dxzander🐾🌙
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dxzander.itch.io
dxzander🐾🌙
@dxzander.itch.io
(ENG|ESP|日本語ちょっと) Gamedev, Technical Artist, Data scientist. Sometimes Twitch streamer and Youtuber. This user respects sentient robots (but not GenAI). https://dxzander.carrd.co/
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In March 14th of this year I submitted my entry for Acerola's game jam #acerolajam and I should share it here now!
Meet the gravitako! A truly zero-gravity platformer with a main character vaguely (?) inspired by the takodachi #inART and made in @godotengine.org

dxzander.itch.io/gravitako
gravi-tako 🐙🌙 by dxzander
Zero gravity platformer where you are an octopus (tako)!
dxzander.itch.io
Reposted by dxzander🐾🌙
New on GMTK - The World Design of Hollow Knight: Silksong youtu.be/l7xXW0EbK4g
The World Design of Hollow Knight: Silksong
YouTube video by Game Maker's Toolkit
youtu.be
December 15, 2025 at 3:59 PM
Managed to turn in a submission for GMTK's 2025 game jam, come check it out!
It's called The World Revolving and it honestly is more about visual spectacle, but I hope you enjoy it!

dxzander.itch.io/the-world-re...
The World Revolving by dxzander
Chill driving sim in a loop planet
dxzander.itch.io
August 3, 2025 at 11:38 PM
loving deltarune and the theories, but I swear if I see "leitmotif" being defined one more time...
July 1, 2025 at 7:24 PM
doing important experimentation
March 24, 2025 at 8:25 PM
despite everything, life goes on
March 21, 2025 at 7:02 PM
desayunando casi a mediodía, just the way god intended
March 21, 2025 at 5:39 PM
Reposted by dxzander🐾🌙
me after five seconds making a ‘short reactive conversation’
gdc jump scare 👻
March 21, 2025 at 12:27 AM
LET'S GOOO! I've been waiting for this update for all the 3D physics updates, specially the return of Inverted Kinematics. Imma go work back on my game: gravi-tako!
Stay tuned in case I announce work streams :3
March 3, 2025 at 5:47 PM
Reposted by dxzander🐾🌙
Accessibility is important, so I made a disclaimer to add to your games if need be.
February 21, 2025 at 9:02 AM
Reposted by dxzander🐾🌙
howdy, i'm the sheriff of 3d primitives 🤠
February 7, 2025 at 4:21 PM
Reposted by dxzander🐾🌙
NEW DESIGN DOC RIGHT NOW! There are a lot of bad slow bosses in games. They have to BE slow while still fighting the FEELING of slowness, and that's pretty tricky to do. Let's talk about how to fix a slow boss!
www.youtube.com/watch?v=8Fy5...
How Do You Fix A Slow Boss Fight?
YouTube video by Design Doc
www.youtube.com
January 30, 2025 at 4:31 PM
Reposted by dxzander🐾🌙
continuing the "every game would be better on DS" series
January 29, 2025 at 9:07 PM
Reposted by dxzander🐾🌙
New dithering method dropped

I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.

Explainer video:
www.youtube.com/watch?v=HPqG...

Source repository:
github.com/runevision/D...

#gamedev #vfx
January 23, 2025 at 3:28 PM
so excited about this! maybe I'll stream when 4.4 releases to update my game with the new physics!
Godot 4.4 beta 1 is finally here! This release had tons of editor quality of life features as well as performance improvements, we know you are going to love it. Oh, and I almost forgot to mention, we added embedded game debugging inside the editor! #godotengine

godotengine.org/article/dev-...
Dev snapshot: Godot 4.4 beta 1
Godot 4.4 is on its way! Please lend a hand by testing this beta release and reporting your findings.
godotengine.org
January 17, 2025 at 5:41 AM
they are boyfriends
January 13, 2025 at 4:56 AM
itty bitty kitty
January 8, 2025 at 9:15 PM
merry new year, everyone!
may we all heal from the wounds that we dare not speak, and fortune smile upon us all.
January 1, 2025 at 6:18 AM
I love how small details (adding a couple of craters and a picture of the earth) make the atmosphere come together quite nicely

#godot #gamedev
December 23, 2024 at 3:11 AM
Reposted by dxzander🐾🌙
I can guarantee you will not be able to guess in one million years what this post is in response to
Every day we face challenges that the Founders could not have dreamed.
December 21, 2024 at 7:47 PM
Reposted by dxzander🐾🌙
Here's how I do lighting in godot, hope it helps!
How to light scenes
I’ve been toying with godot lightmapper and made some simple scenes: Some people asked how I do lighting. I add a LightmapGI node and click bake! Why lightmaps? Lightmaps have been around ever since v...
passivestar.xyz
December 17, 2024 at 9:07 PM
I'm having too much fun working on this haha

#godot #gamedev
December 12, 2024 at 4:19 AM
I have not been been feeling well lately for streaming (or anything, really), but I'm very glad to see this. Thank you everyone who has supported me on this journey!
December 11, 2024 at 6:06 AM
Reposted by dxzander🐾🌙
I love cyberpunk as a genre but man people lean too heavily on aesthetics instead of themes to define it. Not every story has to look like Blade Runner to be cyberpunk. We can adjust to modern trends seen in the real world. It doesn't have to be all neon and chrome.

1/2
December 8, 2024 at 1:43 AM
oops I got a video instead

#godot #gamedev
December 6, 2024 at 7:11 AM
Reposted by dxzander🐾🌙
2024 currently has more known games industry layoffs than 2023+2022 combined.

2024 is roughly 600 layoffs away from doubling 2023. There is still plenty of business days left in the month.

I can't emphasize enough how extreme these last few years have been.

So far.
December 4, 2024 at 12:58 AM