Owltruism🌱
@bjornprins.bsky.social
360 followers 390 following 100 posts
🍃Environment & Prop Artist🍃 Previously @ Sumo Digital, now looking for work! https://linktr.ee/owltruism
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8bitwizard.bsky.social
pipe explorations and other bits. smth smth big pipe worshipping core smth idk yet exactly what. same world as the sensor pod thing
bjornprins.bsky.social
Love it! Does this giant elevator have another smaller, human-sized elevator inside?
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inprog.bsky.social
More progress on the incline elevator for my game, hoping to get the modelling done next week

Didn't get it in time for #screenshotsaturday , though
Image of a grey incline elevator work in progress with more details Image of a grey incline elevator work in progress with more details, showing the top part
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karamelizedsoda.bsky.social
Sup peeps,
I rerendered a lot of things for this project, and updated the artstation post if you want to check it out
www.artstation.com/artwork/zxolD6
I also added some turntables of some pieces and wireframe closeups
Reposted by Owltruism🌱
Reposted by Owltruism🌱
amolina2000.bsky.social
Completed this a while ago, but I finally have the time to officially post my project in my portfolio. Very happy to have taken part of the CGMA vegetation course and increase my knowledge in foliage creation! #gameart #3dart
artstation.com/artwork/vbOvbd
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bjornprins.bsky.social
What are you working on? Kitchen cabinets?
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Reposted by Owltruism🌱
makkon.bsky.social
misc screenshots from various texture tests and experiments in Quake
a concrete facade wall, with waffle slab structures and occasional square holes a gothic ceiling with books on the walls and ornate tracery in the vaulted segments. there are lilac colored lamps hanging from the walls and celling a grey stone castle overgrown in moss and vines, with a metal door in the shade an otherworldly scene looking into the top of a black hole with a glowing orange accretion disc. various rock islands, and a massive stone sword, hover millions of miles above it, presumably in orbit
bjornprins.bsky.social
Thank you! That squiggly cube thing is the CPU of the workstation. It's supposed to have an alien/super advanced vibe. The idea is that this workstation can design and fabricate any nanobot/protein you'd want. So it needs lots computing power, just like with protein folding. So sci-fi nonsense 😆
bjornprins.bsky.social
Thank you! Yeah I designed it from scratch, with lots of inspiration from reference of course. I should draw more so I'm not fighting with vertices and throwing stuff out so much 😅. Here's the first sketch I did, it's so rough (pls don't look at for too long 😳)
bjornprins.bsky.social
Appreciate it!! 😭 It's hard to tell sometimes if it's any good after it's been so long
bjornprins.bsky.social
Here's a reminder of what it looks like with more normal colours. Though once I start texturing I'll try to make it less grey.
Screenshot of a detailed retro-futuristic 3D workstation in Blender. The scene shows a curved desk surrounded by monitors, a leather office chair, and a variety of stylized props like books, tubes, a mug, and canisters. The modeling is clean with stylized details and placeholder green screen shaders on the monitors. The image serves as a progress update on a larger personal project. Back view of a retro-futuristic 3D workstation in Blender. The image shows a dense arrangement of pipes, cables, vents, and mechanical components, including a large red valve on one of the large pipes and flexible hoses. The setup includes power conduits, tubes for nanoliquid, and screen for monitoring and system calibration. The distinct purple brain cube PC and rolled-up papers from the front are also visible from this angle.
bjornprins.bsky.social
UVs kinda done. Just need to decide if I'm gonna do UDIMs or not. Burned out on everything in life though. Hopefully I can finish this project at some point
Screenshot from Blender showing a color-coded 3D model of a retro-futuristic workstation. The main desk area is surrounded by monitors, cables, and modular sci-fi equipment. To the right, several props are neatly laid out, ready for baking. Each color represents a texture set. The scene is shown in solid shading/matcap mode with no lighting.
Reposted by Owltruism🌱
kosh3d.bsky.social
The screws pack I made is now available on Artstation, Gumroad and FlippedNormals 😀

www.artstation.com/marketplace/...

ib3dart.gumroad.com/l/subdscrews...

flippednormals.com/product/scre...

If you're an indie dev/hobbyist, message me for a discount code 🙂

[ #resources #3d #hardsurface ]
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mooneysart.bsky.social
Updated my folio.......as best i can. Really wish companies would let us show the work we do. Used or not.

Looking for freelance work, check my stuff out!

cara.app/mooney
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terraformstudios.bsky.social
You’re going into combat and you can only choose one weapon. Which one are you going with?

Bait Ball, Boom Ball, Infrared Laser Gun and Graft Pack designed and CAD modeled by Alex Refuser for Last Expedition

AD: Aurelien Fournier

CD: Finnian MacManus

#cadmodel #weaponart #scifiart #scifi
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ninaklos.bsky.social
After a long time working on this personal piece, super excited to share it!

A blend of technical art techniques with artistic principles all done from scratch 🏖️

ArtStation link: www.artstation.com/artwork/XJ88k0

#houdini #unreal #unrealengine #gameart #technicalart
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em913em.bsky.social
오늘의 수작업
bjornprins.bsky.social
I don't do freelance, but I bookmarked this guide by @xavierck.com in case I need to figure out my rate if I decide to try it out. Hope it helps. medium.com/@xavierck/a-...
A Short Guide to Freelance Rates
Simple formulas for making sure you don’t get screwed over
medium.com
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twirlbound.com
After 5 YEARS of work, it's happening - THE KNIGHTLING IS OUT NOW!!!😭🎉🛡️ We couldn't be prouder and can't wait for the world to jump, slide and adventure through this colorful new world we built!✨ #indiedev
🖤Steam: sabr.gg/4dkjyZy
💙PlayStation 5: sabr.gg/4djxwL2
💚Xbox Series X|S: sabr.gg/3WJndce
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nat-the-dev.bsky.social
I don't have the proper words to say more than this now but

I was just laid off. My role at Giant Squid is being eliminated.

If your studio is looking for an environment artist, please let me know ASAP. I have 5+ years of experience.

thank you
bjornprins.bsky.social
I always use alt+middle click drag in Blender to snap to the orthographic views. I know this view clicking gizmo is popular among Blender users, but I've never used it.