devils blush
@devilsblush.bsky.social
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devilsblush.bsky.social
dino crisis / psx
capcom, 1999
dino crisis woman standing with her hand on her hip at the end of a hallway illuminated by a fluorescent light above the door
Reposted by devils blush
devilsblush.bsky.social
dino crisis / psx
capcom, 1999
dino crisis woman in a corridor with big glass windows
Reposted by devils blush
devilsblush.bsky.social
dino crisis / psx
capcom, 1999
dino crisis woman in a corridor with big glass windows
devilsblush.bsky.social
dino crisis / psx
capcom, 1999
dino crisis woman standing with her hand on her hip at the end of a hallway illuminated by a fluorescent light above the door
Reposted by devils blush
devilsblush.bsky.social
dino crisis / psx
capcom, 1999
dino crisis woman standing in a dark hallway
devilsblush.bsky.social
yeah both of those ones are great. I think what I like about this one is the odd juxtaposition of all the sprites, it’s the type of layout I try to make happen when I’m taking shots of 2d games.
devilsblush.bsky.social
one of my favourite gamest covers
devilsblush.bsky.social
yeah, agreed! not ps1 but I really want to try code veronica on the dreamcast for that reason
devilsblush.bsky.social
dino crisis / psx
capcom, 1999
dino crisis woman standing in a dark hallway
devilsblush.bsky.social
oh wow! these two facts explain why those movies occupy a similar space in my mind, that rules
devilsblush.bsky.social
game was definitely in development at the right time for that to be true, the show was popular there too.
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devilsblush.bsky.social
night strikers / psx
taito, 1995
flying car dodging projectiles above a neon-drenched city with mountains in the distance
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devilsblush.bsky.social
castlevania: rondo of blood / pc engine cd
konami, 1993
file select screen. there is a psychedelic blue pattern in the background, the file you have selected is represented by a lit torch, and there is a marble statue of a woman holding a spear in the bottom left corner of the screen.
devilsblush.bsky.social
night strikers / psx
taito, 1995
flying car dodging projectiles above a neon-drenched city with mountains in the distance
devilsblush.bsky.social
ridiculously hot tune in that intro
devilsblush.bsky.social
castlevania: rondo of blood / pc engine cd
konami, 1993
file select screen. there is a psychedelic blue pattern in the background, the file you have selected is represented by a lit torch, and there is a marble statue of a woman holding a spear in the bottom left corner of the screen.
devilsblush.bsky.social
so sick, real earthenware looking video game
devilsblush.bsky.social
other than rayxanber, brave prove on the playstation and the psychic detective series are the main ones I recognise.
devilsblush.bsky.social
sadly, the one level on the demo disc is super fun and the screenshots that exist of the others look cool as hell
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devilsblush.bsky.social
bounty arms / psx
data west, unreleased (playable on demodemo playstation vol. 5)
girl fights large walking tank in forest as colourful birds fly above
devilsblush.bsky.social
bounty arms / psx
data west, unreleased (playable on demodemo playstation vol. 5)
girl fights large walking tank in forest as colourful birds fly above
Reposted by devils blush
readonlymemory.com
30 years of @playstation.com history.
Never-before-seen prototypes.
Exclusive stories from the creators.
PlayStation: The First 30 Years.

Shipping Spring 2026.
Pre-order now, only from ROM.
devilsblush.bsky.social
that app is so grimy, opening it makes me feel like I need to wash my phone
devilsblush.bsky.social
the photo album at the end of tokimeki memorial makes it seem like your guy was wearing a go pro the whole time