Kosh
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kosh3d.bsky.social
Kosh
@kosh3d.bsky.social
Hi! 👋 I'm doing 3D things (mostly hardsurface, props, subd, etc). Thanks for stopping by!

Portfolio: https://www.artstation.com/ib_art
Gumroad: https://ib3dart.gumroad.com/

❌NoAI
Pinned
I'm offering a mentorship in hardsurface 3D modeling. 🙂

[ #3dart #3dmodeling #hardsurface #mentorship ]
Reposted by Kosh
#b3d #conceptart

another day, another portfolio update

www.artstation.com/artwork/V2Egkg
January 28, 2026 at 4:02 PM
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I don't have much time for personal art lately but I played around with my odd bone Enterprise design a bit tonight. Still sorting out the right presentation.
January 28, 2026 at 10:28 AM
I don't agree with the "enables critical thinking" part at all, I think it's exactly the opposite. AI kills whatever is left of critical thinking, just look at the blind trust the average user has in whatever chatgpt tells them.
But except from that that was a great read.
January 28, 2026 at 8:22 AM
Plasticity exercises continue 🙂

[ #plasticity #3d #3dmodeling #hardsurface ]
January 26, 2026 at 4:09 PM
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A different angle of the missile destroyers prepping for launch.
January 26, 2026 at 12:49 AM
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ROMEO9T Sight for my project. #3dart #blender #gameart
January 25, 2026 at 7:44 PM
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well well well, if it aint this unemployed guy on your timeline again

Helo, I'm nate, I was laid off back in november and I'm lookin for one of them trusty games jobs.

Prop/generalist 3D artist for 6 years, Experience across Tech art, VFX, 3D, outsourcing and Unity/Unreal.

Help a brother out
aint no shot you're tellin me it's #PortfolioDay Already????

Hey! I'm Nate! #3D Generalist, transitioning to #VFX !

I was laid off in November, and ya boi's got BILLS TO PAY so if you need some of that hot sauce ( #GameArt ) Let ya boi know.

6 Years experience, Across #Unity and #Unreal
January 24, 2026 at 11:25 PM
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Just moved from the UK back to the Netherlands to a temporary place. Really in big need of permanent type job, even non-gamedev related. Open to links to jobs, contacts, reposts, suggestions for what kind of non-gamedev corners to look in. Anything :)

www.artstation.com/owltruism
January 24, 2026 at 10:06 PM
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Shoji Yamasaki // LITTERED MVMNTS
January 24, 2026 at 8:31 AM
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been going for a uniform theme with my renders for this project so the next few are gonna look like this, which all things considered i think they turned out great
January 24, 2026 at 5:52 AM
Second Plasticity model. Well actually first, since I started with this, but had to put it aside until I get better grasp on surfacing. Thanks to Kuechenmeister and his explanations I managed to get this done now.

[ #plasticity #3d #3dmodeling #hardsurface ]
January 24, 2026 at 8:26 AM
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January 22, 2026 at 6:10 PM
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Sometimes, you spend years without portfolio updates, other times you're drowning in material. Time to start updating my portfolio before it gets to that point, I suppose.

www.artstation.com/artwork/lGmqyV
January 21, 2026 at 3:37 PM
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// WIP ! / HELICON All Terrain Rover / R2 //

#conceptart | #conceptdesign | #vehicledesign | #nasapunk | #hardsurface | #rover | #hauler | #illustration | #3D | #CGI | #ATV
January 20, 2026 at 3:27 PM
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He is complete~
January 19, 2026 at 9:17 AM
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// WIP ! / HELICON All Terrain Rover / R1 //

#conceptart | #conceptdesign | #vehicledesign | #nasapunk | #hardsurface | #rover | #hauler | #illustration | #3D | #CGI | #ATV
January 19, 2026 at 11:41 AM
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It’s gratifying to spend time digging into peoples old art posts that can be years old with no shares and then you do the first and then it shows up multiple times in the timeline as others also share it and give it a chance to be seen. Sharing art is easy and makes a difference so consider it.
January 18, 2026 at 12:01 AM
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It's still #portfolioday somewhere in the world, right?
January 17, 2026 at 4:49 PM
Finally started to learn Plasticity, was on my to-do list for too long. If anyone knows good surfacing tutorials or tips & tricks, please share! My main sources so far have been the channels of PixelFondue and Kuechenmeister.

My first Plasticity model:

[ #3dart #hardsurface #3dmodeling ]
January 17, 2026 at 3:40 PM
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another lil #unity #VFX sketch for the evening
January 17, 2026 at 3:40 AM
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Hi everyone! I’m currently #OpenToWork.
The company I was working with is on hold, so I’m available for freelance and contract opportunities.
I’m a 3D Character Artist with 5+ years of experience in the game industry.
Feel free to DM me! 🙌
#GameDev #LookingForWork #ArtJobs
January 16, 2026 at 12:21 PM
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the all new finger-prints-remover 5000

9/10 doctors recommend you do NOT touch! (they're lame as fuck!)
January 16, 2026 at 9:25 AM
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some renders in Marmoset to see the progress of this piece (WIP) ✨

#b3d #blender #weaponart #zbrush #3Dart #3D
January 16, 2026 at 4:37 PM
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I loooove yellow clay renders 🫧 very cheesy 🐭… This is my last project done at my masters, still a wip until I get some more feedback!

What’s your go-to color for clay renders?
December 24, 2025 at 11:18 PM
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Can say the primary shaping of the hero for my crime scene environment is in a solid place
#plasticity #gameart #3d
January 15, 2026 at 12:42 PM