Euri Herasme
eurigilberto.bsky.social
Euri Herasme
@eurigilberto.bsky.social
Tech artist
I like procedural mesh generation (WFC, marching cubes, etc...), ui animation and rust and shaders.

🎨 https://euriherasme.com
📼 https://youtube.com/@euriherasme
Reposted by Euri Herasme
I made a video essay! It's a love letter to 3d software crammed in between several hate notes about 3d software companies. Maybe it can be something you put on in the background while you do art. :) www.youtube.com/watch?v=I4md...
For-Profit (Creative) Software
YouTube video by EndVertex
www.youtube.com
March 16, 2025 at 4:31 PM
Reposted by Euri Herasme
My cozy town building game now has flowers and some simple bushes. I also updated the lighting of the grass to be a bit softer.

Feels much more alive now!
March 21, 2025 at 1:39 PM
Reposted by Euri Herasme
Transparency blend & splat size blend. #MudBun #GameDev #MadeWithUnity #VFX
February 19, 2025 at 8:41 AM
Reposted by Euri Herasme
The undo-redo dance. Like I said, I can't animate for the life of me, so I had to use...unconventional approaches.
#MudBun #BoingKit #MadeWithUnity #GameDev #VFX
February 13, 2025 at 9:14 AM
Reposted by Euri Herasme
In case you didn't know, we have a lovely little tech-art focused server on Discord called "Technically Speaking"

While it started focused on tech-art, it's of course handy and fun around all gamedev disciplines ✨
Join the Technically Speaking Discord Server!
A server about anything and everything around technical art, VFX, gamedev and more! ✨ | 2823 members
discord.gg
January 16, 2025 at 2:29 PM
Reposted by Euri Herasme
For my game, I need creatures that are both procedurally generated and animated. And not just crawly critters or aliens, but specifically mammals. This is quite a research challenge.

Here's a write-up on my progress over the past few years:
blog.runevision.com/2025/01/proc...
#ProcGen #GameDev
Procedural creature progress 2021 - 2024
For my game The Big Forest I want to have creatures that are both procedurally generated and animated, which, as expected, is quite a resea...
blog.runevision.com
January 11, 2025 at 1:26 PM