Kingsley Hopking
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beardyking.bsky.social
Kingsley Hopking
@beardyking.bsky.social
Personal | Engine programmer | Tinkerer of triangles | 🏳️‍🌈

💼 - Activision, Central Tech
📌 - Manchester, UK
🐀 - Keith gang
💭 - Opinions are my own
Reposted by Kingsley Hopking
there's basically two ways to create shareholder value

1 - make good stuff people want

2 - fire everyone who knows what they're doing even if the doors fly off your airplanes and make up some wild shit about how autocorrect is going to make it all better eventually

we are unfortunately in era 2
January 21, 2026 at 1:00 PM
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January 17, 2026 at 6:26 AM
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Optimizing spatiotemporal variance-guided filtering for modern GPU architectures jcgt.org/published/00...
jcgt.org
January 12, 2026 at 10:48 PM
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January 12, 2026 at 12:17 PM
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A structure testing out an evolution of the trimsheet, with both stone and plaster walls available. The blue roof gives me distant childhood memories of Warcraft... II I think? Also, cylinders of any kind really eat up the poly budget!

#256fes #b3d
January 11, 2026 at 9:28 PM
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January 10, 2026 at 2:15 AM
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A sneak peak of what I've been working on: A strand based hair system for Jolt Physics (WIP): youtu.be/Rl19G0c003o
A strand based hair simulation running on GPU
YouTube video by Jorrit Rouwe
youtu.be
January 10, 2026 at 9:08 PM
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💵 MONEY for GAME? In 2026??? 💵

There have been more and more successful-game-devs-turned-game-funders popping up, so here's a lil' thread of some of the more recent ones I've seen.

Hopefully this helps you get some $$$! 🔽
January 8, 2026 at 8:09 PM
I’m sure this will only be a net negative.

But I do often think about how if things become significantly worse for folk they will just leave to the next best competitor, I’ve changed my “games” communication platform 3 times over the last 15 years, folk will just do it again when the time comes.
Discord filed confidentially for an initial public offering, according to people familiar with the matter, adding to a rapidly growing pipeline of venture capital-backed tech listings. bloom.bg/4plpBlz

📷: Gabby Jones/Bloomberg
January 8, 2026 at 1:14 PM
Reflection:

I’ve been slow & steady in regards engine development this year.

I’ve been porting of my engine to C and kicked off a significant rewrite of my renderer & core, along with the removal of many external libs.

I’ve loved the process of removing external libs & implementing them myself.
December 31, 2025 at 1:19 PM
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New on the blog: You Will Never Know Enough — Make peace (and progress) with incomplete knowledge
kevlinhenney.medium.com/you-will-nev...
You Will Never Know Enough
Make peace (and progress) with incomplete knowledge
kevlinhenney.medium.com
December 29, 2025 at 4:03 PM
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hiiiii, Metal Garden is on sale right now both on Steam and Itch dot io! if you ever wanted to buy it, now's a really good time!

store.steampowered.com/app/3539440/...

tinerasoft.itch.io/metal-garden
Save 20% on Metal Garden on Steam
Travel through an overgrown megastructure, and discover what lies beyond it. Metal Garden is a short, atmospheric singleplayer FPS game.
store.steampowered.com
December 23, 2025 at 10:10 PM
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Today I spotted a wild environment map in its natural habitat. It had texture compression artifacts and everything!
December 20, 2025 at 8:58 PM
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Just so I'm clear on this, computer memory has tripled in price because a bunch of it that hasn't been produced yet has been ordered to populate GPUs that aren't installed in data centers that aren't built yet in order to service a demand that doesn't exist to make profits that don't happen.
December 15, 2025 at 12:21 PM
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My "No Graphics API" blog post is live! Please repost :)
www.sebastianaaltonen.com/blog/no-grap...

I spend 1.5 years doing this. Full rewrite last summer and another partial rewrite last month. As Hemingway said: "First draft of everything is always shit".
No Graphics API — Sebastian Aaltonen
Graphics APIs and shader languages have significantly increased in complexity over the past decade. It’s time to start discussing how to strip down the abstractions to simplify development, improve pe...
www.sebastianaaltonen.com
December 16, 2025 at 6:52 PM
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December 6, 2025 at 5:27 PM
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C++ is for little worms
November 18, 2025 at 1:04 PM
@freya.bsky.social Heyo, I’ve been following your products for some time.

I wondered if you had any plans to expose your maths/librarys as a .dll so it can be integrated into other projects (as an additional licence to half-edge)

I.e. I would like to add shapes/half-edge to other backends.
Cheers
I.so
November 26, 2025 at 8:59 AM
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Prints? I've got you covered. Why not treat yourself, or someone you like?! owenpomery.bigcartel.com/products
November 25, 2025 at 1:44 PM
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my partner and i can no longer buy a home together because they were fired by Rockstar, without warning,

*checks notes*

for talking about working conditions with their colleagues in a private union discord server.

🙂
EXCLUSIVE: So far it's been unclear what proof Rockstar Games has to justify its firing of 34 union members, who it claims were leaking "confidential information in a public forum".

PMG has now seen some of the messages which contributed to this decision being made.

www.youtube.com/watch?v=8TvW...
The Messages Rockstar Saw Before Firing 34 Union Members
YouTube video by People Make Games
www.youtube.com
November 24, 2025 at 2:26 PM
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Orienting a RigidBody with precision timing requires something beyond a naïve "accelerate-towards-target" method. Here's a slow-motion comparison between the naïve method vs. what I call the "Akira slide". Green line indicates acceleration.
#GodotEngine #gamedev #indiedev
November 22, 2025 at 11:51 PM
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the people working secretly behind the scenes in the Labour party to ensure that as many of their MPs as possible defect to the Greens have been doing such sterling work! Unsung heroes!
November 17, 2025 at 12:10 PM
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The Rockstar union case made its way into UK Parliament earlier today
Video game giant Rockstar has sacked more than 30 workers across the UK, including my constituents working at their Edinburgh office. I urged Ministers to support workers who have lost their jobs, and stop this from happening again.
November 13, 2025 at 5:17 PM
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