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elatronion
@elatronion.bsky.social
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CURSED SATIRE
December 23, 2025 at 4:31 PM
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🍓🍉 JUDOFURI IS OUT. NOW. ON STEAM!!! 🍐🍋

A couch party-game where you only need ONE button to play!

If you're looking for a fun and accessible experience to share with your friends & family, consider picking it up here 👇

store.steampowered.com/app/3013460/...

Reposts very appreciated too 🙏
December 9, 2024 at 11:31 AM
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I'm honoured to be officially hosting this week's #TurnBasedThursday! 🥳

🎨If you're a #GameDev / #IndieDev, comment below with your awesome #turnbased game!

EVERYONE!
🔁 Repost & ❤️Like this tweet
👉 Tag other games & devs you support
✨ Add the games you love to your wishlist!
December 11, 2025 at 11:00 AM
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pretty sure this is backed up by scientific literature. Relying on AI to do everything for you will wither your brain away
December 2, 2025 at 4:37 PM
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Shoutout to ntscQT for being a great free open-source software that allowed me to emulate the great VHS effect on Rainbow Factory Employee Safety Module
June 10, 2025 at 7:35 PM
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Valve just announced three new pieces of hardware, nice! I was asked to do the 2D animation for the announcement video and for the website: store.steampowered.com/sale/hardware

Look at em go!

@valvesoftware.com @steampowered.com #Steam #SteamFrame #SteamMachine #SteamController #Valve
November 12, 2025 at 7:33 PM
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How to find a composer for your game
#gamedev
November 12, 2025 at 4:22 PM
Hey, I was pretty close!
#steammachine
November 12, 2025 at 8:16 PM
IT'S HERE, IT'S REAL!
AM I DREAMING!?
November 12, 2025 at 8:01 PM
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Composition over Inheritance.

#GodotFest #HallsOfTorment
November 11, 2025 at 2:53 PM
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Shader systems are ridiculously powerful if you’re clever enough. 



Most people use them to create visual effects. You know what’s cooler?

Running Linux.

Inside an emulated RISC-V CPU. Inside a pixel shader. Inside of VRChat...
November 10, 2025 at 9:44 PM
If you see this, post your bird art.
——
Winter-ready Bluejay-inspired character design ❄️
November 11, 2025 at 2:03 PM
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I should probably post more of my evening explorations on #Godot ! I'm learning A LOT. Here is an early sketch. 🔥
November 4, 2025 at 7:35 AM
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My Steam Build Uploader is Public and Open Source now.. You can try it out and give me feedback here or in the github issues :D (There's also release section with exported builds so if you don't use #GodotEngine you can just download straight up!

Link: github.com/rayzorite/On...

#GameDev #IndieDev
Made this Steam Build Uploader a while back for my games, and I am deciding to make it public (Not yet public). Made in #GodotEngine.

What you can currently do:
• Upload multiple apps and depots at once
• Manage multiple Steam users
• Generate VDF files without official GUI

#GameDev #IndieDev
November 5, 2025 at 9:45 AM
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The new godot UI theme has been merged and is on its way to be the new default!

I consider godot to be one of the most important software projects of our time and it's a huge privilege to be able to contribute to it. Happy to see it grow and be used for increasingly ambitious games and apps ❤️
October 30, 2025 at 8:48 PM
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We have progressed from data collection to data analysis.
November 1, 2025 at 12:31 AM
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These are the engines used to make 9,724 games for the GMTK Game Jam in 2025!

1️⃣ Unity - 41%
2️⃣ Godot - 39%
3️⃣ Other / No Engine - 11%
4️⃣ Game Maker - 5%
5️⃣ Unreal Engine - 4%
August 4, 2025 at 8:35 AM
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I am playing Mario Galaxy 2
Mario [triple jumps off a cliff]:
October 26, 2025 at 10:53 PM
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Getting back to writing blog posts! ✏️

It’s old content, a 4y.o twitter thread, lost when I fled the old place. I decided to bring it back to you.

Maybe you recall it? It was about stairs 🛕

charlesboury.fr/articles/tex... #gamedev #b3d
Texture first, model later
A reverse workflow to create props based on tiled textures
charlesboury.fr
October 9, 2025 at 8:42 PM
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Proud to announce Deviant Legal’s Game Developer’s Guide to Publishing Agreements: a free resource for developers wanting to learn about publishing deals. Publicly accessible, without requiring to provide your data: deviantlegal.com/guide/game-d...
October 8, 2025 at 7:09 AM
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We are thrilled to announce that our NEW Large Language Model will be released on 11.18.25.
October 1, 2025 at 2:38 PM
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I don't know the lore past part 6, but I don't like the implication of a horse having a star birthmark 👀 #jojo
September 23, 2025 at 2:44 PM
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RIP Renato Casaro, an Italian artist known for his film posters.
He passed away yesterday at the age of 89.
October 1, 2025 at 12:18 PM
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Just a reminder that if you get my Godot addons from GitHub, they are permanently being removed tomorrow (September 1).

You can now get them instead from codeberg.org/MajorMcDoom/..., via any Git client (including GitHub Desktop).

Cheers.

#GodotEngine
August 31, 2025 at 10:03 PM
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Our open source game project has a Steam page!
Wishlist it now to get notified once it releases:
store.steampowered.com/app/3775050/...

Learn more and get the production assets on Blender Studio website:
studio.blender.org/blog/steam-p...

#b3d #godotengine #gamedev #BlenderStudio #dogwalk
DOGWALK on Steam
Play as a big adorable dog and explore a hand-crafted winter forest with a little kid in tow. A short, free, open source project brought to you by Blender Studio.
store.steampowered.com
June 9, 2025 at 1:40 PM