🎧 Host of Wait, Roll That Again, a TTRPG Design Podcast!
🇦🇹 Living in Vienna, Austria
🎲 Game Desinger
⬇️ GAME DESIGN PODCAST
https://waitrollthatagain.carrd.co/
Fight or Fright is a game about kids in magical halloween costumes fighting possessed decorations, saving their town and just maybe scoring some candy along the way!
Available from @plusoneexp.bsky.social
Lots of quality of life changes, but was it a worthy upgrade?
I love making little videos like this, what games should I play and check out?
Lots of quality of life changes, but was it a worthy upgrade?
I love making little videos like this, what games should I play and check out?
Thank you to everyone joining and sharing the bundle’s game jam 🖤
Thank you to everyone joining and sharing the bundle’s game jam 🖤
Can't wait to keep playing A Land Once Magic by @vidityavoleti.bsky.social and published by @moreblueberries.bsky.social
Very nicely packed by the team at @peregrinecoast.press!!
Can't wait to keep playing A Land Once Magic by @vidityavoleti.bsky.social and published by @moreblueberries.bsky.social
Very nicely packed by the team at @peregrinecoast.press!!
Come explore this fantasy worldbuilding project from the mind of artist Sam Carr, powered by the Wild Words Engine first popularized in The Wildsea!
Come explore this fantasy worldbuilding project from the mind of artist Sam Carr, powered by the Wild Words Engine first popularized in The Wildsea!
Look good, feel bad, do violence, cry about it, repeat. Just like your day job.
Look good, feel bad, do violence, cry about it, repeat. Just like your day job.
This is my game design commentary/documentary podcast that I'm soft-rebooting to focus on other people's TTRPGs!
You can read about the show here:
mixuppixels.pika.page/posts/the-fu...
This is my game design commentary/documentary podcast that I'm soft-rebooting to focus on other people's TTRPGs!
You can read about the show here:
mixuppixels.pika.page/posts/the-fu...
WYRM is my fantasy adventure game, and my take on the OSR/NSR style of play, with a Gila twist.
Get the core rules, starting adventure, starter sandbox hexcrawl today.
All PWYW.
This is just the start of WYRM.
gilarpgs.itch.io/wyrm
WYRM is my fantasy adventure game, and my take on the OSR/NSR style of play, with a Gila twist.
Get the core rules, starting adventure, starter sandbox hexcrawl today.
All PWYW.
This is just the start of WYRM.
gilarpgs.itch.io/wyrm
APPLY HERE before Jan 31: docs.google.com/forms/d/e/1F...
APPLY HERE before Jan 31: docs.google.com/forms/d/e/1F...
Being from the subtropical north of New Zealand, and growing up in Singapore, it's safe to say this is a very new experience for me!
Being from the subtropical north of New Zealand, and growing up in Singapore, it's safe to say this is a very new experience for me!
- Our Rome campaign of Paint the Town Red is coming to it's chaotic conclusion!
- I'm participating in a test of Draw Steel through the local D&D community
- My partner and I are playing A Land Once Magic!
- Our Rome campaign of Paint the Town Red is coming to it's chaotic conclusion!
- I'm participating in a test of Draw Steel through the local D&D community
- My partner and I are playing A Land Once Magic!
What is an epiphany in game design, and how do you set yourself up for one?
pca.st/podcast/9dd9...
What is an epiphany in game design, and how do you set yourself up for one?
pca.st/podcast/9dd9...
Blades '68 grabs Blades in the Dark by the lapels of its woolen jacket and launches the game 100 years into the future!
New crews, new rules and subversive acts of radical revolution await you under the light of an artificial sun.
Sign up here:
www.backerkit.com/call_to_acti...
Blades '68 grabs Blades in the Dark by the lapels of its woolen jacket and launches the game 100 years into the future!
New crews, new rules and subversive acts of radical revolution await you under the light of an artificial sun.
Sign up here:
www.backerkit.com/call_to_acti...
A short list of themes, tropes, experiences and dynamics that the game aims to set up for your table, which sets expectations super well
A short list of themes, tropes, experiences and dynamics that the game aims to set up for your table, which sets expectations super well
I feel like it is critical to have things like this readily accessible for designers at any stage!
I feel like it is critical to have things like this readily accessible for designers at any stage!
Design for the hands, the hold, the fold, and the weight.
Even if your game is digital-only, the physical prototype will show you the typos.
Design for the hands, the hold, the fold, and the weight.
Even if your game is digital-only, the physical prototype will show you the typos.
I want to read a lot more of my PDFs this year, and I have been trying to figure out a solution that makes reading better, but doesn't mean I bring my tablet everywhere I go.
Reading on my phone just leads to me getting distracted!
I want to read a lot more of my PDFs this year, and I have been trying to figure out a solution that makes reading better, but doesn't mean I bring my tablet everywhere I go.
Reading on my phone just leads to me getting distracted!
Submit your favorite posts, series, and debut blogs via the official Bloggies page between now and Jan 31st!
Please share this around. I'll be making regular Bloggies-themed announcements throughout the month.
www.explorersdesign.com/bloggies-2026/
Submit your favorite posts, series, and debut blogs via the official Bloggies page between now and Jan 31st!
Please share this around. I'll be making regular Bloggies-themed announcements throughout the month.
www.explorersdesign.com/bloggies-2026/