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ioquake3.org
ioquake3
@ioquake3.org
ioquake3 is a 20 year old version of the engine behind Quake 3: Arena. You can use it to play Quake 3, Team Arena, mods, or make your own game. Find out more here: https://ioquake3.org/
November 6, 2025 at 8:46 PM
Reposted by ioquake3
anyone on macOS tahoe who can try @ioquake3.org and let me know if audio works without turning off OpenAL in 26.1? github.com/ioquake/ioq3...
macOS Tahoe: sound effects silent with OpenAL · Issue #806 · ioquake/ioq3
The various effects, like gun sounds and the sounds of other players, are silent under macOS Tahoe 26.0.1 (25A362). The stamp sound at start up works. Also sometimes the music for a given map works...
github.com
November 6, 2025 at 8:40 PM
Reposted by ioquake3
7DFPS 2025 - JOIN THE JAM - TELL A FRIEND
itch.io/jam/7dfps

#7dfps #gamedev #gamejam #itchio
November 6, 2025 at 12:22 PM
heads up! tomorrow is the day for removing the makefile and switching to CMake, see this announcement from August if you missed it: ioquake3.org/ioquake3/bre...
Breaking Changes: ioquake3 Switching to CMake; Makefile Deprecated
Here’s the quick summary: Thanks to Tim Angus, ioquake3 now supports CMake! If you want to compile from source for Windows, macOS, or Linux, and you’re already familiar with CMake you c…
ioquake3.org
November 6, 2025 at 12:16 AM
Reposted by ioquake3
Logging on
October 28, 2025 at 7:26 PM
Reposted by ioquake3
"What was your oddball childhood system that accidentally influenced the course of your life?" www.patreon.com/posts/projec...
Project: mojozork-libretro visual styles | Ryan C. Gordon
Get more from Ryan C. Gordon on Patreon
www.patreon.com
September 18, 2025 at 6:28 AM
Game Server Hosts: Please Do Not Spam the Directory Server with Fake Game Servers
ioquake3.org/ioquake3/gam...
Game Server Hosts: Please Do Not Spam the Directory Server with Fake Game Servers
One of the discussions that has come up after our recent move to the mpdirectory server software has been players alerting us to false entries in the server browser for game servers that are duplic…
ioquake3.org
September 21, 2025 at 3:55 AM
Reposted by ioquake3
"...but more than that, I hope it is a joy to use. That's the actual thing all libraries should run towards. It's the only feature that matters, really." www.patreon.com/posts/projec...
Project: SDL3_mixer | Ryan C. Gordon
Get more from Ryan C. Gordon on Patreon
www.patreon.com
September 3, 2025 at 4:52 PM
Reposted by ioquake3
there are only about 80 servers still stuck in the past and reporting to our old directory server, please update or restart your servers!
August 31, 2025 at 8:52 AM
Reposted by ioquake3
Here’s the @ioquake3.org video for anyone who missed it. Thank you for joining me in celebrating 20 years of ioquake3! youtu.be/UUtmeww0nws
20th anniversary of ioquake3 on Nuclear Monster Live
YouTube video by Nuclear Monster
youtu.be
August 26, 2025 at 6:31 AM
Reposted by ioquake3
I’m feeling myself right now - I reviewed Doom ’16 when it was new and I worked super hard on the intro. Unfortunately the Doom Ports video I released along side did much better and that would inform the direction of the channel, but not many people saw this intro I cut.
August 23, 2025 at 5:59 AM
We will execute Orbb if you don’t join us to celebrate 20 years of ioquake3 ioquake3.org/ioquake3/20-...
20 years of ioquake3
On August 25th, 2005 the initial commits were made using svn to icculus.org for the earliest version of ioquake3 based on the Quake 3 source code id software generously released for free to the pub…
ioquake3.org
August 20, 2025 at 5:50 AM
Reposted by ioquake3
Breaking Changes: ioquake3 Switching to CMake; Makefile Deprecated
ioquake3.org/ioquake3/bre...
Breaking Changes: ioquake3 Switching to CMake; Makefile Deprecated
Here’s the quick summary: Thanks to Tim Angus, ioquake3 now supports CMake! If you want to compile from source for Windows, macOS, or Linux, and you’re already familiar with CMake you c…
ioquake3.org
August 12, 2025 at 6:13 PM
Breaking Changes: ioquake3 Switching to CMake; Makefile Deprecated
ioquake3.org/ioquake3/bre...
Breaking Changes: ioquake3 Switching to CMake; Makefile Deprecated
Here’s the quick summary: Thanks to Tim Angus, ioquake3 now supports CMake! If you want to compile from source for Windows, macOS, or Linux, and you’re already familiar with CMake you c…
ioquake3.org
August 12, 2025 at 6:13 PM
@lgr-yt.bsky.social you up for some ioquake3 on the 25th to celebrate 20 years of open source quake 3? ioquake3.org/ioquake3/20-...
20 years of ioquake3
On August 25th, 2005 the initial commits were made using svn to icculus.org for the earliest version of ioquake3 based on the Quake 3 source code id software generously released for free to the pub…
ioquake3.org
August 10, 2025 at 2:09 AM
Reposted by ioquake3
Hey! New article! This one's about the history of first person shooters, what makes 'em work, and why I like the shooters I like. It's also me lamenting how they've died, and talking a bit about why I want to go ahead and make one.

docseuss.medium.com/first-person...
first person shooters are extremely fun, but the industry rarely makes the ones i like anymore
There’s something about that anticipation as your dropship passes over open ocean and the fighting on the beach comes into view…
docseuss.medium.com
August 3, 2025 at 11:33 PM
Reposted by ioquake3
The 25th will be the 20th year of @ioquake3.org!
August 9, 2025 at 10:46 AM