Jake Birkett - Veteran Indie
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greyalien.bsky.social
Jake Birkett - Veteran Indie
@greyalien.bsky.social
Indie developer since 2005, owner of Grey Alien Games. Working on Forbidden Solitaire (watch the trailer!) Creator of Ancient Enemy, Shadowhand, Regency Solitaire + more. Retro games fan. Please buy my games. Thx. https://www.greyaliengames.com/
Pinned
NEW GAME ANNOUNCEMENT!

A 1995 CD-ROM. A game buried for a reason. You flip a card. The screen glitches. Something is watching.
Forbidden Solitaire—a dungeon horror from the creators of Ancient Enemy and Home Safety Hotline.

store.steampowered.com/app/3414580/...

With @slicknicklives.bsky.social
Reposted by Jake Birkett - Veteran Indie
📢 DEMO ANNOUNCEMENT 📢

The DEMO for Forbidden Solitaire is coming to Steam in 2 days, THIS FRIDAY!

If you're press and you plan on playing it, but haven't yet received an early access demo code, let us know and we'll get one sent your way!

💿WISHLIST:
store.steampowered.com/app/3414580/...
January 14, 2026 at 4:13 PM
Reposted by Jake Birkett - Veteran Indie
👁️ WARNING 👁️
Despite attempts at strict containment by Heartblade Interactive and censorship by ratings agencies and media outlets - a public demo version of the banned 1995 CD-ROM ‘Forbidden Solitaire’ is being leaked to the public this Friday on Steam.

#horrorgame #indiedev #steam
January 14, 2026 at 6:20 PM
👁️ WARNING 👁️
Despite attempts at strict containment by Heartblade Interactive and censorship by ratings agencies and media outlets - a public demo version of the banned 1995 CD-ROM ‘Forbidden Solitaire’ is being leaked to the public this Friday on Steam.

#horrorgame #indiedev #steam
January 14, 2026 at 6:20 PM
Reposted by Jake Birkett - Veteran Indie
👁️ WARNING 👁️
Despite attempts at strict containment by Heartblade Interactive and censorship by ratings agencies and media outlets - a public demo version of the banned 1995 CD-ROM ‘Forbidden Solitaire’ is being leaked to the public this Friday on Steam.

#horrorgame #indiedev #steam
January 14, 2026 at 2:30 PM
Finally getting fibre but install date is 2 months away.

Also, despite Jurassic Fibre (now bust) digging up the pavements and installing ducting, Open Reach are using the old BT ducting! Total waste of time and energy.
January 14, 2026 at 1:37 PM
I actually prefer playing Divinity Original Sin to BG3. It's more fun (better spells instead of D&D5) and the interface is easier to use imho.

Yes the story and acting is way better in BG3. And art too I guess, though I quite like the simplistic gamey vibe of Divinity.
January 14, 2026 at 12:24 AM
I’m supposed to be promoting our own game, but I mean look at this. Cor!
Thunder Helix - CGA Tank #lowpoly #gamedev 🚁
January 13, 2026 at 8:03 PM
Reposted by Jake Birkett - Veteran Indie
Some Forbidden Solitaire news coming this week!

Keep your eye peeled. 👁️🩸
January 12, 2026 at 10:12 PM
Good news about our game coming later this week.

Also, if you are a new follower: “hello!” - please check out our game!
January 13, 2026 at 7:50 PM
Uploaded a build today for a thing. News coming soon.
January 13, 2026 at 7:14 PM
I know we are making a horror game but I have bean dealing with horror of mold underneath the water tank and changing out damp towels and removing "debris" with tongs early today. Hoping the plumbers can get the right size replacement soon...
January 13, 2026 at 2:33 PM
Reposted by Jake Birkett - Veteran Indie
We are announcing a thing later this week! Excitement intensifies.
January 12, 2026 at 4:32 PM
Got someone over the road dumping rubble into a skip and someone in the corner putting up scaffolding (and you know how noisy that is). I am tired and grumpy!
January 13, 2026 at 9:31 AM
Reposted by Jake Birkett - Veteran Indie
I've been working on a new coffeebreak roguelike for a little while and figured it's time to share it: stellarcartography.itch.io/gasp
Don't run out of air! Get to the goal in level 12 to win.
Gasp by stellarcartography
A traditional ASCII roguelike
stellarcartography.itch.io
January 12, 2026 at 9:15 PM
We are announcing a thing later this week! Excitement intensifies.
January 12, 2026 at 4:32 PM
Narrative/Music Horror game alert!
Hello world, we've just announced our new game 👁️

Imprinted is our new psychological thriller about the dark side of creativity.

Some music never truly leaves their creators 🎶

🗨️ store.steampowered.com/app/3980340/...
January 12, 2026 at 3:01 PM
Reposted by Jake Birkett - Veteran Indie
The Demo for Duppy Detective Tashia is live!
Help Tashia unravel the mystery of Bredda Anansi's murder and (more importantly) find her cell phone!

🔍Gather Clues
👻Meet the Suspects
👁️Experience the first day of Tashia's investigation

store.steampowered.com/app/4222200/...
Duppy Detective Tashia Demo on Steam
Play the first day in Tashia's investigation into the Mystery of the Halfway Market!
store.steampowered.com
January 12, 2026 at 1:59 PM
Reposted by Jake Birkett - Veteran Indie
I don't disagree, but when selling games on Steam >50% of your sales will be in non-USD currencies and so the USD price point won't matter, the local price point will matter (if you can be bothered to optimise for that.) What matters more is the correct price for the genre + perceived quality.
January 12, 2026 at 12:37 PM
Reposted by Jake Birkett - Veteran Indie
screenshots of the startmap I built for qbj3 or Quake Brutalist Jam III
some fancy bits in here will be in the coming update, like the paintings and plaques
January 11, 2026 at 9:52 PM
Slightly diminish a game

Victorian Solitaire
Slightly diminish a game.

Chatty Hill
Slightly diminish a game.

No Mas Effect.
January 11, 2026 at 12:07 PM
Reposted by Jake Birkett - Veteran Indie
This won’t be quite like any expo you’ve attended before. We’re tripling-down on being THE indie friendly event.

Here’s how…
We’re going to fill this room with chairs and host intimate gamedev talks at #DGF26 in April

Let me know if you want to do one!
January 11, 2026 at 8:55 AM
Reposted by Jake Birkett - Veteran Indie
The limiting factor in shipping indie games isn't the engine - it is the willpower and/or life situation of the developer(s).
January 10, 2026 at 4:05 PM
The limiting factor in shipping indie games isn't the engine - it is the willpower and/or life situation of the developer(s).
January 10, 2026 at 4:05 PM
Reposted by Jake Birkett - Veteran Indie
Hold onto your eyeballs, we’ve got some chilling news coming up next week about Forbidden Solitaire 👁️👁️

Wishlist: store.steampowered.com/app/3414580/...

#screenshotsaturday #horror
January 10, 2026 at 1:55 PM
The crafting system in Divinity is wack.
January 10, 2026 at 10:05 AM