychic force that relentlessly pushes the human soul from the lowest layer of consciousness, eikasia, to the highest, noesis, is Eros.
December 11, 2025 at 3:27 PM
Experimenting with the title screen for EIKASIA. Using only mathematics to draw the graphics

#roguelikedev #indiedev #indiegames #vectorart
December 9, 2025 at 10:52 AM
Prototype of the character select screen in #Eikasia, a traditional roguelike

Something for everyone, unless you are opposed to procedurally generated nudity, in which case I'm so sorry

#roguelikedev #indiedev #indiegames #roguelikes #gaming
December 8, 2025 at 2:37 AM
Dressing up the character has now become my main development goal for Eikasia

#roguelikedev #roguelikes #indiedev #indiegames #gaming #fashion
December 8, 2025 at 2:30 AM
Stress testing what would happen if the player decided to breed Rot Flies and then start wailing on them

#roguelikedev #indiedev #turnbased #Eikasia
December 1, 2025 at 10:16 AM
Glitch forest biome in Eikasia ... an experiment
November 26, 2025 at 1:28 PM
Latest developments on Eikasia dev

- New colour system and dynamic starry ethereal floor tiles
- UI glow up
- Spell casting system a la Rift Wizard style
- Real time parry system tuning (the "golf swing" mechanic)
- Animated some sprites meself

#indiedev #roguelikedev
November 24, 2025 at 11:19 AM
Latest developments on EIKASIA - a dungeon crawler of ancient Greek mythos, where Plato has trapped you in a series of images converted to labyrinths, from which you must explore, loot, fight, and escape, if ever you are to reach the realm of the perfect and unchanging Form.

#roguelikedev #indiedev
November 22, 2025 at 11:23 AM
as communities go, we found a good one. And i think youve managed to make a pretty big splash already, im just waiting for the Eikasia grog episode to come out!
November 20, 2025 at 11:21 PM
"at first, he'd see shadows most easily, then images of men and other things in water, then the things themselves"

- Republic, 516a

#EIKASIA
November 20, 2025 at 8:56 PM
Which do you prefer?

#choices

#EIKASIA
November 20, 2025 at 12:27 PM
Porting Eikasia from Python over to #gamemaker - it's going well so far, although many systems are still broken, and the UI is barely in place

The python prototype is available here timothyjgraham.itch.io/eikasia
Eikasia by Timothy Graham
A traditional roguelike where a demon has trapped you inside an image. Plot twist: YOU choose the image!
timothyjgraham.itch.io
November 19, 2025 at 11:15 AM
I've also done a fairly big upgrade to a few systems, graphics, and UI. Check it out in the devlog: timothyjgraham.itch.io/eikasia/devl...
New Build! Locked Rooms, New Loot, and Lag Fixes
Dear Readers, I've just uploaded a new build with a few changes I'm really excited about. This update focuses on adding new content (locked rooms!) and squashing that nasty mouse-click lag some of you...
timothyjgraham.itch.io
November 17, 2025 at 10:35 AM