David Walters
@hiddenasbestos.bsky.social
2.3K followers 850 following 1.3K posts
Working (solo) on "Thunder Helix" 🚁 https://store.steampowered.com/app/1906230 + Exploring some ideas for future projects! Come man Too Year!? Lazzy! Plz Releas AASP
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hiddenasbestos.bsky.social
No, sorry. The AI DDoS kept taking down the whole website so I felt forced to delete it. Some of the manual is converted and you can download it as a PDF from the Discord.
hiddenasbestos.bsky.social
I'll take the most bumbling stammering disorientated human voice over a robot voice. HTH. (I'm sure you sound fine)
Reposted by David Walters
jonikorpi.com
If DDOS attacks are illegal, AI crawler spamming should be too. They’re wearing down the most useful parts of the web in their quest to produce the least useful.
iquilezles.bsky.social
Yeah, we only had 1 week of break between AI crawler attacks. This one is even hungrier than the last one.
Reposted by David Walters
shallowthinking.bsky.social
Been mucking about with a first person testbed in Godot because I am easily distracted. Knocked together a short level with oldschool DOOM slidey doors, since you'll spot issues in a more structured gameplay environment that aren't necessarily going to show up in a more open sandbox. #blocktober
A screen capture of a 3D viewport in the Godot engine's editor containing a blockout for a game level. It is predominantly brown in colour which may indicate it is intended for a retro FPS game.
Reposted by David Walters
downchasm.bsky.social
they said it was impossible for a Genesis game to contain this much unrefined DOS Energy

what else have they been hiding from us?
pga tour golf (genesis, 1991)
Reposted by David Walters
hiddenasbestos.bsky.social
Should have gone the Excel route and used X, Y, Z, AA
hiddenasbestos.bsky.social
Looks great and feels warm 👍
hiddenasbestos.bsky.social
Not quite '#solodev with 15 friends' yet, but I did succumb to a buddy of mine offering up some better profile icons. Forgive my weakness but that camel is just 👌 to me as are the #pixelart Raven helicopters. #gamedev 🚁
Some new pixel art profile icons for Thunder Helix. A black helicopter coming out of the sun, a camel and a side view of a black helicopter. Some new pixel art profile icons for Thunder Helix. A black helicopter coming out of the sun, a camel and a side view of a black helicopter. This image is in 4 colour CGA palette of cyan and magenta
hiddenasbestos.bsky.social
Ok, just finished the CGA conversion of the virtual keyboard. That means the whole front end now supports CGA mode. That's a big step forward - but it's not done yet. The in-game UI needs work as do all 3D meshs.
The Thunder Helix virtual keyboard rendered in the CGA palette of cyan, magenta, white and black.
Reposted by David Walters
anaelseghezzi.bsky.social
So mayyybe it's possible to render in 4 colors, it takes 20% more cpu but two palettes of 16 colors are then free for sprites and background #SGDK #SegaMegadrive
hiddenasbestos.bsky.social
What I do need to care about with my renderer is no T junctions, and also my importer can't really handle N-gons. It's otherwise extremely tolerant of meshes that would probably make a high poly artist faint.
hiddenasbestos.bsky.social
I care not for topology in these 90s projects. Quads for preference (ease of use, less wireframe visual noise) but I don't use subdivs or even Gouraud shading so it matters very little to me if an explicit triangle is needed to ensure a twisted quad splits a certain way.
hiddenasbestos.bsky.social
Started modelling a Cessna style plane (around 600 tris atm). Been a while since I did any 3D modelling and I had fun with it. #lowpoly #gamedev #flightsim
A model aircraft viewed from the rear-right A model aircraft viewed from front-right-above
hiddenasbestos.bsky.social
Links Awakening handles this in a fun way. You talk to some kids playing in town and they say something like "I heard you press [B] to block, dunno what that means though, I'm just a kid"
hiddenasbestos.bsky.social
This is probably well known, but I just discovered 3x speed YT is paywalled. This is so petty it's making me chuckle. (Jokes on them 2x speed is already way faster than my rusty old brain can handle.)
Youtube putting 3 times playback speed behind a paywall
hiddenasbestos.bsky.social
Well FWIW I downgraded back to VS2019 immediately that CoPilot appeared in 2022. I'm doing my part lol. I can't imagine that's a permanent solution but SFSG. Sad to hear of other IDEs succumbing to this madness :(
hiddenasbestos.bsky.social
I've been using Visual Assist for decades now. It doesn’t need an LLM and its autocomplete dramatically speeds up my typing in Visual Studio. Why can't people just make/use tools like that 😭
Reposted by David Walters
badcomputer.bsky.social
To celebrate the 40th Anniversary of the SEGA Mark III console in Japan, Astro Climber will be released and available for free on 20th October. #homebrew #mastersystem
hiddenasbestos.bsky.social
I'm thinking of stuff like Black & White, also N64 games that would auto hide the HUD after showing you a changed value. I guess people(devs) wanted extra immersion in their fancy accelerated graphics
Reposted by David Walters
xordev.com
"Lapse"
for(float i,z,d,h;i++<5e1;o+=vec4(3,z,i,1)/d)
{vec3 p=z*normalize(FC.rgb*2.-r.xyy),a;a.y++;p.z+=7.;a=mix(dot(a,p)*a,p,sin(h=length(p)-t))+cos(h)*cross(a,p);
for(d=0.;d++<9.;a+=sin(round(a*d)-t).zxy/d);z+=d=.1*length(a.xz);}
o=tanh(o/1e4);
hiddenasbestos.bsky.social
people really hated huds back then!
hiddenasbestos.bsky.social
God's gonna sit this one out.
Reposted by David Walters
shallowthinking.bsky.social
On Sundays we muck about and make Doom levels.
A screenshot of a custom map for Doom II (1994) with two imps approaching the player with obvious aggression that is surely unwarranted.