- Fast travel system
- Pretty great spell spectacle
- Nice tunes
- Interconnected areas
- Clear aesthetic details (characters, towns, etc.)
- Post-money society (we're not at this stage irl (this game (1996) is still ahead of our time))
- Playable
- Fast travel system
- Pretty great spell spectacle
- Nice tunes
- Interconnected areas
- Clear aesthetic details (characters, towns, etc.)
- Post-money society (we're not at this stage irl (this game (1996) is still ahead of our time))
- Playable
KONAMI 1988
NES
KONAMI 1988
NES
TECHNŌS JAPAN 1989
NES
TECHNŌS JAPAN 1989
NES
Wanted to finally do an interpretation of Cthulhu from H.P. Lovecraft's The Call of Cthulhu!
Wanted to finally do an interpretation of Cthulhu from H.P. Lovecraft's The Call of Cthulhu!
They're both John Romero playing Quake, with this one being called 'Romero vs Macca.dem'
They're both John Romero playing Quake, with this one being called 'Romero vs Macca.dem'
My love affair with playing SVGA-era DOS games at VGA resolutions continues.
My love affair with playing SVGA-era DOS games at VGA resolutions continues.
"That may be so Mulder, but that doesn't mean it's the Scatman."
"Then who is calling out from Scatland, Scully? Who's calling out from Scatman's World?"
"That may be so Mulder, but that doesn't mean it's the Scatman."
"Then who is calling out from Scatland, Scully? Who's calling out from Scatman's World?"
youtu.be/GBT3Hi3bM4E?...
youtu.be/GBT3Hi3bM4E?...