Deniable Assets | Bone Orchard | Discord's D&D Module | [...]
VIDEOGAME WRITER:
Unrest | WFF:SAS
[he/they]
#DCCRPG
tabletop.events/conventions/...
#DCCRPG
tabletop.events/conventions/...
He smiled and said — "Oh I don't know. I can't say ... It's a good question too"
(via Clique TV)
act.indivisible.org/sign/ice-out...
act.indivisible.org/sign/ice-out...
www.pcgamer.com/games/the-el...
www.pcgamer.com/games/the-el...
It’s like asking a pro pitcher to just let a machine pitch for them. Fuck off and give me the ball.
It’s like asking a pro pitcher to just let a machine pitch for them. Fuck off and give me the ball.
And, as always, the biggest misapprehension: We don’t want to NOT do this part. It’s fun to learn shit
Call yourself whatever you want but you aren't creatives, that's for sure.
And, as always, the biggest misapprehension: We don’t want to NOT do this part. It’s fun to learn shit
"But what happens when everyone's rolling Bluff to attack by feinting or Stealth to hide their smirk from the crowd or Arcana to magically light a fire"
It fucking kicks ass? Do you hear this shit?
"But what happens when everyone's rolling Bluff to attack by feinting or Stealth to hide their smirk from the crowd or Arcana to magically light a fire"
It fucking kicks ass? Do you hear this shit?
Lethal games benefit from showmanship as much as story games! Whatever the actual threat level is, a canny GM learns to sell it as well as possible.
Lethal games benefit from showmanship as much as story games! Whatever the actual threat level is, a canny GM learns to sell it as well as possible.