Orestis F
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balthuk.bsky.social
Orestis F
@balthuk.bsky.social
60 followers 350 following 92 posts
Game designer in the making 🤓 Based in Greece. https://balthuk.itch.io/
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Thrilled to have completed my first game jam submission, for #Arcjam2024!

You can play the game at: balthuk.itch.io/awaken-proto...

Many thanks to my wonderful collaborators as well as the @arcweave.com team for organising the jam and supporting us.
Awaken Protocol by balthuk, niTo
You need to wake up
balthuk.itch.io
Oh damn, that's a wikipedia page to use as inspiration (and education). en.wikipedia.org/wiki/Artific...
I also like the sacrificing your stats idea, it's risky and thrilling in a way I would usually expect in videogames.
Artificial cranial deformation - Wikipedia
en.wikipedia.org
That's a damn cool idea.
Reposted by Orestis F
🇬🇷 Ο διαγωνισμός Speed Game Design παίρνει παράταση!

Στείλε την πρότασή σου για ένα πρωτότυπο TTRPG concept στο [email protected] μέχρι τα μεσάνυχτα της Παρασκευής 17/10!

Θα ακολουθήσει ψηφοφορία και οι τέσσερεις καλύτερες προτάσεις θα κερδίσουν επιτραπέζια, RPG και μαθήματα.
Reposted by Orestis F
#MÖRKTOBER day 5: STAIN

THE STAINED FIELD
"Just to the east of the Múr, where the land grows flat and swollen with damp, there sits a stretch of dry, flaking soil, a scab on the face of the earth."

Writing by @loottheroom.bsky.social
Art by me
Reposted by Orestis F
Ogre knight and his squire, looking for buried relics in the burnt wastes.
It's remarkably similar in tone and setting. Apocalyptic events, famines, sickness, the indifference of god, etc. Monstrous beings, devils, all the good stuff.
Between two Fires
I decided to start reading this book as a way to keep me in the #mörktober mood and it sure does.
A dark fantasy story where so far, everything is an idea straight from a MÖRKBORG campaign and a muddy, plague riddled world💀
Definitely keeping notes on character and enemy design👀
Between Two Fires
His extraordinary debut, Those Across the River, was ha…
www.goodreads.com
Overall, this a grand, ice cold experience, on an 80% discount at the moment store.steampowered.com/app/1266030/... , and I'm excited to see the next game from this studio,
@saltstonestudios.bsky.social .
The game interestingly turns to look inwards, to its genre and dynamic storytelling during its finale and utilises that in a surprising way.
Same with its loyalty system and the dialogue choices, most of the time you could easily play along with expectations with no real penalty for being inconsistent as a captain, whereas I might prefer a 'stricter' game that directs you to roleplay a specific character, warts and all.
I did find some story moments clumsy in execution, even though the game hits some highs in terms of characterisation and I was always on board with what it was trying to do.
I am not someone who is interested in going back to find just how reactive the game is, though I do enjoy the knowledge that I am shaping the story, and you do get an easy way to visit earlier points in the game and move it in different directions.
The game is mostly about resource management and decision making, with you having to balance food, fuel for warmth, decorum (a mix of morale and respect towards you), and the crew, with their own moods and afflictions.
Add this onto the looks delightful list as well 😁
rogue.site Rogue @rogue.site · Sep 18
Screamer should've just been called Street Fighter, but turns out that name was already taken

www.rogue.site/editorials/s...
Screamer is a fighting game on four wheels
A literal Street Fighter
www.rogue.site
Well now, this looks delightful!
Tiny Bookshop, an adorable game about selling books out of a small trailer, draws inspiration from some unexpected places. We interviewed developer David Wildemann to learn more.

www.rogue.site/editorials/h...
How Tiny Bookshop became a cozy love letter to literature
Tiny Bookshop, an adorable game about selling books out of a small trailer, draws inspiration from some unexpected places.
www.rogue.site
Reposted by Orestis F
Devil Sharks (Pseudomobula tartarus) are highly specialised hunters that attack land prey by leaping, then plunging with them into the water.
Several jump at once to improve their chances. The pack waits below, ready for a feeding frenzy. They are known to target fishermen by seeking their lines.
I'm still getting through the issues, and this is a super interesting, highly recommended magazine.
So, our test packages to the US have so far all got through without grief and so the great distribution of issue 7 begins, I’m going to say probably towards the end of next week just to be safe.

But now’s a great time to order a copy and/or pick up our mega bundle with issues 3-6

shop.wyrd.science
This is reaaally interesting and evocative.
Have you managed to run any playtests at all?
Oh that's a good idea!
Last bandcamp friday, I knew this dungeon synth album would be handy, only 1 month of listening to it till #MÖRKTOBER 🗡️🧙
grangrumpmedia.bandcamp.com/album/pathwa...
Pathway to Under, by Potioner
7 track album
grangrumpmedia.bandcamp.com
Reposted by Orestis F
Sometimes we’re unsatisfied with a thing we made because when it only existed in our head, we saw all the things it could have been and when it’s done we know all the things that it isn’t, but we can’t see the way it expands into a million new things when someone else unpacks it in their head. 🖊️🦑