Grady
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arrangedgodly.com
Grady
@arrangedgodly.com
Musician and Game Developer
Avid Fan of Ableton and Godot
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December 25, 2025 at 2:31 PM
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I just released GDSpelunky, an open-source port of Spelunky Classic to the Godot game engine with additional features such as high frame rates, variable aspect ratios, in-game controller remapping, rumble, and modding support.

cranzor.itch.io/gdspelunky

#spelunky #godot #godotengine #gamedev
December 21, 2025 at 2:28 PM
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When I see folks on BlueSky mention some personal success, I make a point to reply to encourage and congratulate. It doesn't matter to me that they are strangers and I may never hear about their life again. What matters is that for the price of one reply, someone knows they're seen and supported.
December 18, 2025 at 10:41 AM
Here's another timelapse of me making the "disguise" powerup for my game. Had to go with the most classic disguise of all time 😂 #pixelart #gamedev #pixquare
December 18, 2025 at 3:24 PM
And here's a clip of the grenade powerup in action! #gamedev #godot #pixelart
December 14, 2025 at 5:45 PM
Here's the timelapse of the next powerup I made for my game, the grenade 🔥 #gamedev #pixquare #pixelart
December 14, 2025 at 5:44 PM
In other news, I finally got 100% of the achievements in Enter the Gungeon, which has to be my favorite game of all time! As a little celebration post, here's some fan art I made of the marine #enterthegungeon #pixelart #devolverdigital
December 14, 2025 at 2:36 PM
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Early gameplay Reverse bullet hell. You send out units to attack the hero instead of playing as the hero. I had to cut this video in half so check out the second half of the video. #indie #indiegame #indiegamedev #gamedev #indiegames #roguelike #roguelite
December 14, 2025 at 3:38 AM
still not great at pixel art, but I am getting a little better with each item i make for my game! Here's a timelapse of me drawing the laser gun powerup #pixquare #pixelart #gamedev
December 13, 2025 at 7:59 PM
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This app can handle 16k of my #sfx files easily. Great to see #godot performance passing the test. Also, kudoz to Yuri for such a nice piece of software. Audio libraries are mostly behind hefty paywalls.
🥁 About a month ago I asked how are y'all managing your sound effect archive...
🎺 And today I'm sharing SLAMY with the world!

It's a super-simple sound library manager w/ built-in mixer for quick edits. It's a great help for me, and maybe for you too?

yurisizov.itch.io/slamy
#foss #audio #gamedev
SLAMY by Yuri Sizov
Super-simple sound effect library manager and mixer
yurisizov.itch.io
December 10, 2025 at 2:25 PM
Working on my original game idea a lot lately and here's a good demo of the power ups i have been adding, starting with time pause and fire! #gamedev #godot It feels so good getting back in the swing of this engine
December 7, 2025 at 3:21 PM
Can't get over how easy it is to get ideas out of my head with the #abletonmove this is a clip of something i was working on a work yesterday
June 18, 2025 at 4:28 AM
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honey wake up godot minimal theme 2.0 just dropped!
Godot Minimal Theme 2.0
The minimal theme has just undergone a complete rewrite. It’s now dynamically generated just like godot’s own built-in theme, so it supports editor settings and fixes some issues that couldn’t be fixe...
passivestar.xyz
December 27, 2024 at 1:34 AM
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Mario Kart: Double Dash!! #lowpoly #pixelart
December 27, 2024 at 4:32 AM
I dumped a ton of time into Fallout 76 this year and swore it would be my highest hour count, but just for fun, I installed #Godot on steam to get the time tracker. I only started at the very end of October, and it has become my most used title.

Still a long way to go, but I'm feeling very inspired
December 26, 2024 at 5:49 AM
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Daily Godot Tip #24: Statements can be put across multiple lines using backslashes or parentheses.

Putting a backslash after a part of the statement basically means ignore any newlines between this and the next characters so you can indent it however you want.

#godot #gamedev #godottips
December 24, 2024 at 1:49 PM
#ScourgeBringer wins a special place in my heart instantaneously for starting the terms and conditions with a pizza recipe, absolutely hilarious! And I can't wait to give it a shot!
December 23, 2024 at 5:58 AM
Also, #EmulationStation and #EmuDeck cannot be praised enough for how seamless they make the task of overhauling the Steam Deck into an emulation beast. To top it all off, I started delving deeper into custom themes and the ui is pure juice on every one. Clear labors of love from all involved
December 22, 2024 at 8:14 AM
I realized today I was downloading carts for #Pico8 on #EmulationStation the hard way, pulling out the sd card, transferring files from my pc, and copying them into the rom directory. It turns out you can just use splore inside es-de and set up a directory link to auto move carts into the rom file 🤯
December 22, 2024 at 8:11 AM
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I present you: letter ’K’ from Picross DS.
December 20, 2024 at 11:46 PM
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PoV: You look at the code you wrote yesterday
In the Miami airport. Oohh… Aahhh.
December 20, 2024 at 11:30 PM
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When doing game dev, it's always important to take a bit of time to do something fun with your game instead of just grinding.

So I made this animation for if a player hits 69 HP at any point.

#indiegamedev #solodev
December 18, 2024 at 2:05 PM
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📰 Balatro has received a 18+ rating due to "imagery of gambling". Game's creator points out the hypocrisy of the many games with far lower age rating despite promoting and enabling actual real gambling to children.
www.pcgamer.com/games/roguel...
#balatro #gaming #gamedev #PEGI #indiedev #gamenews
Balatro dev swings at PEGI for rating it 18+ because of its 'evil playing cards', jokes that he should 'add microtransactions' like EA Sports FC 25 to 'lower that rating to a 3+'
"If these other games were rated properly, I'd happily accept the weirdo 18+."
www.pcgamer.com
December 17, 2024 at 4:51 PM
I started messing with the Ultimate Platformer 2D addon for #Godot by noaseynoah and it made it way too easy to slap this basic demo together! You can find the addon here: godotengine.org/asset-librar...

It was also fun building the basics of a checkpoint system! #gamedev #indiedev
December 17, 2024 at 4:37 PM
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|still trapped inside your own walls|
December 16, 2024 at 12:57 AM