Don Veech
@donveech.bsky.social
1.2K followers 380 following 690 posts
★ 3D Game artist 🇧🇷 [He/Him] ★ Low-poly 3D 👾 ★ Indie dev 🕹️ ★ Pets dogs 🐶 🚫No AI or NFT🚫 linktr.ee/donveech
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donveech.bsky.social
Hi bluesky! I'm Victor a.k.a Don Veech, a 3D generalist/game artist. I enjoy modelling, animating, drawing, game dev, videogames and building cosplay stuff in my free time. Everyone is welcome 🌈
A skeleton with chibi proportions in front of a cauldron filled with bubbling green liquid against a medieval stone wall with 3 windows, the first 2 windows are lit by lightning against night sky and the right window is lit by the moon overshadowed by bat silhouettes. A bulborb from Pikmin stampeding a variety of red, yellow and blue pikmin in a garden modelled to look like clay. Several pikmin are running in panic, whiles other dive or look for cover. There are pikmin capsule flowers all around. A flat style low-poly Samus from Metroid against a purple grid backdrop. She is holding her arm cannon up with a hand resting on her hip. A beach themed outdoor restaurant at seaside. On the beach there are starfish and exotic plants, in the water there are rocks and a shark fin sticking out from the water. In the restaurant there are palm tree tabletops with large coconut shaped stools. Each table has a primary color to set them apart from eachother.
donveech.bsky.social
Maybe if we give consoles more teraflops and gigazorps, we'll finally be able to achieve this level of graphical fidelity
donveech.bsky.social
At times like these, gotta hand it to (Iwata's) Nintendo, they knew the pursuit of graphical fidelity did nothing but prolong dev cycles and make the cycle itself more complicated than it needed to be, Sony should just do more small games like Astro bot, we've got enough triple A walking simulators.
ign.com
IGN @ign.com · 2d
Sony tech wizard Mark Cerny has teased new graphics features he's excited to bring to "a future console in a few years time," sparking a wave of PS6 release date speculation in the process. https://bit.ly/3KFH3CQ
donveech.bsky.social
Whoa bud now you're just showing off
donveech.bsky.social
All games are held together by sticks and string and I think thats beautiful
foofarawr.com
If it's stupid, but it works, it ain't stupid.
tianipixel.bsky.social
❌Proper tiling and masking for the UI sprites

✔️Convoluted ass optical illusion using a 3D camera

(Trust me, this is somehow way easier than all the other options I've tried, and more optimized too)

#gamedev #indiegame #lowpoly #madewithunity
donveech.bsky.social
Heard the new Sonic racing game was pretty good
Sonic Riders start screen
Reposted by Don Veech
kenney.nl
Often when our list of Adobe alternatives is shared people comment that it's okay to pirate Adobe software. It's not, because that still supports Adobe through usage and staying in their ecosystem. Instead, do look into alternatives!

github.com/KenneyNL/Ado...
GitHub - KenneyNL/Adobe-Alternatives: A list of alternatives for Adobe software
A list of alternatives for Adobe software. Contribute to KenneyNL/Adobe-Alternatives development by creating an account on GitHub.
github.com
donveech.bsky.social
As much as I want to play Prime 4, they're doing a terrible job of hyping it for me...
Like guys, it's Metroid prime FOUR, fans have been begging for this for years, is it too much to ask they show Metroid a little love? 🥲
donveech.bsky.social
hell yeah
jon.gvg.io
dudes will see this and say hell yeah
Reposted by Don Veech
donveech.bsky.social
8/6
Bonus #2 ➕ - I really enjoyed detailing him 🥰
#OC #Characterart #3D #Blender #lowpoly
donveech.bsky.social
7/6
Bonus ➕ - These are some references I had in mind while drawing and modelling, just a mash up of things I love 🥰🥰
donveech.bsky.social
6/6
Polish - After adding a few more accessories and re-texturing some surfaces, he's got a lot more personality! I also remodeled the boots and a added a lot of minor details that make him feel a lot more realized as a character.
I don't know what to call him, but I think Zed will do for now 😬
donveech.bsky.social
5/?
Texturing cont. 🎨 - I'll make some punctual changes along the way, like reshaping the pants to balance the proportions better after adding accessories that made him a little top-heavy, but getting closer to where I want him! I still feel like it's missing something 🤔💭
donveech.bsky.social
4/?
Texturing 🎨 - Since it's very low poly, my method of texturing is simply recoloring faces and make strategic cuts to the mesh to some more details out of it. Depending on complexity, this can break a mesh during rigging, but when strategically placed, it's a cheap and fast way to texture models!
donveech.bsky.social
3/?
Blocking 🟥- In line with the broader vision, I focus only on balancing shapes and keeping things simple with a very low-poly mesh, that way I can make big changes with little commitment. I also recycle assets from other models like the hands since I know they can be rigged easily ✋
donveech.bsky.social
2/?
Concept ✏️ - The idea was a brooding no-nonsense metalhead wearing a casual headbanger clothes, still a blank-slate at this stage which gives me a lot of creative freedom in 3D where most of my ideas really start to shape up(literally). I try to focus on the broader vision here 💭
donveech.bsky.social
I don't normally do this, but yesterday was one those "lightning in a bottle" moments where I had an idea for a character and was able to flesh it out from start to finish(?). 😬 I'll post a short thread of how I took it from concept to model. Let's go!
1/?
#OC #characterart #blender #3D
Reposted by Don Veech
tubazef.com
Indie devs are usually ridiculously open and approachable, they just want to talk about their game with someone
moomanibe.bsky.social
if journalists want more interesting conversations with devs, talk to indies more and AAA corporate structures less imo
donveech.bsky.social
We hit a small but important milestone for Lucid Nightmares: Our first 100 wishlists! Thank you to everyone for showing us your support!! 🥳🎉
If you want to help us reach 200, reposting goes a long way!! 💚💜
store.steampowered.com/app/3809810/...

#gamedev #indiedev #jogobr #godot #blender
Rose, the main character of Lucid Nightmares, jumping in glee celebrating 100 wishlists on steam
donveech.bsky.social
Thanks! I think so too 😬
donveech.bsky.social
It do be like that tho 😭
donveech.bsky.social
Drawing in MS paint has a strange flow to it, but it's so straight forward it's hard to get distracted with fine details, great for putting out ideas fast! Here's a ninja-type character I've had on my mind 🥷
#mspaint #2dart #illustration #OC
An MS paint sketch of a ninja-type character with a purple scarf, purple arm wraps, puffy purple pants, knife-shaped skirt, leg wraps, dark purple hair, green bangs and green pony tails staring at the viewer
donveech.bsky.social
Nobody asked, but the scarf is just just a texture scrolling on a distorted plane (and warped uvs), combine them and you get this really neat effect! Little things like this make me love tech art so much 😭🤧
#indiedev #gamedev #jogobr #vfx #godot #blender
donveech.bsky.social
Thanks! I'm surprised it turned out as well as it did 😅