Teaches people rigging and programming. Helps people get and stay employed in CG. Devoted to destroying Clankers.
Makes adorable videogames.
Related- My teams' work, 100% AI free: youtu.be/W6FO84CBpqA?...
Related- My teams' work, 100% AI free: youtu.be/W6FO84CBpqA?...
You're looking for the tenth bolgia - when you get to the eighth circle, turn right at the thieves and go down three more levels.
You're looking for the tenth bolgia - when you get to the eighth circle, turn right at the thieves and go down three more levels.
Join the Miles (O'Brien) High club.
Let me try again...
Join the Mile B'Thai Club.
You know what, this is harder than I thought.
Join the Miles (O'Brien) High club.
Let me try again...
Join the Mile B'Thai Club.
You know what, this is harder than I thought.
That flash shader was actually very confusing to implement due to the wacky shading techniques I used to make it look pixelly and crunchy.
#lowpoly #shmup #godotengine #indiedev
That flash shader was actually very confusing to implement due to the wacky shading techniques I used to make it look pixelly and crunchy.
#lowpoly #shmup #godotengine #indiedev
But I will finish Thunder Axis.
But I will finish Thunder Axis.
youtu.be/QFDgVebB_60?...
I don't do shots anymore, I build and support pipeline! The creature team I support forges ahead and kicks ass whether my tools are ready or not though!
youtu.be/QFDgVebB_60?...
I don't do shots anymore, I build and support pipeline! The creature team I support forges ahead and kicks ass whether my tools are ready or not though!
There was no evidence of that tech remaining. Hours of investment in rig propagation and pipeline evaporated--
This is a sunk cost fallacy at work- they think the product is a singular item, a tower moving ever upwards.
Recently, I redesigned my visibility system to use Godot's point light nodes, and added a Thief-like visibility meter
#godot #gamedev #indiedev #oneirality
There was no evidence of that tech remaining. Hours of investment in rig propagation and pipeline evaporated--
But I didn't say anything. Rigging is hard enough.
But I didn't say anything. Rigging is hard enough.
Proceeds go to buying me more time to find a job before I lose everything.
Proceeds go to buying me more time to find a job before I lose everything.
youtu.be/24Rc5Bjr0_4?...
#blackmetal
youtu.be/24Rc5Bjr0_4?...
#blackmetal
Embark on a mission to save the world from the god of chaos in this character-driven metroidvania! ✨
This is your last chance to get some exclusive goodies, so come check it out!!
www.kickstarter.com/projects/bee...
Embark on a mission to save the world from the god of chaos in this character-driven metroidvania! ✨
This is your last chance to get some exclusive goodies, so come check it out!!
www.kickstarter.com/projects/bee...
#gamedev #indiegames #gamedeals
daikongames.itch.io/chico-and-th...
#gamedev #indiegames #gamedeals
daikongames.itch.io/chico-and-th...
#gamedev
#gamedev
youtu.be/ozVb14bNwzQ?...
youtu.be/ozVb14bNwzQ?...
I'm still gonna write lots of it this week.
I'm still gonna write lots of it this week.
#godotengine #shmup
(character art by @jeffpennington.art )
#godotengine #shmup
(character art by @jeffpennington.art )
-15 years working experience
-9 years in game development
-Helped ship three games, most recently as 2D animation lead on The Plucky Squire
I'd love to animate for your game.
-15 years working experience
-9 years in game development
-Helped ship three games, most recently as 2D animation lead on The Plucky Squire
I'd love to animate for your game.